Player Matchup

Thor
Thor
DynastyAlex
Thor
Level 82
God Stats
5W - 6L
1,535 SR
Queue Stats
103W - 99L
1,468 Elo+
Party 2
Tyr
Tyr
Glauden
Tyr
Level 106
God Stats
5W - 10L
1,433 SR
Queue Stats
323W - 319L
1,462 Elo+
Solo
Scylla
Scylla
Përsephone
Scylla
Level 27
God Stats
2W - 5L
1,687 SR
Queue Stats
96W - 78L
1,508 Elo+
Party 2
Anhur
Anhur
WildSamsquanch
Anhur
Level 158
God Stats
5W - 7L
1,273 SR
Queue Stats
172W - 144L
1,535 Elo+
Solo
Kumbhakarna
Kumbhakarna
thegamer200101
Kumbhakarna
Level 80
God Stats
0W - 2L
1,169 SR
Queue Stats
159W - 169L
1,539 Elo+
Solo
Team Averages
Level 91
1,419 SR
1,502 Elo+

VS

Team Averages
Level 79
1,458 SR
1,506 Elo+
Surtr
Surtr
 
Surtr
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
Astrount
Maui
Level 94
God Stats
3W - 7L
1,332 SR
Queue Stats
127W - 117L
1,533 Elo+
Solo
Skadi
Skadi
Nbuck
Skadi
Level 138
God Stats
41W - 25L
1,654 SR
Queue Stats
263W - 243L
1,524 Elo+
Solo
Bakasura
Bakasura
Sabrosowski
Bakasura
Level 45
God Stats
3W - 12L
1,303 SR
Queue Stats
183W - 205L
1,448 Elo+
Party 1
Merlin
Merlin
juanzavidowski
Merlin
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 9
9,360
551
12,721
14,711
6,724
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tyr
15
2 / 3 / 1
9,261
545
11,442
17,582
17,780
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Scylla
16
5 / 3 / 9
9,995
588
9,360
10,765
4,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
1 / 1 / 0
7,315
430
3,280
7,200
2,627
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
thegamer200101
Kumbhakarna
13
5 / 4 / 6
8,765
516
5,470
19,290
18,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
15
2 / 0 / 1
9,451
556
9,998
13,406
12,980
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Maui
13
1 / 3 / 6
8,603
506
4,378
14,202
12,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Skadi
Nbuck
Skadi
17
4 / 2 / 1
10,160
598
11,919
9,652
3,847
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bakasura
Sabrosowski
Bakasura
15
2 / 6 / 1
8,866
522
8,885
16,929
8,346
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
3 / 5 / 5
9,657
568
13,846
11,218
5,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
26
16
Kills
12
13
Deaths
16
25
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
2
0
1
2.5
W
Maui
1
3
6
1.33
L
3
2
9
3.75
L
Tyr
2
3
1
0.83
W
Skadi
Nbuck
Skadi
4
2
1
2.25
L
Scylla
5
3
9
3.17
W
Bakasura
Sabrosowski
Bakasura
2
6
1
0.42
L
1
1
0
1
W
3
5
5
1.1
L
Kumbhakarna
thegamer200101
Kumbhakarna
5
4
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,273
Damage
49,026
69,548
Taken
65,407
50,305
Mitigated
42,594
13,816
Healing
13,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
9,998
4,614
0
4,111
13,406
12,980
0
900
12,506
896
63,092
W
Maui
4,378
1,319
492
3,011
14,202
12,415
333
4,407
9,795
23,657
0
L
12,721
4,253
0
1,888
14,711
6,724
0
3,939
10,332
0
85,643
L
Tyr
11,442
2,358
0
4,919
17,582
17,780
633
2,464
14,722
675
80,845
W
Skadi
Nbuck
Skadi
11,919
5,039
0
1,226
9,652
3,847
3,277
2,041
7,611
0
92,890
L
Scylla
9,360
1,103
0
1,336
10,765
4,379
0
3,899
6,612
69,759
0
W
Bakasura
Sabrosowski
Bakasura
8,885
5,805
0
3,302
16,929
8,346
702
4,248
12,681
0
55,895
L
3,280
1,408
0
3,244
7,200
2,627
0
230
6,970
0
45,648
W
13,846
1,546
0
1,329
11,218
5,006
845
4,173
7,045
78,904
0
L
Kumbhakarna
thegamer200101
Kumbhakarna
5,470
690
0
2,429
19,290
18,795
0
8,723
9,982
19,045
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,696
Gold Earned
46,737
500
Minions Killed
505
0
Camps Cleared
0
1,506,800
Distance Traveled
1,648,040
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
9,451
556
114
7
0
331,710
0
W
Maui
8,603
506
19
1
0
318,320
4
L
Thor
9,360
551
107
6
0
334,902
3
L
Tyr
9,261
545
144
8
0
310,871
2
W
Skadi
10,160
598
140
8
0
329,306
3
L
Scylla
9,995
588
148
9
0
307,033
0
W
Bakasura
8,866
522
104
6
0
362,295
0
L
Anhur
7,315
430
83
5
0
213,413
1
W
Merlin
9,657
568
128
8
0
306,409
0
L
Kumbhakarna
8,765
516
18
1
0
340,581
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role