Player Matchup

Chaac
Chaac
 
Chaac
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
AlienWomen
Jormungandr
Level 61
God Stats
8W - 3L
1,536 SR
Queue Stats
154W - 185L
1,484 Elo+
Solo
Zhong Kui
Zhong Kui
SharkNett
Zhong Kui
Level 124
God Stats
9W - 8L
1,573 SR
Queue Stats
109W - 108L
1,468 Elo+
Solo
Ra
Ra
ToXiNoiD
Ra
Level 88
God Stats
1W - 2L
1,500 SR
Queue Stats
180W - 170L
1,414 Elo+
Party 1
Xbalanque
Xbalanque
mrteeeee383
Xbalanque
Level 41
God Stats
6W - 2L
1,687 SR
Queue Stats
97W - 120L
1,369 Elo+
Solo
Team Averages
Level 68
1,559 SR
1,447 Elo+

VS

Team Averages
Level 95
1,447 SR
1,422 Elo+
Nu Wa
Nu Wa
Fruloopz
Nu Wa
Level 158
God Stats
2W - 6L
1,126 SR
Queue Stats
56W - 61L
1,435 Elo+
Party 2
Bacchus
Bacchus
LaughingDuckling
Bacchus
Level 143
God Stats
0W - 2L
1,747 SR
Queue Stats
12W - 23L
1,412 Elo+
Party 2
Poseidon
Poseidon
cstro2x
Poseidon
Level 46
God Stats
5W - 5L
1,500 SR
Queue Stats
207W - 186L
1,422 Elo+
Solo
Chaac
Chaac
lolimagine
Chaac
Level 66
God Stats
1W - 1L
1,726 SR
Queue Stats
2W - 4L
1,426 Elo+
Solo
Charybdis
Charybdis
meltedDmoe
Charybdis
Level 64
God Stats
0W - 3L
1,138 SR
Queue Stats
130W - 139L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
4 / 3 / 5
8,275
552
7,314
12,564
5,432
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Jormungandr
AlienWomen
Jormungandr
13
3 / 3 / 9
8,263
551
7,482
22,156
15,842
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Zhong Kui
SharkNett
Zhong Kui
15
3 / 2 / 3
9,251
617
7,044
9,714
7,141
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

12
3 / 2 / 5
8,044
536
8,257
9,875
3,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
mrteeeee383
Xbalanque
16
10 / 1 / 4
9,885
659
10,550
9,286
3,918
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Fruloopz
Nu Wa
12
1 / 4 / 4
7,336
489
8,019
8,872
3,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
2 / 4 / 3
6,875
458
5,505
15,189
14,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Poseidon
cstro2x
Poseidon
13
4 / 6 / 1
7,837
522
13,271
12,700
4,507
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chaac
11
1 / 3 / 0
6,473
432
5,001
13,536
9,640
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charybdis
meltedDmoe
Charybdis
6
2 / 6 / 0
6,276
418
2,423
6,864
1,936
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
18
23
Kills
10
11
Deaths
23
26
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
4
3
5
2.17
W
Jormungandr
AlienWomen
Jormungandr
3
3
9
2.5
L
Nu Wa
Fruloopz
Nu Wa
1
4
4
0.75
L
2
4
3
0.88
W
Zhong Kui
SharkNett
Zhong Kui
3
2
3
2.25
W
3
2
5
2.75
L
Poseidon
cstro2x
Poseidon
4
6
1
0.75
L
Chaac
1
3
0
0.33
L
Charybdis
meltedDmoe
Charybdis
2
6
0
0.33
W
Xbalanque
mrteeeee383
Xbalanque
10
1
4
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,647
Damage
34,219
63,595
Taken
57,161
35,903
Mitigated
33,508
14,894
Healing
9,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
7,314
1,470
0
1,961
12,564
5,432
1,638
5,501
7,063
0
43,729
W
Jormungandr
AlienWomen
Jormungandr
7,482
2,847
118
4,742
22,156
15,842
397
10,308
11,848
45,139
0
L
Nu Wa
Fruloopz
Nu Wa
8,019
1,708
0
1,570
8,872
3,008
0
4,141
4,703
48,394
0
L
5,505
1,104
0
3,236
15,189
14,417
0
5,702
9,487
22,801
0
W
Zhong Kui
SharkNett
Zhong Kui
7,044
885
0
2,993
9,714
7,141
1,172
1,613
8,101
66,404
0
W
8,257
1,012
533
3,478
9,875
3,570
483
7,617
2,258
52,210
0
L
Poseidon
cstro2x
Poseidon
13,271
3,554
0
1,700
12,700
4,507
0
4,727
7,973
66,476
0
L
Chaac
5,001
502
0
2,525
13,536
9,640
0
5,707
7,432
0
41,408
L
Charybdis
meltedDmoe
Charybdis
2,423
1,794
0
413
6,864
1,936
0
2,081
4,783
0
19,410
W
Xbalanque
mrteeeee383
Xbalanque
10,550
7,481
0
1,069
9,286
3,918
3,041
2,791
6,495
0
71,624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,718
Gold Earned
34,797
422
Minions Killed
272
0
Camps Cleared
0
1,402,409
Distance Traveled
1,269,720
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,275
552
68
5
0
331,143
0
W
Jormungandr
8,263
551
61
4
0
255,753
0
L
Nu Wa
7,336
489
72
5
0
273,100
1
L
Bacchus
6,875
458
36
2
0
279,763
0
W
Zhong Kui
9,251
617
120
8
0
232,720
2
W
Ra
8,044
536
79
5
0
302,712
4
L
Poseidon
7,837
522
97
6
0
279,881
3
L
Chaac
6,473
432
41
3
0
272,261
0
L
Charybdis
6,276
418
26
2
0
164,715
0
W
Xbalanque
9,885
659
94
6
0
280,081
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role