Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Apollo
Apollo
 
Apollo
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
 
Hou Yi
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
MissesGoku
Terra
Level 144
God Stats
6W - 2L
1,390 SR
Queue Stats
438W - 434L
1,448 Elo+
Party 3
Thoth
Thoth
Soviro
Thoth
Level 109
God Stats
7W - 2L
1,500 SR
Queue Stats
283W - 285L
1,431 Elo+
Party 1
Team Averages
Level 93
1,478 SR
1,476 Elo+

VS

Team Averages
Level 56
1,501 SR
1,536 Elo+
Chernobog
Chernobog
 
Chernobog
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Argantriork
Thor
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 127L
1,393 Elo+
Solo
Bacchus
Bacchus
MioCATzZo
Bacchus
Level 28
God Stats
1W - 4L
1,506 SR
Queue Stats
113W - 184L
1,329 Elo+
Solo
Terra
Terra
TheRealLouis
Terra
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,728 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
cressymoon
Morgan Le Fay
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,728 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
18
10 / 2 / 19
11,863
847
21,681
14,907
9,055
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Apollo
 
Apollo
18
8 / 1 / 19
11,332
809
22,893
11,272
8,642
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hou Yi
 
Hou Yi
16
5 / 1 / 21
10,213
730
9,229
10,978
6,089
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Terra
16
1 / 1 / 25
10,713
765
5,032
17,442
17,717
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thoth
Soviro
Thoth
20
12 / 0 / 20
12,008
858
18,602
6,825
4,087
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
15
0 / 0 / 3
7,952
568
4,239
2,492
1,185
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
3 / 11 / 1
9,468
676
15,981
18,451
9,271
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bacchus
MioCATzZo
Bacchus
14
0 / 9 / 3
7,816
558
4,995
21,092
30,441
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
2 / 9 / 3
9,082
649
10,221
26,008
33,274
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
cressymoon
Morgan Le Fay
15
0 / 7 / 4
8,839
631
14,035
13,833
7,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
19
36
Kills
5
5
Deaths
36
104
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
10
2
19
9.75
W
Apollo
 
Apollo
8
1
19
17.5
W
Hou Yi
 
Hou Yi
5
1
21
15.5
L
Chernobog
 
Chernobog
0
0
3
1.5
L
3
11
1
0.32
L
Bacchus
MioCATzZo
Bacchus
0
9
3
0.17
W
Terra
1
1
25
13.5
W
Thoth
Soviro
Thoth
12
0
20
22
L
2
9
3
0.39
L
Morgan Le Fay
cressymoon
Morgan Le Fay
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,437
Damage
49,471
61,424
Taken
81,876
45,590
Mitigated
81,176
36,899
Healing
13,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
21,681
13,163
1,650
4,894
14,907
9,055
1,325
7,526
7,381
0
45,966
W
Apollo
 
Apollo
22,893
17,728
2,288
918
11,272
8,642
4,239
4,549
6,723
0
52,138
W
Hou Yi
 
Hou Yi
9,229
3,779
2,892
2,213
10,978
6,089
945
5,394
5,584
0
17,619
L
Chernobog
 
Chernobog
4,239
1,750
514
669
2,492
1,185
0
484
2,008
0
19,708
L
15,981
1,758
468
515
18,451
9,271
0
3,297
15,154
0
27,622
L
Bacchus
MioCATzZo
Bacchus
4,995
188
1,314
3,625
21,092
30,441
0
5,009
16,083
11,496
0
W
Terra
5,032
834
10,534
7,483
17,442
17,717
404
8,018
9,424
7,880
0
W
Thoth
Soviro
Thoth
18,602
887
2,722
1,305
6,825
4,087
2,222
3,764
3,061
37,854
0
L
10,221
1,322
2,516
2,346
26,008
33,274
0
9,045
16,963
15,429
0
L
Morgan Le Fay
cressymoon
Morgan Le Fay
14,035
1,557
85
1,193
13,833
7,005
0
5,799
8,034
27,924
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,129
Gold Earned
43,157
173
Minions Killed
105
0
Camps Cleared
0
1,320,606
Distance Traveled
992,551
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,863
847
48
3
0
233,981
0
W
Apollo
11,332
809
59
4
0
230,306
0
W
Hou Yi
10,213
730
27
2
0
279,412
0
L
Chernobog
7,952
568
34
2
0
194,609
0
L
Thor
9,468
676
22
2
0
195,599
0
L
Bacchus
7,816
558
8
1
0
209,334
0
W
Terra
10,713
765
8
1
0
303,126
0
W
Thoth
12,008
858
31
2
0
273,781
0
L
Terra
9,082
649
7
1
0
204,873
0
L
Morgan Le Fay
8,839
631
34
2
0
188,136
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role