Player Matchup

Cthulhu
Cthulhu
Chulsky
Cthulhu
Level 14
God Stats
1W - 2L
1,715 SR
Queue Stats
11W - 17L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
Mateunio92
Aphrodite
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
140W - 131L
1,491 Elo+
Solo
Chronos
Chronos
MisterBalik
Chronos
Level 68
God Stats
10W - 5L
1,591 SR
Queue Stats
51W - 51L
1,484 Elo+
Solo
Izanami
Izanami
Sawitan
Izanami
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
30W - 42L
1,500 Elo+
Party 1
Nemesis
Nemesis
cebollin_elcapas
Nemesis
Level 115
God Stats
2W - 0L
1,716 SR
Queue Stats
153W - 145L
1,463 Elo+
Party 1
Team Averages
Level 68
1,604 SR
1,488 Elo+

VS

Team Averages
Level 99
1,605 SR
1,476 Elo+
Hercules
Hercules
Bolt
Hercules
Level 107
God Stats
3W - 2L
1,667 SR
Queue Stats
4W - 6L
1,462 Elo+
Solo
Izanami
Izanami
Faralice
Izanami
Level 127
God Stats
3W - 5L
1,382 SR
Queue Stats
196W - 200L
1,495 Elo+
Solo
Maui
Maui
SkajiNV
Maui
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,495 Elo+
Solo
Lancelot
Lancelot
TriKaala
Lancelot
Level 156
God Stats
7W - 5L
2,005 SR
Queue Stats
132W - 122L
1,606 Elo+
Solo
Agni
Agni
kreofonid
Agni
Level 41
God Stats
17W - 13L
1,469 SR
Queue Stats
50W - 61L
1,325 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Chulsky
Cthulhu
13
1 / 1 / 3
7,251
427
5,047
11,308
9,029
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Aphrodite
Mateunio92
Aphrodite
15
5 / 1 / 2
9,153
538
12,148
13,330
5,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos
MisterBalik
Chronos
17
4 / 0 / 1
10,351
609
12,091
10,541
5,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Izanami
Sawitan
Izanami
13
1 / 2 / 0
7,771
457
2,189
6,801
2,195
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
2 / 1 / 4
8,071
475
7,502
12,209
4,489
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Bolt
Hercules
14
0 / 3 / 0
7,854
462
6,041
14,090
9,950
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
Faralice
Izanami
15
3 / 2 / 2
8,895
523
11,356
9,210
4,048
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Maui
SkajiNV
Maui
11
0 / 1 / 3
7,195
423
3,948
12,446
11,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lancelot
TriKaala
Lancelot
12
2 / 4 / 2
7,792
458
7,769
13,946
5,600
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Agni
13
0 / 3 / 2
8,006
471
6,170
9,025
3,469
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
14
13
Kills
5
5
Deaths
13
10
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hercules
Bolt
Hercules
0
3
0
0
W
Cthulhu
Chulsky
Cthulhu
1
1
3
2.5
L
Izanami
Faralice
Izanami
3
2
2
2
W
Aphrodite
Mateunio92
Aphrodite
5
1
2
6
W
Chronos
MisterBalik
Chronos
4
0
1
4.5
W
Izanami
Sawitan
Izanami
1
2
0
0.5
L
Maui
SkajiNV
Maui
0
1
3
1.5
L
Lancelot
TriKaala
Lancelot
2
4
2
0.75
W
2
1
4
4
L
Agni
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,977
Damage
35,284
54,189
Taken
58,717
26,045
Mitigated
34,865
17,536
Healing
15,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Bolt
Hercules
6,041
3,388
0
3,366
14,090
9,950
0
9,647
4,443
0
60,490
W
Cthulhu
Chulsky
Cthulhu
5,047
485
126
1,213
11,308
9,029
286
2,875
8,433
29,215
0
L
Izanami
Faralice
Izanami
11,356
7,581
0
3,019
9,210
4,048
586
4,516
4,694
0
97,548
W
Aphrodite
Mateunio92
Aphrodite
12,148
1,010
2,355
8,200
13,330
5,244
0
3,775
9,555
66,158
0
W
Chronos
MisterBalik
Chronos
12,091
2,755
0
3,151
10,541
5,088
173
806
9,735
93,792
0
W
Izanami
Sawitan
Izanami
2,189
1,458
0
1,508
6,801
2,195
897
440
6,361
0
52,925
L
Maui
SkajiNV
Maui
3,948
1,324
0
3,253
12,446
11,798
150
6,576
5,870
16,098
0
L
Lancelot
TriKaala
Lancelot
7,769
649
409
2,695
13,946
5,600
0
3,964
9,982
0
46,869
W
7,502
3,182
0
983
12,209
4,489
0
2,222
9,987
0
54,905
L
Agni
6,170
569
0
2,556
9,025
3,469
122
4,583
4,442
67,247
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,597
Gold Earned
39,742
502
Minions Killed
459
0
Camps Cleared
0
1,693,075
Distance Traveled
1,678,953
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,854
462
98
6
0
347,859
4
W
Cthulhu
7,251
427
40
2
0
351,830
5
L
Izanami
8,895
523
156
9
0
327,246
2
W
Aphrodite
9,153
538
108
6
0
322,052
2
W
Chronos
10,351
609
166
10
0
325,153
0
W
Izanami
7,771
457
118
7
0
305,567
0
L
Maui
7,195
423
20
1
0
342,566
4
L
Lancelot
7,792
458
66
4
0
341,440
0
W
Nemesis
8,071
475
70
4
0
388,473
0
L
Agni
8,006
471
119
7
0
319,842
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role