Player Matchup

Baron Samedi
Baron Samedi
Daddy-_-Trashcan
Baron Samedi
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 33L
1,458 Elo+
Solo
Chaac
Chaac
bjturnt_
Chaac
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 22L
1,032 Elo+
Party 1
Terra
Terra
jaydensickaxs-
Terra
Level 53
God Stats
2W - 4L
1,216 SR
Queue Stats
17W - 52L
972 Elo+
Party 1
Poseidon
Poseidon
maderiin01
Poseidon
Level 49
God Stats
1W - 4L
1,500 SR
Queue Stats
30W - 37L
1,393 Elo+
Solo
Izanami
Izanami
oaktownrock
Izanami
Level 8
God Stats
1W - 3L
1,228 SR
Queue Stats
13W - 41L
1,030 Elo+
Party 1
Team Averages
Level 33
1,389 SR
1,177 Elo+

VS

Team Averages
Level 52
1,365 SR
1,398 Elo+
Athena
Athena
A Little Snipey
Athena
Level 41
God Stats
16W - 15L
1,370 SR
Queue Stats
183W - 171L
1,417 Elo+
Party 2
Hun Batz
Hun Batz
Hs HORSE
Hun Batz
Level 39
God Stats
3W - 2L
1,295 SR
Queue Stats
89W - 109L
1,380 Elo+
Solo
Danzaburou
Danzaburou
RemDog49738
Danzaburou
Level 88
God Stats
2W - 2L
1,419 SR
Queue Stats
237W - 218L
1,443 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
gerito785
Morgan Le Fay
Level 48
God Stats
32W - 28L
1,426 SR
Queue Stats
428W - 503L
1,309 Elo+
Solo
Anubis
Anubis
imnotbadure
Anubis
Level 46
God Stats
14W - 10L
1,316 SR
Queue Stats
228W - 235L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Daddy-_-Trashcan
Baron Samedi
11
0 / 8 / 1
6,250
417
3,559
11,713
3,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
bjturnt_
Chaac
10
0 / 5 / 0
6,197
413
3,364
10,944
5,726
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 4 / 2
6,184
412
1,646
16,763
10,540
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Poseidon
maderiin01
Poseidon
13
3 / 4 / 0
8,078
539
6,274
11,221
3,453
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
oaktownrock
Izanami
9
0 / 7 / 2
6,188
413
5,186
11,654
3,596
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 11
8,274
552
7,297
11,507
12,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hun Batz
Hs HORSE
Hun Batz
14
1 / 1 / 3
8,011
534
1,970
9,310
3,673
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Danzaburou
RemDog49738
Danzaburou
13
9 / 1 / 5
9,178
612
14,912
5,112
1,971
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
gerito785
Morgan Le Fay
12
2 / 1 / 5
7,632
509
6,326
7,761
3,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anubis
15
14 / 1 / 2
10,251
683
18,435
11,273
6,044
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
54
3
Kills
28
28
Deaths
4
5
Assists
26
Player
Kills
Deaths
Assists
KDA
W
2
0
11
7.5
L
Baron Samedi
Daddy-_-Trashcan
Baron Samedi
0
8
1
0.06
W
Hun Batz
Hs HORSE
Hun Batz
1
1
3
2.5
W
Danzaburou
RemDog49738
Danzaburou
9
1
5
11.5
L
Chaac
bjturnt_
Chaac
0
5
0
0
W
Morgan Le Fay
gerito785
Morgan Le Fay
2
1
5
4.5
W
Anubis
14
1
2
15
L
0
4
2
0.25
L
Poseidon
maderiin01
Poseidon
3
4
0
0.75
L
Izanami
oaktownrock
Izanami
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,029
Damage
48,940
62,295
Taken
44,963
27,008
Mitigated
26,915
10,221
Healing
19,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,297
2,279
0
2,279
11,507
12,188
155
2,608
8,899
26,858
0
L
Baron Samedi
Daddy-_-Trashcan
Baron Samedi
3,559
299
60
1,304
11,713
3,693
103
9,694
2,019
25,757
0
W
Hun Batz
Hs HORSE
Hun Batz
1,970
372
0
4,338
9,310
3,673
128
963
8,347
0
54,314
W
Danzaburou
RemDog49738
Danzaburou
14,912
8,052
0
2,607
5,112
1,971
400
871
4,241
0
57,533
L
Chaac
bjturnt_
Chaac
3,364
742
0
2,076
10,944
5,726
0
5,623
5,321
0
20,724
W
Morgan Le Fay
gerito785
Morgan Le Fay
6,326
389
22
2,714
7,761
3,039
960
2,559
5,202
46,668
0
W
Anubis
18,435
1,311
0
7,700
11,273
6,044
1,900
5,054
6,219
82,256
0
L
1,646
821
1,696
2,511
16,763
10,540
0
5,079
11,684
12,646
0
L
Poseidon
maderiin01
Poseidon
6,274
770
0
1,362
11,221
3,453
0
6,394
4,827
59,411
0
L
Izanami
oaktownrock
Izanami
5,186
4,650
0
1,212
11,654
3,596
191
5,268
6,386
0
29,344

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,897
Gold Earned
43,346
251
Minions Killed
388
0
Camps Cleared
0
1,357,720
Distance Traveled
1,396,518
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
8,274
552
31
2
0
313,459
3
L
Baron Samedi
6,250
417
49
3
0
255,347
0
W
Hun Batz
8,011
534
93
6
0
302,793
0
W
Danzaburou
9,178
612
72
5
0
241,324
6
L
Chaac
6,197
413
23
2
0
271,072
0
W
Morgan Le Fay
7,632
509
71
5
0
283,680
0
W
Anubis
10,251
683
121
8
0
255,262
0
L
Terra
6,184
412
18
1
0
293,908
5
L
Poseidon
8,078
539
107
7
0
314,233
0
L
Izanami
6,188
413
54
4
0
223,160
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role