Player Matchup

Cthulhu
Cthulhu
Anto__Ed
Cthulhu
Level 109
God Stats
1W - 2L
1,270 SR
Queue Stats
86W - 96L
1,383 Elo+
Solo
Chang'e
Chang'e
Fimpz_
Chang'e
Level 69
God Stats
3W - 4L
1,500 SR
Queue Stats
17W - 15L
1,699 Elo+
Party 1
Martichoras
Martichoras
Ynkrygg_
Martichoras
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 41L
1,609 Elo+
Party 1
Team Averages
Level 81
1,423 SR
1,563 Elo+

VS

Team Averages
Level 106
1,497 SR
1,458 Elo+
Ravana
Ravana
Ichflexdichweg-3
Ravana
Level 88
God Stats
5W - 6L
1,438 SR
Queue Stats
151W - 160L
1,424 Elo+
Solo
Chiron
Chiron
LGuettner
Chiron
Level 162
God Stats
10W - 7L
1,457 SR
Queue Stats
390W - 391L
1,552 Elo+
Solo
Nu Wa
Nu Wa
megakloud
Nu Wa
Level 69
God Stats
129W - 104L
1,596 SR
Queue Stats
805W - 857L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Anto__Ed
Cthulhu
12
1 / 1 / 9
9,190
766
6,708
13,656
12,046
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chang'e
Fimpz_
Chang'e
13
4 / 1 / 6
10,074
840
7,517
10,359
3,069
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Martichoras
Ynkrygg_
Martichoras
12
6 / 2 / 4
9,808
817
9,542
10,503
4,014
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 8 / 0
7,960
663
3,811
11,240
10,267
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Chiron
LGuettner
Chiron
14
3 / 1 / 0
9,729
811
14,380
9,250
3,682
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

Nu Wa
megakloud
Nu Wa
11
1 / 2 / 1
8,519
710
10,789
6,829
2,534
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
5
11
Kills
4
4
Deaths
11
19
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Anto__Ed
Cthulhu
1
1
9
5.5
W
Chang'e
Fimpz_
Chang'e
4
1
6
7
L
0
8
0
0
L
Chiron
LGuettner
Chiron
3
1
0
3
W
Martichoras
Ynkrygg_
Martichoras
6
2
4
4
L
Nu Wa
megakloud
Nu Wa
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,767
Damage
28,980
34,518
Taken
27,319
19,129
Mitigated
16,483
10,423
Healing
3,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Anto__Ed
Cthulhu
6,708
205
648
3,229
13,656
12,046
0
5,515
8,141
37,666
0
W
Chang'e
Fimpz_
Chang'e
7,517
305
1,928
2,963
10,359
3,069
57
3,428
6,931
42,673
0
L
3,811
902
0
1,118
11,240
10,267
114
6,165
5,075
0
19,077
L
Chiron
LGuettner
Chiron
14,380
5,417
294
1,914
9,250
3,682
584
5,255
3,995
0
48,028
W
Martichoras
Ynkrygg_
Martichoras
9,542
3,132
0
1,655
10,503
4,014
0
2,084
8,419
0
42,627
L
Nu Wa
megakloud
Nu Wa
10,789
4,867
0
0
6,829
2,534
0
2,939
3,890
35,761
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,072
Gold Earned
26,208
174
Minions Killed
126
0
Camps Cleared
0
677,676
Distance Traveled
639,614
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,190
766
40
3
0
242,697
0
W
Chang'e
10,074
840
61
5
0
228,967
0
L
Ravana
7,960
663
27
2
0
215,207
3
L
Chiron
9,729
811
58
5
0
225,348
0
W
Martichoras
9,808
817
73
6
0
206,012
0
L
Nu Wa
8,519
710
41
3
0
199,059
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role