Player Matchup

Tyr
Tyr
BigDRMR
Tyr
Level 143
God Stats
7W - 6L
1,611 SR
Queue Stats
145W - 137L
1,547 Elo+
Solo
Terra
Terra
Eli1212
Terra
Level 125
God Stats
1W - 1L
1,822 SR
Queue Stats
11W - 19L
1,470 Elo+
Solo
Hachiman
Hachiman
GrandPapiJesus
Hachiman
Level 41
God Stats
1W - 3L
1,326 SR
Queue Stats
84W - 84L
1,493 Elo+
Party 2
Janus
Janus
LigmaNardZ
Janus
Level 26
God Stats
6W - 4L
1,758 SR
Queue Stats
30W - 32L
1,490 Elo+
Party 2
Thanatos
Thanatos
xXNekoChanXx
Thanatos
Level 84
God Stats
0W - 1L
1,563 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Team Averages
Level 84
1,616 SR
1,500 Elo+

VS

Team Averages
Level 102
1,544 SR
1,522 Elo+
Serqet
Serqet
MimiLuv
Serqet
Level 124
God Stats
11W - 8L
1,557 SR
Queue Stats
208W - 191L
1,583 Elo+
Party 1
Ra
Ra
Th3__Flufm3ist3r
Ra
Level 105
God Stats
2W - 1L
1,227 SR
Queue Stats
36W - 47L
1,510 Elo+
Party 1
Skadi
Skadi
TheeButterz
Skadi
Level 120
God Stats
66W - 50L
1,609 SR
Queue Stats
142W - 133L
1,506 Elo+
Solo
Mulan
Mulan
UNCLE_TOPHAT2
Mulan
Level 112
God Stats
2W - 0L
1,710 SR
Queue Stats
66W - 80L
1,507 Elo+
Party 1
Ymir
Ymir
uncletophat
Ymir
Level 47
God Stats
4W - 1L
1,616 SR
Queue Stats
37W - 34L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
14
1 / 2 / 1
7,549
686
5,395
8,604
8,787
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Terra
Eli1212
Terra
13
0 / 3 / 2
7,265
660
3,848
11,867
10,112
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hachiman
14
0 / 2 / 1
7,411
674
5,423
7,452
2,700
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Janus
14
0 / 4 / 2
7,317
665
7,036
7,016
2,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
xXNekoChanXx
Thanatos
13
1 / 7 / 1
7,145
650
4,781
11,975
5,622
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
MimiLuv
Serqet
15
4 / 0 / 9
8,381
762
9,520
7,504
3,898
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
1 / 0 / 9
7,436
676
3,818
3,339
1,598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
6 / 0 / 9
8,678
789
11,923
6,943
2,957
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
6 / 1 / 7
8,531
776
9,717
11,027
9,824
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
1 / 1 / 8
8,064
733
3,106
7,470
6,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
60
2
Kills
18
18
Deaths
2
7
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Tyr
1
2
1
0.75
L
Terra
Eli1212
Terra
0
3
2
0.33
L
Hachiman
0
2
1
0.25
L
Janus
0
4
2
0.25
W
Serqet
MimiLuv
Serqet
4
0
9
8.5
W
1
0
9
5.5
W
6
0
9
10.5
W
6
1
7
9.5
W
1
1
8
5
L
Thanatos
xXNekoChanXx
Thanatos
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,483
Damage
38,084
46,914
Taken
36,283
30,032
Mitigated
25,185
7,251
Healing
10,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
5,395
535
0
846
8,604
8,787
0
1,951
6,091
0
29,476
L
Terra
Eli1212
Terra
3,848
732
1,681
1,388
11,867
10,112
0
1,560
10,043
9,361
0
L
Hachiman
5,423
3,470
0
750
7,452
2,700
695
1,001
6,134
0
31,133
L
Janus
7,036
361
0
227
7,016
2,811
0
1,098
5,420
26,499
0
W
Serqet
MimiLuv
Serqet
9,520
3,170
0
1,760
7,504
3,898
0
1,906
5,598
0
32,042
W
3,818
453
1,756
938
3,339
1,598
0
578
2,761
23,188
0
W
11,923
5,262
0
1,660
6,943
2,957
398
2,517
4,426
0
36,331
W
9,717
1,695
0
2,809
11,027
9,824
0
3,274
7,753
0
25,467
W
3,106
513
0
1,294
7,470
6,908
0
2,609
4,861
10,526
0
L
Thanatos
xXNekoChanXx
Thanatos
4,781
1,844
0
2,359
11,975
5,622
0
852
10,927
0
23,275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,687
Gold Earned
41,090
210
Minions Killed
218
0
Camps Cleared
0
1,066,845
Distance Traveled
1,137,303
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
7,549
686
54
5
0
238,046
0
L
Terra
7,265
660
15
1
0
224,920
0
L
Hachiman
7,411
674
55
5
0
199,848
0
L
Janus
7,317
665
55
5
0
205,139
0
W
Serqet
8,381
762
50
5
0
268,138
0
W
Ra
7,436
676
40
4
0
207,657
0
W
Skadi
8,678
789
67
6
0
211,050
3
W
Mulan
8,531
776
46
4
0
239,692
0
W
Ymir
8,064
733
15
1
0
210,766
0
L
Thanatos
7,145
650
31
3
0
198,892
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role