Player Matchup

Kuzenbo
Kuzenbo
Kapteiten
Kuzenbo
Level 82
God Stats
1W - 1L
1,723 SR
Queue Stats
126W - 86L
1,630 Elo+
Party 2
Skadi
Skadi
Tiedoll
Skadi
Level 27
God Stats
4W - 3L
1,683 SR
Queue Stats
74W - 65L
1,568 Elo+
Party 2
Ix Chel
Ix Chel
XenoPlague
Ix Chel
Level 46
God Stats
0W - 2L
1,226 SR
Queue Stats
43W - 49L
1,535 Elo+
Party 2
Nox
Nox
hesselberg
Nox
Level 118
God Stats
0W - 2L
1,241 SR
Queue Stats
203W - 167L
1,573 Elo+
Party 2
Serqet
Serqet
hysetryne
Serqet
Level 128
God Stats
2W - 3L
1,452 SR
Queue Stats
196W - 160L
1,580 Elo+
Party 2
Team Averages
Level 80
1,465 SR
1,577 Elo+

VS

Team Averages
Level 97
1,483 SR
1,509 Elo+
Ah Puch
Ah Puch
Jota87
Ah Puch
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,317 Elo+
Solo
Izanami
Izanami
NavyXeel
Izanami
Level 129
God Stats
17W - 6L
1,671 SR
Queue Stats
675W - 658L
1,534 Elo+
Solo
Rama
Rama
Vselos
Rama
Level 104
God Stats
4W - 1L
1,465 SR
Queue Stats
184W - 166L
1,575 Elo+
Party 1
Ix Chel
Ix Chel
saapus
Ix Chel
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
418W - 417L
1,581 Elo+
Party 1
Sun Wukong
Sun Wukong
tindal_99
Sun Wukong
Level 58
God Stats
2W - 2L
1,279 SR
Queue Stats
81W - 83L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Kapteiten
Kuzenbo
16
1 / 4 / 13
9,737
649
8,796
19,295
30,388
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Skadi
Tiedoll
Skadi
19
5 / 5 / 13
11,066
738
17,446
16,294
9,289
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ix Chel
XenoPlague
Ix Chel
17
5 / 3 / 10
10,595
706
10,348
11,234
6,149
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
5 / 3 / 9
10,853
724
18,086
9,981
6,191
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Serqet
hysetryne
Serqet
16
2 / 3 / 12
9,378
625
9,796
17,788
12,548
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Jota87
Ah Puch
17
2 / 7 / 11
10,931
729
16,140
15,634
8,791
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
NavyXeel
Izanami
20
8 / 1 / 8
12,627
842
21,558
11,553
8,420
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rama
Vselos
Rama
17
4 / 3 / 6
10,835
722
7,787
12,757
7,533
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ix Chel
saapus
Ix Chel
18
4 / 4 / 8
11,122
741
13,197
13,606
7,791
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
tindal_99
Sun Wukong
18
0 / 3 / 13
11,646
776
8,318
24,268
35,839
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
64
18
Kills
18
18
Deaths
18
57
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Jota87
Ah Puch
2
7
11
1.07
L
Kuzenbo
Kapteiten
Kuzenbo
1
4
13
1.88
W
Izanami
NavyXeel
Izanami
8
1
8
12
L
Skadi
Tiedoll
Skadi
5
5
13
2.3
W
Rama
Vselos
Rama
4
3
6
2.33
L
Ix Chel
XenoPlague
Ix Chel
5
3
10
3.33
L
5
3
9
3.17
L
Serqet
hysetryne
Serqet
2
3
12
2.67
W
Ix Chel
saapus
Ix Chel
4
4
8
2
W
Sun Wukong
tindal_99
Sun Wukong
0
3
13
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,472
Damage
67,000
74,592
Taken
77,818
64,565
Mitigated
68,374
25,898
Healing
32,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Jota87
Ah Puch
16,140
590
1,104
2,350
15,634
8,791
360
8,900
6,371
34,569
0
L
Kuzenbo
Kapteiten
Kuzenbo
8,796
2,470
950
2,740
19,295
30,388
251
7,136
12,159
12,882
0
W
Izanami
NavyXeel
Izanami
21,558
14,932
422
1,899
11,553
8,420
4,684
5,576
5,977
0
65,724
L
Skadi
Tiedoll
Skadi
17,446
10,195
31
1,601
16,294
9,289
1,671
6,310
9,984
0
48,773
W
Rama
Vselos
Rama
7,787
5,271
1,564
1,223
12,757
7,533
1,894
6,468
5,787
0
20,297
L
Ix Chel
XenoPlague
Ix Chel
10,348
870
6,796
2,642
11,234
6,149
577
4,251
6,983
26,006
0
L
18,086
233
2,246
1,313
9,981
6,191
1,417
4,520
5,461
32,374
0
L
Serqet
hysetryne
Serqet
9,796
757
3,446
4,133
17,788
12,548
520
7,120
10,668
0
11,525
W
Ix Chel
saapus
Ix Chel
13,197
938
8,643
3,982
13,606
7,791
1,227
7,929
5,590
27,348
0
W
Sun Wukong
tindal_99
Sun Wukong
8,318
771
4,832
6,274
24,268
35,839
199
8,357
15,527
0
20,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,629
Gold Earned
57,161
171
Minions Killed
223
0
Camps Cleared
0
1,415,811
Distance Traveled
1,337,497
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
10,931
729
40
3
0
251,625
0
L
Kuzenbo
9,737
649
11
1
0
316,535
0
W
Izanami
12,627
842
110
7
0
261,985
0
L
Skadi
11,066
738
70
5
0
250,989
0
W
Rama
10,835
722
29
2
0
283,758
0
L
Ix Chel
10,595
706
37
2
0
267,250
0
L
Nox
10,853
724
45
3
0
280,107
0
L
Serqet
9,378
625
8
1
0
300,930
0
W
Ix Chel
11,122
741
29
2
0
265,098
0
W
Sun Wukong
11,646
776
15
1
0
275,031
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role