Player Matchup

Cthulhu
Cthulhu
Mikawosi
Cthulhu
Level 157
God Stats
2W - 1L
1,413 SR
Queue Stats
118W - 116L
1,455 Elo+
Party 1
Pele
Pele
Raven2355
Pele
Level 63
God Stats
0W - 3L
1,500 SR
Queue Stats
139W - 163L
1,425 Elo+
Solo
Freya
Freya
dovendyre
Freya
Level 60
God Stats
0W - 1L
1,483 SR
Queue Stats
148W - 128L
1,468 Elo+
Solo
Ix Chel
Ix Chel
evermoreee
Ix Chel
Level 88
God Stats
1W - 5L
1,145 SR
Queue Stats
158W - 149L
1,499 Elo+
Solo
Ares
Ares
xavi_2206mv
Ares
Level 88
God Stats
10W - 11L
1,452 SR
Queue Stats
121W - 107L
1,535 Elo+
Party 1
Team Averages
Level 91
1,399 SR
1,476 Elo+

VS

Team Averages
Level 99
1,621 SR
1,608 Elo+
Ymir
Ymir
Daan2
Ymir
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
OnsRichard
Hun Batz
Level 158
God Stats
2W - 0L
1,763 SR
Queue Stats
102W - 105L
1,533 Elo+
Party 2
Baba Yaga
Baba Yaga
RoyalFox
Baba Yaga
Level 129
God Stats
4W - 1L
1,467 SR
Queue Stats
49W - 37L
1,604 Elo+
Party 2
Sobek
Sobek
Zhyreal
Sobek
Level 149
God Stats
4W - 1L
1,540 SR
Queue Stats
45W - 39L
1,584 Elo+
Party 2
Danzaburou
Danzaburou
patatkraam12
Danzaburou
Level 18
God Stats
7W - 5L
1,837 SR
Queue Stats
33W - 26L
1,820 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Mikawosi
Cthulhu
8
0 / 2 / 0
5,747
442
3,375
6,162
2,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Pele
11
0 / 3 / 2
6,392
492
4,463
11,247
4,050
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Freya
dovendyre
Freya
13
2 / 1 / 0
7,368
567
8,810
9,378
4,648
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ix Chel
evermoreee
Ix Chel
14
2 / 0 / 0
7,895
607
3,260
7,231
3,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 2 / 2
6,346
488
1,774
11,601
9,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Daan2
Ymir
10
0 / 0 / 0
6,176
475
1,579
6,627
4,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hun Batz
OnsRichard
Hun Batz
14
4 / 2 / 2
7,722
594
7,338
10,219
4,223
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baba Yaga
RoyalFox
Baba Yaga
13
2 / 0 / 1
7,619
586
9,632
4,392
1,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sobek
Zhyreal
Sobek
13
2 / 1 / 2
8,128
625
5,400
13,236
12,247
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
patatkraam12
Danzaburou
10
0 / 1 / 2
5,881
452
4,696
6,656
2,701
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
15
4
Kills
8
8
Deaths
4
4
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ymir
Daan2
Ymir
0
0
0
0
L
Cthulhu
Mikawosi
Cthulhu
0
2
0
0
W
Hun Batz
OnsRichard
Hun Batz
4
2
2
2.5
L
Pele
0
3
2
0.33
W
Baba Yaga
RoyalFox
Baba Yaga
2
0
1
2.5
W
Sobek
Zhyreal
Sobek
2
1
2
3
L
Freya
dovendyre
Freya
2
1
0
2
L
Ix Chel
evermoreee
Ix Chel
2
0
0
2
W
Danzaburou
patatkraam12
Danzaburou
0
1
2
1
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,682
Damage
28,645
45,619
Taken
41,130
23,970
Mitigated
25,612
13,763
Healing
11,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Daan2
Ymir
1,579
0
0
1,436
6,627
4,910
0
3,405
3,222
18,084
0
L
Cthulhu
Mikawosi
Cthulhu
3,375
598
0
1,704
6,162
2,424
0
2,853
2,806
30,845
0
W
Hun Batz
OnsRichard
Hun Batz
7,338
3,080
0
745
10,219
4,223
0
2,498
7,703
0
66,348
L
Pele
4,463
1,272
0
1,972
11,247
4,050
0
1,537
9,522
0
51,492
W
Baba Yaga
RoyalFox
Baba Yaga
9,632
548
0
1,436
4,392
1,531
237
1,790
2,490
65,625
0
W
Sobek
Zhyreal
Sobek
5,400
905
0
5,627
13,236
12,247
0
5,039
8,171
49,539
0
L
Freya
dovendyre
Freya
8,810
2,989
0
5,540
9,378
4,648
0
1,143
8,235
68,181
0
L
Ix Chel
evermoreee
Ix Chel
3,260
263
438
1,716
7,231
3,050
0
4,858
2,313
65,541
0
W
Danzaburou
patatkraam12
Danzaburou
4,696
2,194
0
2,061
6,656
2,701
544
4,331
2,325
0
40,596
L
1,774
172
166
2,227
11,601
9,798
0
5,469
6,132
20,439
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,748
Gold Earned
35,526
424
Minions Killed
409
0
Camps Cleared
0
1,184,286
Distance Traveled
1,301,335
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,176
475
28
2
0
233,780
0
L
Cthulhu
5,747
442
60
5
0
177,488
0
W
Hun Batz
7,722
594
99
8
0
311,413
3
L
Pele
6,392
492
75
6
0
262,431
0
W
Baba Yaga
7,619
586
113
9
0
284,946
0
W
Sobek
8,128
625
105
8
0
217,748
0
L
Freya
7,368
567
120
9
0
243,286
0
L
Ix Chel
7,895
607
144
11
0
260,778
0
W
Danzaburou
5,881
452
64
5
0
253,448
0
L
Ares
6,346
488
25
2
0
240,303
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role