Player Matchup

Susano
Susano
Danny72
Susano
Level 149
God Stats
1W - 2L
1,548 SR
Queue Stats
168W - 145L
1,490 Elo+
Solo
Neith
Neith
Jbrucey
Neith
Level 26
God Stats
8W - 7L
1,500 SR
Queue Stats
110W - 117L
1,376 Elo+
Party 1
Vulcan
Vulcan
SkullCandy23
Vulcan
Level 128
God Stats
0W - 1L
1,750 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ganesha
Ganesha
Vognar
Ganesha
Level 72
God Stats
0W - 2L
1,500 SR
Queue Stats
97W - 108L
1,372 Elo+
Party 1
Hercules
Hercules
jaybs
Hercules
Level 28
God Stats
4W - 5L
1,338 SR
Queue Stats
60W - 63L
1,294 Elo+
Party 1
Team Averages
Level 81
1,527 SR
1,406 Elo+

VS

Team Averages
Level 63
1,473 SR
1,487 Elo+
Mercury
Mercury
BBegs
Mercury
Level 69
God Stats
8W - 9L
1,434 SR
Queue Stats
205W - 225L
1,467 Elo+
Solo
Discordia
Discordia
GATORSHOES2
Discordia
Level 46
God Stats
26W - 24L
1,466 SR
Queue Stats
54W - 65L
1,461 Elo+
Party 2
Sylvanus
Sylvanus
Mosefresh
Sylvanus
Level 114
God Stats
8W - 8L
1,474 SR
Queue Stats
249W - 231L
1,511 Elo+
Solo
Bakasura
Bakasura
StevieRawks
Bakasura
Level 55
God Stats
45W - 43L
1,612 SR
Queue Stats
279W - 258L
1,573 Elo+
Party 2
Cernunnos
Cernunnos
TFrosst
Cernunnos
Level 31
God Stats
3W - 2L
1,381 SR
Queue Stats
37W - 44L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Danny72
Susano
15
6 / 1 / 2
8,978
561
9,428
13,713
6,247
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
Jbrucey
Neith
11
3 / 6 / 3
7,501
469
8,498
12,157
4,905
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vulcan
13
3 / 5 / 3
8,165
510
7,225
9,469
4,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
Vognar
Ganesha
10
1 / 2 / 8
7,359
460
3,656
17,100
14,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hercules
jaybs
Hercules
11
0 / 5 / 0
6,965
435
3,049
12,567
6,476
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BBegs
Mercury
14
3 / 4 / 2
8,779
549
7,646
12,116
6,220
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Discordia
GATORSHOES2
Discordia
11
1 / 2 / 4
7,301
456
3,146
4,370
1,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
Mosefresh
Sylvanus
13
0 / 2 / 12
9,279
580
5,872
15,690
16,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bakasura
StevieRawks
Bakasura
18
10 / 0 / 1
11,674
730
15,910
11,458
6,253
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cernunnos
TFrosst
Cernunnos
15
5 / 5 / 3
9,345
584
12,052
11,772
5,774
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
41
13
Kills
19
19
Deaths
13
16
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Mercury
BBegs
Mercury
3
4
2
1
L
Susano
Danny72
Susano
6
1
2
7
W
Discordia
GATORSHOES2
Discordia
1
2
4
1.5
L
Neith
Jbrucey
Neith
3
6
3
0.75
W
Sylvanus
Mosefresh
Sylvanus
0
2
12
3
L
Vulcan
3
5
3
0.9
W
Bakasura
StevieRawks
Bakasura
10
0
1
10.5
W
Cernunnos
TFrosst
Cernunnos
5
5
3
1.3
L
Ganesha
Vognar
Ganesha
1
2
8
2.5
L
Hercules
jaybs
Hercules
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,856
Damage
44,626
65,006
Taken
55,406
36,589
Mitigated
35,947
11,833
Healing
21,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
BBegs
Mercury
7,646
2,740
0
500
12,116
6,220
379
2,921
9,195
0
66,903
L
Susano
Danny72
Susano
9,428
2,431
0
3,551
13,713
6,247
0
1,727
11,846
0
67,970
W
Discordia
GATORSHOES2
Discordia
3,146
393
0
0
4,370
1,469
122
2,083
2,287
32,000
0
L
Neith
Jbrucey
Neith
8,498
3,679
0
1,231
12,157
4,905
0
2,812
9,275
0
50,228
W
Sylvanus
Mosefresh
Sylvanus
5,872
2,699
2,995
8,163
15,690
16,231
162
2,622
13,021
32,006
0
L
Vulcan
7,225
1,914
0
584
9,469
4,476
143
1,834
7,285
52,313
0
W
Bakasura
StevieRawks
Bakasura
15,910
11,242
0
6,981
11,458
6,253
220
404
10,558
0
90,153
W
Cernunnos
TFrosst
Cernunnos
12,052
5,024
0
2,726
11,772
5,774
2,875
2,851
8,921
450
75,385
L
Ganesha
Vognar
Ganesha
3,656
638
259
3,451
17,100
14,485
0
3,042
13,463
15,058
0
L
Hercules
jaybs
Hercules
3,049
1,189
0
2,757
12,567
6,476
0
29
10,518
0
32,916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,968
Gold Earned
46,378
353
Minions Killed
466
0
Camps Cleared
0
1,524,849
Distance Traveled
1,503,219
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
8,779
549
99
6
0
357,806
2
L
Susano
8,978
561
104
7
0
360,635
0
W
Discordia
7,301
456
43
3
0
158,875
0
L
Neith
7,501
469
92
6
0
289,667
0
W
Sylvanus
9,279
580
37
2
0
285,254
4
L
Vulcan
8,165
510
100
6
0
315,037
4
W
Bakasura
11,674
730
176
11
0
393,581
2
W
Cernunnos
9,345
584
111
7
0
307,703
0
L
Ganesha
7,359
460
0
0
0
334,024
5
L
Hercules
6,965
435
57
4
0
225,486
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role