Player Matchup

Thanatos
Thanatos
Arfido
Thanatos
Level 195
God Stats
2W - 2L
1,367 SR
Queue Stats
206W - 165L
1,666 Elo+
Party 2
Tyr
Tyr
Kanenod2
Tyr
Level 118
God Stats
2W - 0L
1,726 SR
Queue Stats
58W - 61L
1,506 Elo+
Solo
Nox
Nox
LordRune
Nox
Level 192
God Stats
5W - 4L
1,672 SR
Queue Stats
237W - 189L
1,672 Elo+
Party 2
Scylla
Scylla
Omnimaniac
Scylla
Level 154
God Stats
3W - 0L
1,201 SR
Queue Stats
94W - 74L
1,583 Elo+
Party 2
Izanami
Izanami
Zerkumo
Izanami
Level 96
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 36L
1,551 Elo+
Solo
Team Averages
Level 151
1,493 SR
1,596 Elo+

VS

Team Averages
Level 103
1,484 SR
1,348 Elo+
Serqet
Serqet
 
Serqet
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
 
Yu Huang
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
Devil-Jorge1
Skadi
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 31L
1,278 Elo+
Party 1
Discordia
Discordia
MonkeyDchoufi
Discordia
Level 62
God Stats
0W - 5L
1,419 SR
Queue Stats
14W - 34L
1,230 Elo+
Party 1
Cerberus
Cerberus
Nigh-twing04
Cerberus
Level 100
God Stats
1W - 2L
1,500 SR
Queue Stats
16W - 35L
1,230 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Arfido
Thanatos
15
9 / 1 / 13
8,718
872
9,913
9,064
8,305
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

15
4 / 1 / 10
8,148
815
5,632
8,894
10,284
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
9 / 0 / 16
9,346
935
14,960
3,387
1,549
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Scylla
Omnimaniac
Scylla
15
6 / 1 / 13
8,822
882
13,146
6,056
1,940
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Zerkumo
Izanami
15
2 / 1 / 17
8,300
830
8,300
6,273
2,576
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
14
3 / 6 / 1
7,656
766
7,533
11,782
6,526
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yu Huang
 
Yu Huang
12
0 / 5 / 0
6,523
652
1,695
8,334
3,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 7 / 1
6,492
649
2,225
10,645
3,533
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
MonkeyDchoufi
Discordia
12
0 / 6 / 1
6,736
674
2,994
7,472
2,263
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
Nigh-twing04
Cerberus
13
1 / 6 / 1
6,992
699
3,251
18,880
15,546
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
8
30
Kills
4
4
Deaths
30
69
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
3
6
1
0.58
L
Yu Huang
 
Yu Huang
0
5
0
0
W
Thanatos
Arfido
Thanatos
9
1
13
15.5
L
0
7
1
0.07
W
4
1
10
9
W
9
0
16
17
L
Discordia
MonkeyDchoufi
Discordia
0
6
1
0.08
L
Cerberus
Nigh-twing04
Cerberus
1
6
1
0.25
W
Scylla
Omnimaniac
Scylla
6
1
13
12.5
W
Izanami
Zerkumo
Izanami
2
1
17
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,951
Damage
17,698
33,674
Taken
57,113
24,654
Mitigated
30,873
12,196
Healing
2,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
7,533
1,204
0
250
11,782
6,526
0
6,801
4,644
0
16,971
L
Yu Huang
 
Yu Huang
1,695
111
0
0
8,334
3,005
236
2,698
5,434
15,004
0
W
Thanatos
Arfido
Thanatos
9,913
2,059
0
6,561
9,064
8,305
63
1,646
6,979
0
19,451
L
2,225
350
0
0
10,645
3,533
0
5,153
5,216
0
15,364
W
5,632
789
0
3,015
8,894
10,284
0
2,264
6,630
0
24,452
W
14,960
1,116
0
488
3,387
1,549
541
1,604
1,783
29,899
0
L
Discordia
MonkeyDchoufi
Discordia
2,994
244
0
0
7,472
2,263
80
3,071
4,240
16,632
0
L
Cerberus
Nigh-twing04
Cerberus
3,251
149
0
2,162
18,880
15,546
0
8,793
9,473
10,845
0
W
Scylla
Omnimaniac
Scylla
13,146
1,664
0
500
6,056
1,940
659
1,080
4,814
32,218
0
W
Izanami
Zerkumo
Izanami
8,300
5,491
0
1,632
6,273
2,576
3,291
1,346
4,723
0
36,730

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,334
Gold Earned
34,399
227
Minions Killed
146
0
Camps Cleared
0
1,119,960
Distance Traveled
911,218
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
7,656
766
21
2
0
208,540
0
L
Yu Huang
6,523
652
27
3
0
174,584
0
W
Thanatos
8,718
872
26
3
0
236,250
0
L
Skadi
6,492
649
35
4
0
165,831
0
W
Tyr
8,148
815
38
4
0
241,029
0
W
Nox
9,346
935
47
5
0
216,201
0
L
Discordia
6,736
674
36
4
0
174,652
0
L
Cerberus
6,992
699
27
3
0
187,611
0
W
Scylla
8,822
882
56
6
0
218,250
0
W
Izanami
8,300
830
60
6
0
208,230
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role