Player Matchup

Achilles
Achilles
 
Achilles
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Maui
Maui
 
Maui
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Joyboy--x
Izanami
Level 46
God Stats
6W - 5L
1,573 SR
Queue Stats
22W - 20L
1,537 Elo+
Party 1
Bastet
Bastet
Thats_Mysun
Bastet
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
starbiexo
Aphrodite
Level 148
God Stats
16W - 20L
1,596 SR
Queue Stats
110W - 105L
1,489 Elo+
Party 1
Team Averages
Level 113
1,534 SR
1,505 Elo+

VS

Team Averages
Level 143
1,495 SR
1,573 Elo+
Nemesis
Nemesis
 
Nemesis
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
Beast2God
Ares
Level 156
God Stats
16W - 6L
1,751 SR
Queue Stats
667W - 608L
1,528 Elo+
Solo
Nu Wa
Nu Wa
FlipyBeFlip
Nu Wa
Level 163
God Stats
32W - 14L
1,611 SR
Queue Stats
217W - 199L
1,497 Elo+
Party 2
Sol
Sol
angelbxcx
Sol
Level 124
God Stats
1W - 2L
1,181 SR
Queue Stats
94W - 100L
1,502 Elo+
Solo
Thor
Thor
buttercup_oreo
Thor
Level 146
God Stats
1W - 1L
1,433 SR
Queue Stats
7W - 2L
1,838 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
11
1 / 2 / 1
5,282
880
5,641
9,486
6,879
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Maui
 
Maui
10
0 / 4 / 0
5,086
848
2,450
7,845
5,352
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
Joyboy--x
Izanami
11
0 / 0 / 1
5,184
864
2,179
3,351
1,316
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Bastet
8
0 / 3 / 0
4,553
759
3,188
4,405
1,436
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
starbiexo
Aphrodite
12
1 / 1 / 1
5,549
925
2,819
5,033
1,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
11
2 / 0 / 2
5,789
965
4,098
5,077
2,622
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ares
11
1 / 1 / 5
5,458
910
5,311
6,587
6,512
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
0 / 1 / 6
5,961
994
5,642
3,678
1,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 0 / 3
5,520
920
5,023
4,192
1,731
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

12
6 / 0 / 2
6,385
1,064
6,149
5,492
2,130
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
28
2
Kills
10
10
Deaths
2
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
1
2
1
0.75
L
Maui
 
Maui
0
4
0
0
W
Nemesis
 
Nemesis
2
0
2
3
W
Ares
1
1
5
3.5
W
0
1
6
3
L
Izanami
Joyboy--x
Izanami
0
0
1
0.5
L
Bastet
0
3
0
0
W
1
0
3
2.5
W
6
0
2
7
L
Aphrodite
starbiexo
Aphrodite
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,277
Damage
26,223
30,120
Taken
25,026
16,914
Mitigated
14,155
6,802
Healing
5,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
5,641
1,137
0
1,182
9,486
6,879
0
6,548
2,938
0
11,778
L
Maui
 
Maui
2,450
1,020
378
251
7,845
5,352
0
3,841
4,004
9,766
0
W
Nemesis
 
Nemesis
4,098
1,459
0
529
5,077
2,622
0
1,089
3,988
0
16,709
W
Ares
5,311
196
0
1,486
6,587
6,512
0
1,250
5,337
7,277
0
W
5,642
3,587
0
500
3,678
1,160
1,314
883
2,795
24,334
0
L
Izanami
Joyboy--x
Izanami
2,179
1,341
0
316
3,351
1,316
0
1,300
2,051
0
22,226
L
Bastet
3,188
329
0
568
4,405
1,436
0
1,104
3,301
0
4,783
W
5,023
1,963
0
2,238
4,192
1,731
700
534
3,658
17,309
1,803
W
6,149
1,435
0
500
5,492
2,130
438
1,513
3,979
0
16,362
L
Aphrodite
starbiexo
Aphrodite
2,819
182
1,136
2,971
5,033
1,931
0
2,907
2,126
26,041
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,654
Gold Earned
29,113
132
Minions Killed
141
0
Camps Cleared
0
648,452
Distance Traveled
745,856
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,282
880
25
4
0
147,717
0
L
Maui
5,086
848
14
2
0
131,783
0
W
Nemesis
5,789
965
26
4
0
172,751
0
W
Ares
5,458
910
5
1
0
164,662
0
W
Nu Wa
5,961
994
46
8
0
135,572
0
L
Izanami
5,184
864
48
8
0
138,250
0
L
Bastet
4,553
759
2
0
0
98,100
0
W
Sol
5,520
920
38
6
0
126,692
1
W
Thor
6,385
1,064
26
4
0
146,179
2
L
Aphrodite
5,549
925
43
7
0
132,602
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role