Player Matchup

Thor
Thor
Insytd
Thor
Level 163
God Stats
5W - 5L
1,668 SR
Queue Stats
40W - 22L
1,748 Elo+
Party 1
Bacchus
Bacchus
Knubbzz007
Bacchus
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,709 Elo+
Party 1
Janus
Janus
von420
Janus
Level 148
God Stats
45W - 50L
1,436 SR
Queue Stats
652W - 680L
1,392 Elo+
Solo
Team Averages
Level 112
1,535 SR
1,617 Elo+

VS

Team Averages
Level 117
1,579 SR
1,541 Elo+
Neith
Neith
 
Neith
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MrNobody4207
Morgan Le Fay
Level 127
God Stats
5W - 4L
1,652 SR
Queue Stats
313W - 335L
1,523 Elo+
Solo
Tyr
Tyr
SalRmz
Tyr
Level 96
God Stats
62W - 52L
1,586 SR
Queue Stats
131W - 135L
1,602 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Insytd
Thor
10
4 / 1 / 0
7,952
795
7,481
8,555
3,120
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
Knubbzz007
Bacchus
10
1 / 0 / 4
7,389
739
3,097
7,253
6,273
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Janus
von420
Janus
11
1 / 0 / 5
7,877
788
6,925
4,659
1,668
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
0 / 2 / 1
6,738
674
3,835
4,163
1,274
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morgan Le Fay
MrNobody4207
Morgan Le Fay
10
0 / 2 / 1
6,938
694
5,885
6,780
2,498
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tyr
SalRmz
Tyr
9
1 / 2 / 0
7,108
711
5,345
9,755
6,350
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
3
6
Kills
1
1
Deaths
6
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
2
1
0.25
W
Thor
Insytd
Thor
4
1
0
4
W
Bacchus
Knubbzz007
Bacchus
1
0
4
3
L
Morgan Le Fay
MrNobody4207
Morgan Le Fay
0
2
1
0.25
L
Tyr
SalRmz
Tyr
1
2
0
0.5
W
Janus
von420
Janus
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,503
Damage
15,065
20,467
Taken
20,698
11,061
Mitigated
10,122
2,035
Healing
3,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
3,835
612
0
905
4,163
1,274
0
1,049
3,114
0
20,469
W
Thor
Insytd
Thor
7,481
1,070
0
940
8,555
3,120
0
2,371
6,184
0
31,470
W
Bacchus
Knubbzz007
Bacchus
3,097
1,020
0
558
7,253
6,273
120
2,486
4,767
5,712
0
L
Morgan Le Fay
MrNobody4207
Morgan Le Fay
5,885
326
49
922
6,780
2,498
0
2,752
4,028
32,956
0
L
Tyr
SalRmz
Tyr
5,345
934
85
1,153
9,755
6,350
33
6,549
3,206
0
8,916
W
Janus
von420
Janus
6,925
1,092
248
289
4,659
1,668
416
1,285
3,374
46,994
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,218
Gold Earned
20,784
119
Minions Killed
87
0
Camps Cleared
0
549,962
Distance Traveled
517,793
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,738
674
33
3
0
145,086
0
W
Thor
7,952
795
43
4
0
178,763
0
W
Bacchus
7,389
739
8
1
0
193,134
0
L
Morgan Le Fay
6,938
694
49
5
0
162,036
0
L
Tyr
7,108
711
5
1
0
210,671
0
W
Janus
7,877
788
68
7
0
178,065
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role