Player Matchup

Ymir
Ymir
 
Ymir
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
Henddryy
He Bo
Level 50
God Stats
4W - 5L
1,430 SR
Queue Stats
107W - 125L
1,406 Elo+
Party 2
Neith
Neith
Kungfu_D
Neith
Level 38
God Stats
21W - 22L
1,356 SR
Queue Stats
86W - 108L
1,238 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Metharky
Morgan Le Fay
Level 64
God Stats
11W - 9L
1,519 SR
Queue Stats
220W - 243L
1,422 Elo+
Party 2
Surtr
Surtr
YaBabyMomFav
Surtr
Level 49
God Stats
27W - 26L
1,459 SR
Queue Stats
73W - 100L
1,411 Elo+
Solo
Team Averages
Level 53
1,453 SR
1,395 Elo+

VS

Team Averages
Level 74
1,545 SR
1,486 Elo+
Set
Set
Bar014tek
Set
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 11L
1,500 Elo+
Party 1
Janus
Janus
Be Cool Ant
Janus
Level 102
God Stats
15W - 19L
1,430 SR
Queue Stats
612W - 668L
1,446 Elo+
Solo
Bakasura
Bakasura
Xenos Cobra
Bakasura
Level 89
God Stats
2W - 5L
1,528 SR
Queue Stats
110W - 111L
1,512 Elo+
Solo
Chaac
Chaac
flpsrfm
Chaac
Level 129
God Stats
1W - 3L
1,767 SR
Queue Stats
138W - 136L
1,473 Elo+
Solo
Anubis
Anubis
patryk20133
Anubis
Level 35
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 15L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
3 / 1 / 7
6,912
576
4,301
7,110
5,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

He Bo
Henddryy
He Bo
13
9 / 5 / 2
7,816
651
10,120
10,714
3,193
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Kungfu_D
Neith
10
6 / 2 / 3
6,462
539
5,398
4,360
1,281
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morgan Le Fay
Metharky
Morgan Le Fay
11
2 / 2 / 2
6,518
543
5,266
5,712
1,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 3 / 1
6,879
573
6,506
9,544
6,219
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 7 / 3
5,275
440
3,351
11,865
4,468
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
2 / 1 / 1
6,523
544
3,661
6,688
2,416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bakasura
Xenos Cobra
Bakasura
14
7 / 3 / 3
8,368
697
8,051
11,649
4,901
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
flpsrfm
Chaac
12
3 / 2 / 1
7,100
592
4,246
10,243
8,194
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anubis
8
0 / 10 / 1
4,986
416
982
9,357
3,569

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
21
21
Kills
12
13
Deaths
23
15
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
3
1
7
6.5
L
0
7
3
0.21
L
2
1
1
2.5
W
He Bo
Henddryy
He Bo
9
5
2
2
W
Neith
Kungfu_D
Neith
6
2
3
3.75
W
Morgan Le Fay
Metharky
Morgan Le Fay
2
2
2
1.5
L
Bakasura
Xenos Cobra
Bakasura
7
3
3
2.83
W
1
3
1
0.5
L
Chaac
flpsrfm
Chaac
3
2
1
1.75
L
Anubis
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,591
Damage
20,291
37,440
Taken
49,802
18,200
Mitigated
23,548
5,464
Healing
8,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
4,301
1,621
0
1,173
7,110
5,687
0
649
6,401
24,059
0
L
3,351
2,638
0
117
11,865
4,468
661
6,006
5,859
0
24,149
L
3,661
44
0
2,421
6,688
2,416
0
4,988
1,700
38,659
0
W
He Bo
Henddryy
He Bo
10,120
1,079
0
1,241
10,714
3,193
372
1,682
8,542
48,540
0
W
Neith
Kungfu_D
Neith
5,398
2,227
0
1,041
4,360
1,281
1,015
175
3,753
0
29,462
W
Morgan Le Fay
Metharky
Morgan Le Fay
5,266
275
0
824
5,712
1,820
177
1,953
3,383
45,254
0
L
Bakasura
Xenos Cobra
Bakasura
8,051
5,219
0
3,562
11,649
4,901
37
3,374
8,275
0
55,890
W
6,506
2,214
0
1,185
9,544
6,219
0
0
9,413
793
49,675
L
Chaac
flpsrfm
Chaac
4,246
483
0
2,001
10,243
8,194
12
2,419
7,824
0
46,827
L
Anubis
982
317
0
0
9,357
3,569
111
3,137
6,220
8,792
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,587
Gold Earned
32,252
299
Minions Killed
337
0
Camps Cleared
0
1,189,114
Distance Traveled
1,174,768
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,912
576
24
2
0
252,728
0
L
Set
5,275
440
38
3
0
222,335
0
L
Janus
6,523
544
75
6
0
237,895
4
W
He Bo
7,816
651
73
6
0
241,825
1
W
Neith
6,462
539
54
5
0
209,405
4
W
Morgan Le Fay
6,518
543
62
5
0
240,868
0
L
Bakasura
8,368
697
111
9
0
291,784
0
W
Surtr
6,879
573
86
7
0
244,288
0
L
Chaac
7,100
592
99
8
0
219,941
0
L
Anubis
4,986
416
14
1
0
202,813
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role