Player Matchup

Achilles
Achilles
Cracky7
Achilles
Level 158
God Stats
3W - 6L
1,430 SR
Queue Stats
290W - 236L
1,509 Elo+
Party 1
Hercules
Hercules
Cultiveur
Hercules
Level 43
God Stats
1W - 1L
1,715 SR
Queue Stats
17W - 4L
1,769 Elo+
Party 1
Janus
Janus
Gonzalovesyaoi
Janus
Level 46
God Stats
1W - 0L
1,718 SR
Queue Stats
31W - 11L
1,620 Elo+
Solo
Ymir
Ymir
Jääkäri
Ymir
Level 127
God Stats
7W - 3L
1,656 SR
Queue Stats
333W - 322L
1,558 Elo+
Solo
Medusa
Medusa
xRyper
Medusa
Level 154
God Stats
5W - 4L
1,721 SR
Queue Stats
83W - 57L
1,539 Elo+
Solo
Team Averages
Level 106
1,648 SR
1,599 Elo+

VS

Team Averages
Level 136
1,634 SR
1,579 Elo+
Nu Wa
Nu Wa
Darknightsz
Nu Wa
Level 128
God Stats
4W - 4L
1,500 SR
Queue Stats
261W - 227L
1,512 Elo+
Solo
Pele
Pele
SleutelRuiker
Pele
Level 128
God Stats
11W - 12L
1,608 SR
Queue Stats
154W - 132L
1,595 Elo+
Party 2
Martichoras
Martichoras
T1MBOSL1C3
Martichoras
Level 123
God Stats
10W - 6L
1,666 SR
Queue Stats
85W - 70L
1,634 Elo+
Party 2
Mulan
Mulan
Woooloooloo1
Mulan
Level 132
God Stats
2W - 3L
1,847 SR
Queue Stats
169W - 159L
1,569 Elo+
Solo
Anubis
Anubis
Yotar
Anubis
Level 168
God Stats
3W - 6L
1,549 SR
Queue Stats
293W - 293L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Cracky7
Achilles
13
6 / 0 / 5
7,324
666
8,725
8,577
3,573
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Hercules
Cultiveur
Hercules
13
8 / 3 / 1
8,298
754
11,144
13,546
12,586
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
4 / 2 / 2
7,173
652
4,559
5,470
1,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 1 / 3
5,333
485
1,424
9,394
6,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Medusa
xRyper
Medusa
10
0 / 3 / 1
5,771
525
2,933
6,347
2,055
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 3
6,227
566
7,457
6,686
2,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
2 / 3 / 1
6,252
568
4,014
10,219
3,171
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Martichoras
T1MBOSL1C3
Martichoras
12
3 / 1 / 1
6,645
604
6,330
6,719
3,214
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

10
2 / 8 / 1
6,079
553
7,911
13,867
9,679
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
Yotar
Anubis
8
1 / 3 / 1
5,016
456
4,194
6,229
3,048
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
16
18
Kills
9
9
Deaths
18
12
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Achilles
Cracky7
Achilles
6
0
5
8.5
W
Hercules
Cultiveur
Hercules
8
3
1
2.83
L
1
3
3
0.83
W
4
2
2
2.5
W
0
1
3
1.5
L
2
3
1
0.83
L
Martichoras
T1MBOSL1C3
Martichoras
3
1
1
3.5
L
2
8
1
0.31
L
Anubis
Yotar
Anubis
1
3
1
0.5
W
Medusa
xRyper
Medusa
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,785
Damage
29,906
43,334
Taken
43,720
26,267
Mitigated
21,147
12,779
Healing
9,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Cracky7
Achilles
8,725
2,990
0
1,133
8,577
3,573
0
2,478
6,099
0
50,704
W
Hercules
Cultiveur
Hercules
11,144
3,931
0
6,910
13,546
12,586
0
91
12,549
0
59,432
L
7,457
1,110
0
842
6,686
2,035
0
1,750
4,936
43,051
0
W
4,559
452
0
750
5,470
1,757
0
2,902
2,568
58,743
0
W
1,424
529
0
2,414
9,394
6,296
0
5,522
3,872
14,621
0
L
4,014
975
0
1,446
10,219
3,171
0
1,126
9,093
0
40,383
L
Martichoras
T1MBOSL1C3
Martichoras
6,330
2,065
0
1,749
6,719
3,214
0
474
6,245
0
55,124
L
7,911
1,681
0
3,196
13,867
9,679
0
0
12,984
0
36,947
L
Anubis
Yotar
Anubis
4,194
238
0
2,138
6,229
3,048
0
2,633
3,596
31,487
0
W
Medusa
xRyper
Medusa
2,933
1,304
0
1,572
6,347
2,055
0
658
5,689
0
43,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,899
Gold Earned
30,219
388
Minions Killed
356
0
Camps Cleared
0
1,177,823
Distance Traveled
1,040,901
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
7,324
666
74
7
0
275,197
2
W
Hercules
8,298
754
98
9
0
233,435
0
L
Nu Wa
6,227
566
84
8
0
211,779
2
W
Janus
7,173
652
115
10
0
230,880
2
W
Ymir
5,333
485
18
2
0
232,430
4
L
Pele
6,252
568
69
6
0
236,770
0
L
Martichoras
6,645
604
95
9
0
192,253
1
L
Mulan
6,079
553
57
5
0
212,821
0
L
Anubis
5,016
456
51
5
0
187,278
0
W
Medusa
5,771
525
83
8
0
205,881
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role