Player Matchup

Scylla
Scylla
Gold V
Achxrv
Scylla
Gold V
Level 119
God Stats
3W - 3L
1,563 SR
Queue Stats
165W - 168L
1,283 MMR
Party 1
Skadi
Skadi
Gold IV
BaLluNKo
Skadi
Gold IV
Level 156
God Stats
42W - 39L
1,548 SR
Queue Stats
325W - 343L
1,296 MMR
Solo
Zhong Kui
Zhong Kui
Silver IV
CoNduXiTyBTRY
Zhong Kui
Silver IV
Level 114
God Stats
1W - 1L
1,661 SR
Queue Stats
9W - 19L
1,138 MMR
Solo
Bacchus
Bacchus
Silver I
HDawiv
Bacchus
Silver I
Level 158
God Stats
7W - 6L
1,617 SR
Queue Stats
218W - 216L
1,155 MMR
Solo
Gilgamesh
Gilgamesh
Silver II
tonebonetony
Gilgamesh
Silver II
Level 178
God Stats
12W - 4L
1,603 SR
Queue Stats
498W - 508L
981 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 145
1,599 SR
1,170 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 110
1,436 SR
1,172 MMR
Fenrir
Fenrir
Gold V
BSG_Bogsworth
Fenrir
Gold V
Level 124
God Stats
4W - 5L
1,422 SR
Queue Stats
387W - 397L
1,291 MMR
Solo
Ares
Ares
Silver V
Fecal_Forgary
Ares
Silver V
Level 126
God Stats
30W - 34L
1,452 SR
Queue Stats
328W - 351L
669 MMR
Solo
Hel
Hel
Silver I
HAZY NOVA
Hel
Silver I
Level 85
God Stats
14W - 18L
1,547 SR
Queue Stats
188W - 193L
1,345 MMR
Solo
Nemesis
Nemesis
Bronze III
Hymehh
Nemesis
Bronze III
Level 65
God Stats
0W - 3L
1,340 SR
Queue Stats
2W - 8L
1,320 MMR
Solo
Heimdallr
Heimdallr
Silver II
ePiC-fAiL4_two_0
Heimdallr
Silver II
Level 149
God Stats
0W - 2L
1,418 SR
Queue Stats
10W - 21L
1,235 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Achxrv
Scylla
10
1 / 2 / 4
5,812
528
3,200
5,761
1,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
BaLluNKo
Skadi
12
5 / 0 / 3
7,536
685
7,017
4,999
1,556
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Zhong Kui
CoNduXiTyBTRY
Zhong Kui
11
2 / 1 / 0
6,595
600
4,580
6,291
3,682
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
HDawiv
Bacchus
10
3 / 0 / 7
6,719
611
4,568
5,927
5,327
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gilgamesh
tonebonetony
Gilgamesh
11
5 / 0 / 4
6,465
588
7,333
9,040
3,510
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bans
Ix ChelAo KuangMercuryMartichoras

VS

Bans
He BoHachimanSolSurtr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 1
6,127
557
4,487
9,862
4,081
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

6
0 / 4 / 0
4,546
413
1,863
8,789
5,643
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
0 / 4 / 1
5,386
490
3,360
7,073
2,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
Hymehh
Nemesis
10
1 / 2 / 0
5,572
507
3,179
6,102
2,553
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heimdallr
10
1 / 3 / 0
5,568
506
2,654
8,394
3,418
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
5
16
Kills
3
3
Deaths
16
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Scylla
Achxrv
Scylla
1
2
4
1.5
L
1
3
1
0.5
W
Skadi
BaLluNKo
Skadi
5
0
3
6.5
W
Zhong Kui
CoNduXiTyBTRY
Zhong Kui
2
1
0
2
L
0
4
0
0
L
0
4
1
0.13
W
Bacchus
HDawiv
Bacchus
3
0
7
6.5
L
Nemesis
Hymehh
Nemesis
1
2
0
0.5
L
Heimdallr
1
3
0
0.33
W
Gilgamesh
tonebonetony
Gilgamesh
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,698
Damage
15,543
32,018
Taken
40,220
15,712
Mitigated
18,015
9,231
Healing
8,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Achxrv
Scylla
3,200
693
0
941
5,761
1,637
0
1,055
4,706
35,547
0
L
4,487
1,198
0
2,136
9,862
4,081
0
2,790
7,072
0
47,899
W
Skadi
BaLluNKo
Skadi
7,017
3,543
0
1,676
4,999
1,556
279
133
4,866
0
57,212
W
Zhong Kui
CoNduXiTyBTRY
Zhong Kui
4,580
631
0
2,353
6,291
3,682
0
0
6,291
45,976
0
L
1,863
136
0
1,792
8,789
5,643
0
2,264
6,525
12,471
0
L
3,360
135
381
1,798
7,073
2,320
0
2,310
4,763
32,301
0
W
Bacchus
HDawiv
Bacchus
4,568
1,126
0
1,666
5,927
5,327
0
1,490
4,437
23,714
0
L
Nemesis
Hymehh
Nemesis
3,179
788
0
832
6,102
2,553
39
4,204
1,898
0
31,339
L
Heimdallr
2,654
1,404
0
1,556
8,394
3,418
0
780
7,614
0
37,233
W
Gilgamesh
tonebonetony
Gilgamesh
7,333
3,261
0
2,595
9,040
3,510
0
2,545
6,495
0
43,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,127
Gold Earned
27,199
341
Minions Killed
291
0
Camps Cleared
0
1,078,372
Distance Traveled
1,012,925
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
5,812
528
66
6
0
220,959
0
L
Fenrir
6,127
557
83
8
0
216,926
0
W
Skadi
7,536
685
97
9
0
245,580
0
W
Zhong Kui
6,595
600
76
7
0
168,543
0
L
Ares
4,546
413
25
2
0
156,168
1
L
Hel
5,386
490
67
6
0
208,213
0
W
Bacchus
6,719
611
38
3
0
225,119
5
L
Nemesis
5,572
507
60
5
0
226,302
4
L
Heimdallr
5,568
506
56
5
0
205,316
0
W
Gilgamesh
6,465
588
64
6
0
218,171
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role