Player Matchup

Cabrakan
Cabrakan
Caranava47
Cabrakan
Level 156
God Stats
1W - 3L
1,206 SR
Queue Stats
110W - 123L
1,514 Elo+
Party 2
Anubis
Anubis
JungleThug
Anubis
Level 149
God Stats
99W - 81L
1,567 SR
Queue Stats
136W - 127L
1,528 Elo+
Solo
Izanami
Izanami
SURREALISMxx_tv
Izanami
Level 174
God Stats
52W - 28L
1,710 SR
Queue Stats
427W - 401L
1,566 Elo+
Party 1
Vamana
Vamana
SinisterAres
Vamana
Level 192
God Stats
5W - 11L
1,374 SR
Queue Stats
837W - 770L
1,613 Elo+
Party 1
The Morrigan
The Morrigan
xStazChezz-
The Morrigan
Level 108
God Stats
1W - 2L
1,582 SR
Queue Stats
142W - 156L
1,472 Elo+
Party 2
Team Averages
Level 156
1,488 SR
1,538 Elo+

VS

Team Averages
Level 133
1,497 SR
1,622 Elo+
Pele
Pele
Bc 7 8 92236
Pele
Level 145
God Stats
24W - 13L
1,657 SR
Queue Stats
214W - 193L
1,630 Elo+
Party 3
Rama
Rama
Brayden9399
Rama
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
196W - 153L
1,557 Elo+
Solo
Sun Wukong
Sun Wukong
CARTERMASTER
Sun Wukong
Level 85
God Stats
3W - 3L
1,500 SR
Queue Stats
26W - 34L
1,711 Elo+
Solo
Chang'e
Chang'e
Pain-_-6paths
Chang'e
Level 149
God Stats
7W - 4L
1,575 SR
Queue Stats
142W - 122L
1,615 Elo+
Solo
Hel
Hel
Playtex Sport
Hel
Level 159
God Stats
1W - 1L
1,251 SR
Queue Stats
296W - 260L
1,599 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Caranava47
Cabrakan
13
2 / 6 / 3
8,709
544
14,246
17,126
10,556
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
JungleThug
Anubis
13
0 / 6 / 4
8,043
503
5,169
11,319
4,975
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 0 / 1
8,364
523
3,737
5,691
1,994
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vamana
15
5 / 1 / 1
9,136
571
9,667
14,178
6,404
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

The Morrigan
xStazChezz-
The Morrigan
14
2 / 3 / 0
8,210
513
4,405
6,954
2,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 4 / 3
9,573
598
7,060
13,110
4,410
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

17
3 / 0 / 0
10,056
629
5,086
9,333
3,692
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
CARTERMASTER
Sun Wukong
14
1 / 3 / 4
8,665
542
9,182
16,208
9,965
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
15
4 / 1 / 6
9,515
595
12,497
9,442
3,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 2 / 4
8,961
560
4,249
10,590
7,313
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
33
10
Kills
16
16
Deaths
10
9
Assists
17
Player
Kills
Deaths
Assists
KDA
W
7
4
3
2.13
W
3
0
0
3
W
Sun Wukong
CARTERMASTER
Sun Wukong
1
3
4
1
L
Cabrakan
Caranava47
Cabrakan
2
6
3
0.58
L
Anubis
JungleThug
Anubis
0
6
4
0.33
W
Chang'e
4
1
6
7
W
1
2
4
1.5
L
1
0
1
1.5
L
Vamana
5
1
1
5.5
L
The Morrigan
xStazChezz-
The Morrigan
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,224
Damage
38,074
55,268
Taken
58,683
26,271
Mitigated
29,278
12,300
Healing
28,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,060
1,102
0
3,586
13,110
4,410
0
3,953
9,157
0
51,353
W
5,086
4,547
0
5,931
9,333
3,692
606
810
8,523
0
97,222
W
Sun Wukong
CARTERMASTER
Sun Wukong
9,182
2,341
0
4,252
16,208
9,965
91
12,660
3,548
0
58,059
L
Cabrakan
Caranava47
Cabrakan
14,246
2,405
0
4,174
17,126
10,556
0
3,312
13,814
68,312
0
L
Anubis
JungleThug
Anubis
5,169
135
0
3,395
11,319
4,975
5
3,632
7,687
58,356
0
W
Chang'e
12,497
453
2,281
3,784
9,442
3,898
637
1,856
7,586
87,729
0
W
4,249
139
3,819
4,618
10,590
7,313
200
3,194
7,396
35,845
0
L
3,737
2,993
0
1,953
5,691
1,994
0
484
5,207
0
74,555
L
Vamana
9,667
6,434
0
2,099
14,178
6,404
0
5,362
8,816
0
78,149
L
The Morrigan
xStazChezz-
The Morrigan
4,405
1,633
0
679
6,954
2,342
0
3,956
2,998
55,075
3,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,462
Gold Earned
46,770
556
Minions Killed
523
0
Camps Cleared
0
1,440,839
Distance Traveled
1,653,943
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
9,573
598
79
5
0
346,216
2
W
Rama
10,056
629
173
11
0
309,562
0
W
Sun Wukong
8,665
542
86
5
0
344,071
0
L
Cabrakan
8,709
544
117
7
0
256,891
0
L
Anubis
8,043
503
89
6
0
217,231
0
W
Chang'e
9,515
595
144
9
0
338,061
4
W
Hel
8,961
560
41
3
0
316,033
4
L
Izanami
8,364
523
143
9
0
297,887
0
L
Vamana
9,136
571
101
6
0
365,227
3
L
The Morrigan
8,210
513
106
7
0
303,603
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role