Player Matchup

Tiamat
Tiamat
Fabira
Tiamat
Level 101
God Stats
1W - 1L
1,303 SR
Queue Stats
11W - 10L
1,457 Elo+
Party 1
Janus
Janus
GodSlayerZz69
Janus
Level 42
God Stats
2W - 0L
1,500 SR
Queue Stats
65W - 74L
1,495 Elo+
Solo
Xbalanque
Xbalanque
HP4TonPere
Xbalanque
Level 111
God Stats
1W - 0L
1,741 SR
Queue Stats
135W - 125L
1,498 Elo+
Solo
Ganesha
Ganesha
iZerQa
Ganesha
Level 148
God Stats
11W - 7L
1,506 SR
Queue Stats
925W - 909L
1,556 Elo+
Solo
Jormungandr
Jormungandr
кель
Jormungandr
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,489 Elo+
Party 1
Team Averages
Level 106
1,510 SR
1,499 Elo+

VS

Team Averages
Level 85
1,587 SR
1,436 Elo+
Skadi
Skadi
DarkRaios
Skadi
Level 68
God Stats
4W - 2L
1,702 SR
Queue Stats
405W - 441L
1,476 Elo+
Solo
Hercules
Hercules
Fusilon
Hercules
Level 68
God Stats
16W - 18L
1,619 SR
Queue Stats
793W - 788L
1,443 Elo+
Solo
Thanatos
Thanatos
Tirrekhinho
Thanatos
Level 154
God Stats
4W - 5L
1,615 SR
Queue Stats
339W - 321L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
iTello1
Cu Chulainn
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,279 Elo+
Solo
Agni
Agni
snap204
Agni
Level 27
God Stats
2W - 4L
1,500 SR
Queue Stats
136W - 170L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Fabira
Tiamat
19
8 / 4 / 10
11,791
786
14,864
14,353
12,398
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

18
4 / 4 / 14
11,223
748
21,515
11,557
5,353
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
HP4TonPere
Xbalanque
18
8 / 4 / 6
12,066
804
14,031
13,030
7,194
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ganesha
iZerQa
Ganesha
20
0 / 2 / 24
12,304
820
11,315
18,279
26,363
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Jormungandr
кель
Jormungandr
18
6 / 4 / 11
11,270
751
11,104
23,804
25,989
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
DarkRaios
Skadi
15
1 / 5 / 8
9,518
635
9,233
11,894
5,336
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hercules
Fusilon
Hercules
16
1 / 4 / 6
9,741
649
9,908
20,825
25,967
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
Tirrekhinho
Thanatos
18
8 / 6 / 6
11,146
743
11,676
16,329
8,938
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cu Chulainn
iTello1
Cu Chulainn
18
2 / 7 / 9
10,421
695
7,062
20,169
22,476
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Agni
snap204
Agni
18
5 / 5 / 9
10,548
703
22,511
12,073
6,416
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
55
26
Kills
17
18
Deaths
27
65
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Skadi
DarkRaios
Skadi
1
5
8
1
W
Tiamat
Fabira
Tiamat
8
4
10
3.25
L
Hercules
Fusilon
Hercules
1
4
6
1
W
4
4
14
2.75
W
Xbalanque
HP4TonPere
Xbalanque
8
4
6
2.75
L
Thanatos
Tirrekhinho
Thanatos
8
6
6
1.83
L
Cu Chulainn
iTello1
Cu Chulainn
2
7
9
0.93
W
Ganesha
iZerQa
Ganesha
0
2
24
6
L
Agni
snap204
Agni
5
5
9
1.9
W
Jormungandr
кель
Jormungandr
6
4
11
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,829
Damage
60,390
81,023
Taken
81,290
77,297
Mitigated
69,133
23,785
Healing
25,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
DarkRaios
Skadi
9,233
4,333
1,178
688
11,894
5,336
2,608
9,200
2,694
0
28,696
W
Tiamat
Fabira
Tiamat
14,864
1,920
652
3,813
14,353
12,398
145
3,406
10,947
22,369
0
L
Hercules
Fusilon
Hercules
9,908
1,686
517
6,505
20,825
25,967
0
13,399
7,426
0
19,908
W
21,515
1,504
899
1,013
11,557
5,353
2,899
2,926
8,631
43,229
0
W
Xbalanque
HP4TonPere
Xbalanque
14,031
6,553
659
1,886
13,030
7,194
3,877
2,308
10,722
0
40,395
L
Thanatos
Tirrekhinho
Thanatos
11,676
896
1,310
7,401
16,329
8,938
913
12,150
4,179
0
21,180
L
Cu Chulainn
iTello1
Cu Chulainn
7,062
537
685
3,179
20,169
22,476
244
15,257
4,912
2,926
12,906
W
Ganesha
iZerQa
Ganesha
11,315
710
2,979
5,356
18,279
26,363
882
5,846
12,433
21,809
0
L
Agni
snap204
Agni
22,511
1,250
2,074
1,727
12,073
6,416
508
8,792
3,281
37,836
0
W
Jormungandr
кель
Jormungandr
11,104
2,731
1,151
5,377
23,804
25,989
392
9,442
14,362
26,991
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,654
Gold Earned
51,374
177
Minions Killed
144
0
Camps Cleared
0
1,403,854
Distance Traveled
1,187,975
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
9,518
635
45
3
0
211,937
0
W
Tiamat
11,791
786
26
2
0
270,583
0
L
Hercules
9,741
649
27
2
0
236,577
0
W
Janus
11,223
748
58
4
0
285,231
0
W
Xbalanque
12,066
804
68
5
0
268,752
0
L
Thanatos
11,146
743
20
1
0
253,260
0
L
Cu Chulainn
10,421
695
16
1
0
232,839
0
W
Ganesha
12,304
820
0
0
0
306,407
0
L
Agni
10,548
703
36
2
0
253,362
0
W
Jormungandr
11,270
751
25
2
0
272,881
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role