Player Matchup

Kuzenbo
Kuzenbo
Mipeje
Kuzenbo
Level 121
God Stats
9W - 3L
1,681 SR
Queue Stats
263W - 248L
1,454 Elo+
Party 2
Bakasura
Bakasura
Senthor
Bakasura
Level 156
God Stats
4W - 9L
1,189 SR
Queue Stats
453W - 401L
1,524 Elo+
Solo
Hades
Hades
alber85
Hades
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 10L
1,565 Elo+
Solo
Izanami
Izanami
hectorrd
Izanami
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
466W - 474L
1,488 Elo+
Party 2
Hera
Hera
slowy310
Hera
Level 105
God Stats
1W - 0L
1,333 SR
Queue Stats
52W - 56L
1,452 Elo+
Solo
Team Averages
Level 126
1,441 SR
1,497 Elo+

VS

Team Averages
Level 112
1,638 SR
1,496 Elo+
Ra
Ra
 
Ra
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
Davitrons99
Surtr
Level 128
God Stats
6W - 5L
1,576 SR
Queue Stats
108W - 100L
1,500 Elo+
Party 1
Bakasura
Bakasura
Nxthxn13
Bakasura
Level 81
God Stats
16W - 11L
1,899 SR
Queue Stats
309W - 297L
1,553 Elo+
Solo
Xbalanque
Xbalanque
Thundershot7
Xbalanque
Level 125
God Stats
4W - 3L
1,625 SR
Queue Stats
180W - 178L
1,487 Elo+
Solo
Sylvanus
Sylvanus
apolo29101999
Sylvanus
Level 105
God Stats
8W - 7L
1,590 SR
Queue Stats
51W - 53L
1,439 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Mipeje
Kuzenbo
12
2 / 1 / 4
6,835
488
4,539
8,917
9,357
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Bakasura
Senthor
Bakasura
18
11 / 0 / 1
10,757
768
12,886
13,066
6,047
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hades
alber85
Hades
14
1 / 0 / 2
8,412
601
7,910
12,154
7,888
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
hectorrd
Izanami
14
0 / 2 / 4
8,213
587
3,800
5,305
1,745
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hera
14
4 / 4 / 4
8,542
610
10,114
7,656
2,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
1 / 7 / 3
7,026
502
5,798
12,826
5,527
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

12
1 / 4 / 0
7,585
542
9,652
17,650
13,317
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Bakasura
Nxthxn13
Bakasura
6
1 / 1 / 0
5,710
408
1,433
4,342
1,399
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Xbalanque
Thundershot7
Xbalanque
11
2 / 2 / 0
7,197
514
5,682
7,880
2,817
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
apolo29101999
Sylvanus
12
2 / 4 / 2
7,025
502
5,198
13,305
10,699
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
12
18
Kills
7
7
Deaths
18
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
7
3
0.36
L
1
4
0
0.25
W
Kuzenbo
Mipeje
Kuzenbo
2
1
4
4
L
Bakasura
Nxthxn13
Bakasura
1
1
0
1
W
Bakasura
Senthor
Bakasura
11
0
1
11.5
L
Xbalanque
Thundershot7
Xbalanque
2
2
0
1
W
Hades
alber85
Hades
1
0
2
2
L
Sylvanus
apolo29101999
Sylvanus
2
4
2
0.75
W
Izanami
hectorrd
Izanami
0
2
4
1
W
Hera
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,249
Damage
27,763
47,098
Taken
56,003
27,968
Mitigated
33,759
16,470
Healing
14,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
5,798
609
278
2,831
12,826
5,527
0
9,107
3,579
44,075
0
L
9,652
5,163
0
5,311
17,650
13,317
0
8,095
8,444
1,413
67,950
W
Kuzenbo
Mipeje
Kuzenbo
4,539
1,744
151
1,902
8,917
9,357
468
3,255
5,466
20,676
0
L
Bakasura
Nxthxn13
Bakasura
1,433
975
0
1,425
4,342
1,399
0
116
4,176
0
12,640
W
Bakasura
Senthor
Bakasura
12,886
8,967
0
5,228
13,066
6,047
0
1,698
11,294
0
99,269
L
Xbalanque
Thundershot7
Xbalanque
5,682
3,341
0
1,798
7,880
2,817
0
1,607
5,755
0
56,835
W
Hades
alber85
Hades
7,910
1,546
120
7,339
12,154
7,888
2,353
1,034
11,072
62,534
77
L
Sylvanus
apolo29101999
Sylvanus
5,198
1,838
562
2,096
13,305
10,699
0
2,961
9,221
24,449
8,467
W
Izanami
hectorrd
Izanami
3,800
2,601
0
1,210
5,305
1,745
614
915
4,315
0
70,908
W
Hera
10,114
3,056
0
520
7,656
2,931
2,513
3,536
3,850
66,008
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,759
Gold Earned
34,543
596
Minions Killed
396
0
Camps Cleared
0
1,411,485
Distance Traveled
1,142,434
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,026
502
84
6
0
275,611
2
L
Surtr
7,585
542
107
8
0
260,567
0
W
Kuzenbo
6,835
488
30
2
0
275,984
2
L
Bakasura
5,710
408
37
3
0
113,999
0
W
Bakasura
10,757
768
174
12
0
361,742
0
L
Xbalanque
7,197
514
116
8
0
235,535
0
W
Hades
8,412
601
139
10
0
232,616
0
L
Sylvanus
7,025
502
52
4
0
256,722
0
W
Izanami
8,213
587
140
10
0
266,838
0
W
Hera
8,542
610
113
8
0
274,305
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role