Player Matchup

Ymir
Ymir
Nudiusterntian
Ymir
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 70L
1,429 Elo+
Party 1
Hades
Hades
Pan Picado
Hades
Level 21
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 9L
1,500 Elo+
Party 1
Neith
Neith
SabramaJamon
Neith
Level 10
God Stats
3W - 11L
1,281 SR
Queue Stats
3W - 12L
1,326 Elo+
Party 1
Tyr
Tyr
Yiytik
Tyr
Level 117
God Stats
1W - 2L
1,580 SR
Queue Stats
15W - 35L
1,389 Elo+
Party 1
Medusa
Medusa
ZealousFight
Medusa
Level 138
God Stats
2W - 2L
1,394 SR
Queue Stats
65W - 84L
1,383 Elo+
Solo
Team Averages
Level 81
1,451 SR
1,405 Elo+

VS

Team Averages
Level 93
1,521 SR
1,453 Elo+
King Arthur
King Arthur
FelipeCorrales91
King Arthur
Level 28
God Stats
3W - 5L
1,682 SR
Queue Stats
51W - 75L
1,430 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TheRealGangst3r
Morgan Le Fay
Level 129
God Stats
9W - 7L
1,390 SR
Queue Stats
54W - 66L
1,479 Elo+
Solo
Jormungandr
Jormungandr
drewpeanutss228
Jormungandr
Level 103
God Stats
26W - 17L
1,704 SR
Queue Stats
542W - 582L
1,441 Elo+
Solo
Izanami
Izanami
duhmeat
Izanami
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 69L
1,478 Elo+
Solo
Awilix
Awilix
m3anf4ce
Awilix
Level 102
God Stats
7W - 16L
1,329 SR
Queue Stats
56W - 63L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 3
8,391
763
5,660
16,568
15,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hades
15
2 / 1 / 1
8,086
735
4,435
7,210
3,461
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 5 / 2
7,819
711
5,842
10,257
4,845
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tyr
Yiytik
Tyr
14
1 / 4 / 4
7,894
718
9,099
16,172
20,289
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
15
2 / 3 / 2
8,758
796
11,271
10,347
4,622
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
FelipeCorrales91
King Arthur
15
0 / 0 / 10
8,379
762
7,352
12,669
12,992
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Morgan Le Fay
TheRealGangst3r
Morgan Le Fay
15
3 / 2 / 4
8,550
777
13,698
9,411
5,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
drewpeanutss228
Jormungandr
15
2 / 3 / 4
8,407
764
8,444
9,940
10,044
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
duhmeat
Izanami
16
9 / 1 / 4
9,365
851
15,823
7,399
3,551
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Awilix
m3anf4ce
Awilix
16
2 / 1 / 6
8,710
792
5,944
9,564
4,714
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
44
7
Kills
16
16
Deaths
7
12
Assists
28
Player
Kills
Deaths
Assists
KDA
W
King Arthur
FelipeCorrales91
King Arthur
0
0
10
5
L
1
3
3
0.83
L
Hades
2
1
1
2.5
L
1
5
2
0.4
W
Morgan Le Fay
TheRealGangst3r
Morgan Le Fay
3
2
4
2.5
L
Tyr
Yiytik
Tyr
1
4
4
0.75
L
Medusa
2
3
2
1
W
Jormungandr
drewpeanutss228
Jormungandr
2
3
4
1.33
W
Izanami
duhmeat
Izanami
9
1
4
11
W
Awilix
m3anf4ce
Awilix
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,307
Damage
51,261
60,554
Taken
48,983
48,631
Mitigated
36,340
8,234
Healing
6,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
FelipeCorrales91
King Arthur
7,352
859
0
737
12,669
12,992
90
1,730
10,939
375
27,212
L
5,660
1,008
0
1,045
16,568
15,414
87
3,655
12,763
21,096
0
L
Hades
4,435
1,342
38
1,967
7,210
3,461
0
5,390
1,693
16,776
0
L
5,842
3,066
0
965
10,257
4,845
0
4,117
6,002
0
20,930
W
Morgan Le Fay
TheRealGangst3r
Morgan Le Fay
13,698
525
0
689
9,411
5,039
150
1,854
7,557
39,855
0
L
Tyr
Yiytik
Tyr
9,099
1,325
74
3,008
16,172
20,289
0
4,944
11,105
356
20,408
L
Medusa
11,271
6,164
0
1,137
10,347
4,622
1,694
3,427
6,564
0
41,038
W
Jormungandr
drewpeanutss228
Jormungandr
8,444
2,397
402
1,418
9,940
10,044
272
2,246
7,694
28,466
0
W
Izanami
duhmeat
Izanami
15,823
13,013
0
1,412
7,399
3,551
2,709
1,752
5,647
0
34,435
W
Awilix
m3anf4ce
Awilix
5,944
2,426
0
1,907
9,564
4,714
954
2,809
6,755
0
28,389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,948
Gold Earned
43,411
189
Minions Killed
247
0
Camps Cleared
0
980,553
Distance Traveled
1,192,868
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,379
762
53
5
0
245,440
0
L
Ymir
8,391
763
27
2
0
203,226
0
L
Hades
8,086
735
30
3
0
173,937
0
L
Neith
7,819
711
33
3
0
165,842
0
W
Morgan Le Fay
8,550
777
55
5
0
244,979
0
L
Tyr
7,894
718
29
3
0
209,748
0
L
Medusa
8,758
796
70
6
0
227,800
0
W
Jormungandr
8,407
764
45
4
0
214,561
0
W
Izanami
9,365
851
46
4
0
241,775
1
W
Awilix
8,710
792
48
4
0
246,113
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role