Player Matchup

Anubis
Anubis
 
Anubis
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
 
Achilles
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
Farfanoogin
Arachne
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 44L
1,367 Elo+
Solo
Team Averages
Level 121
1,500 SR
1,456 Elo+

VS

Team Averages
Level 109
1,570 SR
1,478 Elo+
Ix Chel
Ix Chel
BergardoMTNZ
Ix Chel
Level 54
God Stats
3W - 4L
1,556 SR
Queue Stats
74W - 71L
1,484 Elo+
Party 2
Artio
Artio
Debray
Artio
Level 153
God Stats
0W - 2L
1,593 SR
Queue Stats
125W - 102L
1,518 Elo+
Party 2
Achilles
Achilles
KnoxXenith
Achilles
Level 121
God Stats
0W - 1L
1,559 SR
Queue Stats
2W - 8L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
7 / 2 / 6
9,686
969
11,804
8,124
4,445
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
 
Achilles
12
5 / 1 / 8
8,979
898
9,605
14,285
15,209
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Arachne
Farfanoogin
Arachne
11
1 / 0 / 12
8,352
835
6,212
11,063
7,971
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
BergardoMTNZ
Ix Chel
9
2 / 5 / 1
7,428
743
8,077
8,726
2,858
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Artio
Debray
Artio
9
0 / 3 / 3
7,062
706
4,559
13,287
10,563
Mystical Earring

Mystical Earring

+15
Mp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Achilles
KnoxXenith
Achilles
10
1 / 5 / 2
7,318
732
8,520
10,467
5,544
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
9
13
Kills
3
3
Deaths
13
26
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
7
2
6
5
W
Achilles
 
Achilles
5
1
8
9
L
Ix Chel
BergardoMTNZ
Ix Chel
2
5
1
0.5
L
Artio
Debray
Artio
0
3
3
0.5
W
Arachne
Farfanoogin
Arachne
1
0
12
7
L
Achilles
KnoxXenith
Achilles
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,621
Damage
21,156
33,472
Taken
32,480
27,625
Mitigated
18,965
9,952
Healing
6,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
11,804
523
245
4,494
8,124
4,445
1,489
4,107
4,017
52,155
0
W
Achilles
 
Achilles
9,605
1,466
351
3,884
14,285
15,209
352
4,674
9,611
0
21,864
L
Ix Chel
BergardoMTNZ
Ix Chel
8,077
612
872
1,124
8,726
2,858
0
3,316
5,410
35,170
0
L
Artio
Debray
Artio
4,559
286
1,020
2,897
13,287
10,563
0
5,342
7,945
17,933
0
W
Arachne
Farfanoogin
Arachne
6,212
4,658
0
978
11,063
7,971
878
4,069
6,994
0
20,735
L
Achilles
KnoxXenith
Achilles
8,520
3,503
0
922
10,467
5,544
0
3,288
7,179
0
24,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,017
Gold Earned
21,808
118
Minions Killed
117
0
Camps Cleared
0
596,039
Distance Traveled
563,207
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,686
969
73
7
0
173,977
0
W
Achilles
8,979
898
20
2
0
201,813
0
L
Ix Chel
7,428
743
56
6
0
183,124
0
L
Artio
7,062
706
25
3
0
198,129
0
W
Arachne
8,352
835
25
3
0
220,249
0
L
Achilles
7,318
732
36
4
0
181,954
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role