Player Matchup

Charybdis
Charybdis
FAPbuckfastKHL69
Charybdis
Level 84
God Stats
4W - 7L
1,467 SR
Queue Stats
337W - 367L
1,430 Elo+
Solo
Sobek
Sobek
abhjbeh55
Sobek
Level 59
God Stats
17W - 9L
1,730 SR
Queue Stats
88W - 126L
1,443 Elo+
Party 2
Nu Wa
Nu Wa
kaneki-ken66685
Nu Wa
Level 64
God Stats
2W - 5L
1,317 SR
Queue Stats
125W - 147L
1,448 Elo+
Party 2
Serqet
Serqet
sovetskiy_krolik
Serqet
Level 88
God Stats
4W - 3L
1,808 SR
Queue Stats
127W - 135L
1,487 Elo+
Party 2
Tyr
Tyr
spintrap1
Tyr
Level 89
God Stats
3W - 1L
1,500 SR
Queue Stats
124W - 129L
1,423 Elo+
Party 2
Team Averages
Level 77
1,564 SR
1,446 Elo+

VS

Team Averages
Level 112
1,510 SR
1,453 Elo+
Nemesis
Nemesis
 
Nemesis
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Agente-Triki
Ganesha
Level 153
God Stats
2W - 2L
1,590 SR
Queue Stats
47W - 47L
1,474 Elo+
Party 1
Hou Yi
Hou Yi
alex_sf79
Hou Yi
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 47L
1,475 Elo+
Party 1
Janus
Janus
bySylexX
Janus
Level 109
God Stats
5W - 7L
1,394 SR
Queue Stats
161W - 169L
1,442 Elo+
Solo
Anubis
Anubis
kingpin_sxm
Anubis
Level 108
God Stats
45W - 32L
1,564 SR
Queue Stats
96W - 107L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
10
0 / 1 / 0
5,909
455
1,144
7,398
2,190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sobek
abhjbeh55
Sobek
9
0 / 3 / 0
5,953
458
2,091
11,901
6,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 5 / 0
5,796
446
2,219
8,742
2,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 2 / 0
6,659
512
2,351
10,011
3,525
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
0 / 2 / 0
7,694
592
7,122
12,392
5,243
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
13
3 / 0 / 3
7,316
563
3,794
9,286
3,455
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ganesha
Agente-Triki
Ganesha
13
0 / 0 / 3
6,554
504
3,516
9,643
6,461
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hou Yi
alex_sf79
Hou Yi
13
2 / 0 / 2
7,175
552
6,561
5,431
2,112
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Janus
bySylexX
Janus
13
2 / 1 / 3
7,998
615
6,291
4,158
1,440
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
13
6 / 0 / 2
7,746
596
9,585
6,390
2,858
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
26
1
Kills
13
13
Deaths
1
0
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
3
0
3
4.5
W
Ganesha
Agente-Triki
Ganesha
0
0
3
1.5
L
Charybdis
0
1
0
0
L
Sobek
abhjbeh55
Sobek
0
3
0
0
W
Hou Yi
alex_sf79
Hou Yi
2
0
2
3
W
Janus
bySylexX
Janus
2
1
3
3.5
L
0
5
0
0
W
Anubis
6
0
2
7
L
1
2
0
0.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,927
Damage
29,747
50,444
Taken
34,908
20,301
Mitigated
16,326
13,306
Healing
12,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
3,794
1,705
0
1,295
9,286
3,455
0
485
8,707
0
59,065
W
Ganesha
Agente-Triki
Ganesha
3,516
160
0
3,428
9,643
6,461
0
218
9,205
44,196
0
L
Charybdis
1,144
626
0
3,522
7,398
2,190
0
2,817
4,581
0
44,010
L
Sobek
abhjbeh55
Sobek
2,091
168
0
3,934
11,901
6,907
0
3,601
8,300
23,255
0
W
Hou Yi
alex_sf79
Hou Yi
6,561
2,921
0
3,222
5,431
2,112
567
1,181
4,250
0
49,974
W
Janus
bySylexX
Janus
6,291
0
0
840
4,158
1,440
70
926
3,138
56,595
0
L
2,219
514
0
625
8,742
2,436
0
5,228
3,149
33,925
0
W
Anubis
9,585
456
0
3,456
6,390
2,858
248
1,500
4,660
63,772
0
L
2,351
575
0
1,000
10,011
3,525
0
2,757
7,104
0
44,137
L
7,122
1,367
0
4,225
12,392
5,243
0
3,937
7,918
0
67,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,011
Gold Earned
36,789
345
Minions Killed
451
0
Camps Cleared
0
1,281,312
Distance Traveled
1,353,335
0
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,316
563
90
7
0
317,982
6
W
Ganesha
6,554
504
53
4
0
257,259
5
L
Charybdis
5,909
455
90
7
0
244,115
0
L
Sobek
5,953
458
26
2
0
242,060
0
W
Hou Yi
7,175
552
79
6
0
252,232
1
W
Janus
7,998
615
114
9
0
263,210
4
L
Nu Wa
5,796
446
43
3
0
226,292
0
W
Anubis
7,746
596
115
9
0
262,652
0
L
Serqet
6,659
512
77
6
0
314,242
0
L
Tyr
7,694
592
109
8
0
254,603
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role