Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
Grango_Smithe
Jormungandr
Level 123
God Stats
166W - 136L
1,588 SR
Queue Stats
166W - 141L
1,550 Elo+
Party 1
Amaterasu
Amaterasu
Nogydog
Amaterasu
Level 195
God Stats
6W - 3L
1,211 SR
Queue Stats
426W - 386L
1,573 Elo+
Solo
Sol
Sol
Uoaz
Sol
Level 144
God Stats
3W - 3L
1,503 SR
Queue Stats
138W - 132L
1,461 Elo+
Solo
Horus
Horus
dialektike
Horus
Level 169
God Stats
47W - 42L
1,549 SR
Queue Stats
1,254W - 1,234L
1,484 Elo+
Solo
Team Averages
Level 161
1,470 SR
1,513 Elo+

VS

Team Averages
Level 104
1,570 SR
1,543 Elo+
Surtr
Surtr
King Surtr
Surtr
Level 117
God Stats
14W - 10L
1,633 SR
Queue Stats
102W - 73L
1,579 Elo+
Party 2
Sylvanus
Sylvanus
Subrami
Sylvanus
Level 27
God Stats
0W - 2L
1,282 SR
Queue Stats
47W - 36L
1,563 Elo+
Party 2
Zhong Kui
Zhong Kui
Walee_-Ow
Zhong Kui
Level 103
God Stats
11W - 3L
1,772 SR
Queue Stats
114W - 100L
1,500 Elo+
Solo
Martichoras
Martichoras
mafutama3
Martichoras
Level 158
God Stats
1W - 2L
1,726 SR
Queue Stats
29W - 35L
1,549 Elo+
Solo
Awilix
Awilix
mitmoemoe
Awilix
Level 113
God Stats
3W - 5L
1,439 SR
Queue Stats
151W - 144L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
12
4 / 2 / 3
7,716
643
6,449
6,460
2,570
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jormungandr
Grango_Smithe
Jormungandr
11
0 / 2 / 2
6,921
577
7,342
9,952
8,879
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Amaterasu
Nogydog
Amaterasu
14
5 / 0 / 3
8,235
686
4,610
10,055
4,651
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sol
Uoaz
Sol
14
3 / 1 / 4
8,121
677
7,544
7,265
2,613
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Horus
10
0 / 1 / 8
6,666
556
4,218
9,382
8,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
12
2 / 1 / 4
6,761
563
6,654
10,341
6,750
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sylvanus
Subrami
Sylvanus
10
2 / 4 / 1
6,108
509
6,337
9,408
4,805
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Zhong Kui
Walee_-Ow
Zhong Kui
11
1 / 2 / 1
6,324
527
5,597
8,106
5,215
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Martichoras
mafutama3
Martichoras
12
0 / 0 / 0
6,889
574
1,838
4,903
2,004
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Awilix
mitmoemoe
Awilix
11
1 / 5 / 2
6,702
559
4,995
12,102
4,291
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
14
12
Kills
6
6
Deaths
12
20
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
4
2
3
2.75
W
Jormungandr
Grango_Smithe
Jormungandr
0
2
2
0.5
L
Surtr
2
1
4
4
W
Amaterasu
Nogydog
Amaterasu
5
0
3
6.5
L
Sylvanus
Subrami
Sylvanus
2
4
1
0.63
W
Sol
Uoaz
Sol
3
1
4
5
L
Zhong Kui
Walee_-Ow
Zhong Kui
1
2
1
0.75
W
Horus
0
1
8
4
L
Martichoras
mafutama3
Martichoras
0
0
0
0
L
Awilix
mitmoemoe
Awilix
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,163
Damage
25,421
43,114
Taken
44,860
27,562
Mitigated
23,065
14,066
Healing
13,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
6,449
876
0
2,485
6,460
2,570
495
3,457
3,003
51,348
0
W
Jormungandr
Grango_Smithe
Jormungandr
7,342
1,766
0
1,127
9,952
8,879
140
2,575
7,377
47,686
574
L
Surtr
6,654
2,916
0
4,224
10,341
6,750
0
5,142
4,747
427
38,622
W
Amaterasu
Nogydog
Amaterasu
4,610
2,445
0
4,047
10,055
4,651
69
2,383
7,672
0
66,452
L
Sylvanus
Subrami
Sylvanus
6,337
2,189
1,050
2,477
9,408
4,805
0
4,504
4,606
22,384
6,868
W
Sol
Uoaz
Sol
7,544
3,929
0
2,718
7,265
2,613
1,636
1,100
6,165
69,656
0
L
Zhong Kui
Walee_-Ow
Zhong Kui
5,597
780
0
2,963
8,106
5,215
0
2,523
5,366
40,838
0
W
Horus
4,218
2,166
877
2,812
9,382
8,849
20
2,266
7,116
0
13,750
L
Martichoras
mafutama3
Martichoras
1,838
274
0
1,832
4,903
2,004
671
1,818
3,085
0
57,929
L
Awilix
mitmoemoe
Awilix
4,995
2,154
0
936
12,102
4,291
0
5,544
6,295
0
44,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,659
Gold Earned
32,784
451
Minions Killed
341
0
Camps Cleared
0
1,264,291
Distance Traveled
1,169,384
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
7,716
643
105
9
0
256,682
4
W
Jormungandr
6,921
577
97
8
0
225,872
1
L
Surtr
6,761
563
58
5
0
224,882
0
W
Amaterasu
8,235
686
116
10
0
273,885
0
L
Sylvanus
6,108
509
35
3
0
206,917
2
W
Sol
8,121
677
117
10
0
232,502
2
L
Zhong Kui
6,324
527
69
6
0
226,895
0
W
Horus
6,666
556
16
1
0
275,350
6
L
Martichoras
6,889
574
101
8
0
222,227
0
L
Awilix
6,702
559
78
7
0
288,463
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role