Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Agente-Triki
Baron Samedi
Level 153
God Stats
2W - 2L
1,414 SR
Queue Stats
47W - 47L
1,463 Elo+
Party 2
Bastet
Bastet
alex_sf79
Bastet
Level 84
God Stats
2W - 0L
1,738 SR
Queue Stats
49W - 47L
1,463 Elo+
Party 2
Sylvanus
Sylvanus
ca11 me ben
Sylvanus
Level 158
God Stats
29W - 29L
1,554 SR
Queue Stats
405W - 400L
1,540 Elo+
Solo
Osiris
Osiris
javierriveraboca
Osiris
Level 102
God Stats
8W - 4L
1,785 SR
Queue Stats
491W - 527L
1,499 Elo+
Party 1
Team Averages
Level 117
1,598 SR
1,493 Elo+

VS

Team Averages
Level 110
1,454 SR
1,457 Elo+
Izanami
Izanami
EyDuHund6413
Izanami
Level 47
God Stats
5W - 6L
1,596 SR
Queue Stats
43W - 60L
1,423 Elo+
Solo
Serqet
Serqet
JheezusChrist96
Serqet
Level 147
God Stats
5W - 8L
1,216 SR
Queue Stats
494W - 477L
1,457 Elo+
Solo
Bacchus
Bacchus
RiberDK
Bacchus
Level 144
God Stats
12W - 14L
1,403 SR
Queue Stats
455W - 442L
1,476 Elo+
Solo
Agni
Agni
SA1HTAM_A
Agni
Level 125
God Stats
33W - 38L
1,616 SR
Queue Stats
444W - 449L
1,450 Elo+
Solo
Mulan
Mulan
Tigrouu-__
Mulan
Level 89
God Stats
31W - 29L
1,438 SR
Queue Stats
211W - 218L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
14
5 / 2 / 1
8,683
579
7,508
10,254
4,505
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
Agente-Triki
Baron Samedi
14
3 / 1 / 2
7,812
521
5,516
6,997
3,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
alex_sf79
Bastet
15
3 / 2 / 4
8,662
577
7,208
12,827
5,238
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Sylvanus
ca11 me ben
Sylvanus
12
1 / 0 / 2
6,637
442
6,586
7,566
6,640
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

15
4 / 2 / 0
9,028
602
13,272
16,456
17,742
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
EyDuHund6413
Izanami
12
0 / 6 / 0
7,013
468
4,159
10,513
4,394
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
5 / 1 / 2
8,697
580
5,833
10,379
6,837
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
RiberDK
Bacchus
11
0 / 0 / 2
6,767
451
4,898
12,316
12,196
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Agni
12
1 / 5 / 4
7,487
499
7,926
10,500
3,590
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
13
1 / 5 / 1
7,316
488
10,321
20,676
14,186
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
16
16
Kills
7
7
Deaths
17
9
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
5
2
1
2.75
W
Baron Samedi
Agente-Triki
Baron Samedi
3
1
2
4
L
Izanami
EyDuHund6413
Izanami
0
6
0
0
L
5
1
2
6
L
Bacchus
RiberDK
Bacchus
0
0
2
1
L
Agni
1
5
4
0.6
L
Mulan
1
5
1
0.3
W
Bastet
alex_sf79
Bastet
3
2
4
2.5
W
Sylvanus
ca11 me ben
Sylvanus
1
0
2
2
W
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,090
Damage
33,137
54,100
Taken
64,384
37,630
Mitigated
41,203
17,751
Healing
16,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
7,508
3,930
0
3,997
10,254
4,505
709
2,068
8,152
0
60,205
W
Baron Samedi
Agente-Triki
Baron Samedi
5,516
286
425
1,495
6,997
3,505
0
3,029
3,561
57,587
0
L
Izanami
EyDuHund6413
Izanami
4,159
3,059
0
1,779
10,513
4,394
168
957
9,556
0
58,390
L
5,833
985
0
669
10,379
6,837
0
1,953
8,426
0
60,361
L
Bacchus
RiberDK
Bacchus
4,898
375
329
4,526
12,316
12,196
0
3,718
8,598
23,557
0
L
Agni
7,926
454
0
1,920
10,500
3,590
29
4,558
5,942
45,001
0
L
Mulan
10,321
2,011
0
7,032
20,676
14,186
0
511
20,165
0
59,171
W
Bastet
alex_sf79
Bastet
7,208
1,833
0
2,900
12,827
5,238
274
2,717
9,662
0
69,068
W
Sylvanus
ca11 me ben
Sylvanus
6,586
2,035
946
2,672
7,566
6,640
68
3,210
4,160
27,406
8,662
W
13,272
4,498
0
5,316
16,456
17,742
0
1,141
14,839
0
74,482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,822
Gold Earned
37,280
457
Minions Killed
419
0
Camps Cleared
0
1,451,863
Distance Traveled
1,515,213
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
8,683
579
93
6
0
269,369
1
W
Baron Samedi
7,812
521
106
7
0
302,730
5
L
Izanami
7,013
468
102
7
0
300,501
0
L
Serqet
8,697
580
98
7
0
352,752
0
L
Bacchus
6,767
451
30
2
0
323,812
7
L
Agni
7,487
499
89
6
0
277,613
2
L
Mulan
7,316
488
100
7
0
260,535
4
W
Bastet
8,662
577
98
7
0
326,641
0
W
Sylvanus
6,637
442
51
3
0
272,095
2
W
Osiris
9,028
602
109
7
0
281,028
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role