Player Matchup

Mercury
Mercury
 
Mercury
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
CrimsonStorm05
Morgan Le Fay
Level 109
God Stats
7W - 7L
1,621 SR
Queue Stats
347W - 331L
1,460 Elo+
Solo
Anubis
Anubis
JanDAK
Anubis
Level 67
God Stats
76W - 43L
1,640 SR
Queue Stats
222W - 180L
1,531 Elo+
Solo
Tyr
Tyr
Menodan
Tyr
Level 157
God Stats
4W - 1L
1,556 SR
Queue Stats
102W - 79L
1,504 Elo+
Solo
Hachiman
Hachiman
SPQR-Thanatos
Hachiman
Level 126
God Stats
5W - 4L
1,453 SR
Queue Stats
273W - 277L
1,463 Elo+
Solo
Team Averages
Level 117
1,554 SR
1,492 Elo+

VS

Team Averages
Level 113
1,614 SR
1,527 Elo+
Fafnir
Fafnir
 
Fafnir
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Jb__Lock
Gilgamesh
Level 155
God Stats
13W - 7L
1,567 SR
Queue Stats
187W - 180L
1,457 Elo+
Party 1
Chang'e
Chang'e
X-KAOS-
Chang'e
Level 149
God Stats
7W - 3L
1,775 SR
Queue Stats
268W - 254L
1,571 Elo+
Solo
Thanatos
Thanatos
kingo579
Thanatos
Level 108
God Stats
19W - 18L
1,533 SR
Queue Stats
137W - 152L
1,424 Elo+
Solo
Izanami
Izanami
vST_MMatt
Izanami
Level 5
God Stats
6W - 12L
1,695 SR
Queue Stats
6W - 13L
1,682 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
14
2 / 3 / 3
8,461
564
4,952
12,606
4,858
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Morgan Le Fay
CrimsonStorm05
Morgan Le Fay
15
3 / 2 / 2
9,242
616
7,087
8,182
3,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anubis
JanDAK
Anubis
13
4 / 4 / 1
8,937
596
12,356
13,834
6,699
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tyr
13
7 / 2 / 6
9,064
604
7,488
10,967
9,973
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
SPQR-Thanatos
Hachiman
16
9 / 1 / 3
10,509
701
12,105
10,028
4,718
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
8
0 / 2 / 1
6,297
420
1,832
7,242
6,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
Jb__Lock
Gilgamesh
15
4 / 4 / 3
8,982
599
10,692
18,385
12,886
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chang'e
X-KAOS-
Chang'e
15
5 / 4 / 0
9,024
602
8,165
11,449
4,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
kingo579
Thanatos
13
1 / 6 / 4
7,717
514
4,891
14,441
6,392
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
vST_MMatt
Izanami
9
0 / 9 / 0
6,374
425
3,914
10,642
3,427
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
18
25
Kills
10
12
Deaths
25
15
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
2
3
3
1.17
L
Fafnir
 
Fafnir
0
2
1
0.25
W
Morgan Le Fay
CrimsonStorm05
Morgan Le Fay
3
2
2
2
W
Anubis
JanDAK
Anubis
4
4
1
1.13
L
Gilgamesh
Jb__Lock
Gilgamesh
4
4
3
1.38
W
Tyr
7
2
6
5
W
Hachiman
SPQR-Thanatos
Hachiman
9
1
3
10.5
L
Chang'e
X-KAOS-
Chang'e
5
4
0
1.25
L
Thanatos
kingo579
Thanatos
1
6
4
0.5
L
Izanami
vST_MMatt
Izanami
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,988
Damage
29,494
55,617
Taken
62,159
29,989
Mitigated
33,648
17,253
Healing
13,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
4,952
2,291
0
1,218
12,606
4,858
0
1,477
11,129
0
69,693
L
Fafnir
 
Fafnir
1,832
423
0
1,845
7,242
6,802
0
3,047
4,195
9,337
0
W
Morgan Le Fay
CrimsonStorm05
Morgan Le Fay
7,087
662
0
1,270
8,182
3,741
43
3,971
4,211
73,367
0
W
Anubis
JanDAK
Anubis
12,356
849
0
7,413
13,834
6,699
470
620
13,214
71,909
0
L
Gilgamesh
Jb__Lock
Gilgamesh
10,692
4,622
0
2,747
18,385
12,886
0
9,778
8,607
0
63,156
W
Tyr
7,488
404
0
1,909
10,967
9,973
99
2,658
8,309
0
17,223
W
Hachiman
SPQR-Thanatos
Hachiman
12,105
8,712
0
5,443
10,028
4,718
4,578
1,834
8,194
0
95,330
L
Chang'e
X-KAOS-
Chang'e
8,165
135
520
3,052
11,449
4,141
0
4,493
6,956
58,737
0
L
Thanatos
kingo579
Thanatos
4,891
910
44
5,060
14,441
6,392
0
2,125
12,316
0
49,901
L
Izanami
vST_MMatt
Izanami
3,914
3,081
0
303
10,642
3,427
878
0
10,642
0
33,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,213
Gold Earned
38,394
477
Minions Killed
371
0
Camps Cleared
0
1,503,014
Distance Traveled
1,301,855
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
8,461
564
100
7
0
355,018
0
L
Fafnir
6,297
420
15
1
0
160,001
0
W
Morgan Le Fay
9,242
616
120
8
0
292,598
1
W
Anubis
8,937
596
109
7
0
269,845
0
L
Gilgamesh
8,982
599
104
7
0
307,530
0
W
Tyr
9,064
604
15
1
0
310,633
1
W
Hachiman
10,509
701
133
9
0
274,920
0
L
Chang'e
9,024
602
114
8
0
300,799
6
L
Thanatos
7,717
514
85
6
0
323,730
0
L
Izanami
6,374
425
53
4
0
209,795
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role