Player Matchup

Maui
Maui
Calli0904
Maui
Level 6
God Stats
2W - 6L
1,228 SR
Queue Stats
2W - 6L
1,299 Elo+
Party 2
Cernunnos
Cernunnos
FaZe_Waffenninja
Cernunnos
Level 18
God Stats
24W - 28L
1,489 SR
Queue Stats
107W - 124L
1,375 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Jumpe_Yumm74
Cu Chulainn
Level 79
God Stats
20W - 16L
1,473 SR
Queue Stats
435W - 415L
1,475 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Kaito151206
Morgan Le Fay
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 2
Cliodhna
Cliodhna
Neon8090
Cliodhna
Level 87
God Stats
20W - 13L
1,565 SR
Queue Stats
175W - 165L
1,499 Elo+
Party 2
Team Averages
Level 41
1,451 SR
1,429 Elo+

VS

Team Averages
Level 52
1,495 SR
1,401 Elo+
Thanatos
Thanatos
 
Thanatos
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Meittti
Izanami
Level 25
God Stats
2W - 7L
1,274 SR
Queue Stats
12W - 17L
1,401 Elo+
Party 1
Hades
Hades
RSondors2
Hades
Level 33
God Stats
37W - 30L
1,532 SR
Queue Stats
100W - 109L
1,303 Elo+
Solo
Chang'e
Chang'e
Re4l_Assassin_14
Chang'e
Level 81
God Stats
6W - 6L
1,667 SR
Queue Stats
48W - 40L
1,450 Elo+
Party 1
Nu Wa
Nu Wa
Schlottti-_-
Nu Wa
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 62L
1,353 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
8
0 / 13 / 0
6,887
383
1,877
20,855
14,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Cernunnos
11
0 / 7 / 0
7,676
426
4,101
16,137
4,778
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cu Chulainn
Jumpe_Yumm74
Cu Chulainn
15
0 / 3 / 0
9,133
507
10,673
15,525
17,799
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Morgan Le Fay
Kaito151206
Morgan Le Fay
14
0 / 5 / 1
8,307
462
14,107
12,154
2,841
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cliodhna
Neon8090
Cliodhna
15
2 / 5 / 0
8,831
491
8,128
17,721
6,710
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
15
3 / 1 / 3
9,364
520
3,843
15,804
7,008
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
Meittti
Izanami
18
16 / 0 / 3
12,233
680
23,448
10,549
4,236
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
RSondors2
Hades
18
3 / 0 / 0
10,965
609
8,427
12,324
9,416
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

15
7 / 0 / 8
9,608
534
8,071
11,281
3,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
4 / 1 / 7
9,503
528
14,142
11,334
4,008
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
54
2
Kills
33
33
Deaths
2
1
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
3
1
3
4.5
L
Maui
0
13
0
0
L
Cernunnos
0
7
0
0
L
Cu Chulainn
Jumpe_Yumm74
Cu Chulainn
0
3
0
0
L
Morgan Le Fay
Kaito151206
Morgan Le Fay
0
5
1
0.1
W
Izanami
Meittti
Izanami
16
0
3
17.5
L
Cliodhna
Neon8090
Cliodhna
2
5
0
0.4
W
Hades
RSondors2
Hades
3
0
0
3
W
7
0
8
11
W
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,886
Damage
57,931
82,392
Taken
61,292
46,965
Mitigated
28,547
11,067
Healing
34,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
3,843
1,144
0
9,377
15,804
7,008
0
2,357
13,279
0
69,250
L
Maui
1,877
893
0
866
20,855
14,837
72
5,795
14,908
11,947
0
L
Cernunnos
4,101
1,721
0
4,315
16,137
4,778
829
2,889
13,186
0
53,663
L
Cu Chulainn
Jumpe_Yumm74
Cu Chulainn
10,673
1,791
0
2,448
15,525
17,799
0
8,704
6,729
0
89,262
L
Morgan Le Fay
Kaito151206
Morgan Le Fay
14,107
1,288
0
154
12,154
2,841
31
7,856
4,026
67,924
0
W
Izanami
Meittti
Izanami
23,448
17,038
0
4,414
10,549
4,236
7,430
1,276
9,247
0
125,868
L
Cliodhna
Neon8090
Cliodhna
8,128
931
0
3,284
17,721
6,710
0
4,702
12,903
0
86,733
W
Hades
RSondors2
Hades
8,427
842
55
10,057
12,324
9,416
0
450
11,830
95,602
0
W
8,071
557
3,979
6,641
11,281
3,879
1,907
4,187
6,966
36,400
0
W
14,142
3,379
0
250
11,334
4,008
3,039
6,910
3,986
65,768
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,834
Gold Earned
51,673
489
Minions Killed
649
0
Camps Cleared
0
1,522,775
Distance Traveled
1,762,262
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,364
520
90
5
0
364,196
2
L
Maui
6,887
383
11
1
0
263,395
0
L
Cernunnos
7,676
426
91
5
0
285,208
0
L
Cu Chulainn
9,133
507
135
8
0
322,761
2
L
Morgan Le Fay
8,307
462
119
7
0
311,217
0
W
Izanami
12,233
680
214
12
0
331,697
0
L
Cliodhna
8,831
491
133
7
0
340,194
2
W
Hades
10,965
609
190
11
0
345,344
4
W
Chang'e
9,608
534
52
3
0
384,224
0
W
Nu Wa
9,503
528
103
6
0
336,801
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role