Player Matchup

Danzaburou
Danzaburou
CareFreeCasanova
Danzaburou
Level 128
God Stats
3W - 0L
1,714 SR
Queue Stats
24W - 29L
1,367 Elo+
Solo
Bacchus
Bacchus
Duklaust
Bacchus
Level 106
God Stats
4W - 3L
1,885 SR
Queue Stats
633W - 628L
1,457 Elo+
Party 2
Odin
Odin
GERbberentz
Odin
Level 25
God Stats
4W - 1L
1,824 SR
Queue Stats
93W - 110L
1,529 Elo+
Party 2
Anubis
Anubis
Soup4253
Anubis
Level 69
God Stats
1W - 2L
1,420 SR
Queue Stats
48W - 62L
1,358 Elo+
Party 4
Mulan
Mulan
n Aeon n
Mulan
Level 65
God Stats
3W - 4L
1,353 SR
Queue Stats
53W - 42L
1,508 Elo+
Party 4
Team Averages
Level 79
1,639 SR
1,444 Elo+

VS

Team Averages
Level 54
1,415 SR
1,344 Elo+
Geb
Geb
Leodier
Geb
Level 29
God Stats
0W - 1L
1,280 SR
Queue Stats
34W - 41L
1,330 Elo+
Party 3
Neith
Neith
MimoRumpel
Neith
Level 123
God Stats
0W - 3L
1,218 SR
Queue Stats
54W - 67L
1,428 Elo+
Solo
Baron Samedi
Baron Samedi
Or0chishmaru
Baron Samedi
Level 38
God Stats
5W - 8L
1,313 SR
Queue Stats
13W - 28L
1,293 Elo+
Party 1
Nike
Nike
PLaCeBo9871
Nike
Level 40
God Stats
1W - 1L
1,762 SR
Queue Stats
28W - 38L
1,379 Elo+
Party 3
Serqet
Serqet
karatemka
Serqet
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 56L
1,291 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CareFreeCasanova
Danzaburou
11
2 / 1 / 2
6,969
536
5,924
7,162
2,337
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
Duklaust
Bacchus
14
5 / 0 / 0
8,653
666
4,344
5,584
4,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

11
1 / 0 / 2
6,729
518
5,213
7,471
4,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
Soup4253
Anubis
12
2 / 4 / 0
7,606
585
4,896
8,188
3,960
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mulan
n Aeon n
Mulan
15
1 / 1 / 1
8,148
627
3,581
10,215
4,927
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
7
0 / 3 / 0
5,418
417
1,668
8,150
4,644
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
11
1 / 1 / 0
6,364
490
7,336
8,585
3,274
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Baron Samedi
Or0chishmaru
Baron Samedi
13
5 / 1 / 0
7,388
568
8,649
6,199
2,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

5
0 / 4 / 0
4,818
371
1,390
5,508
1,957
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Serqet
karatemka
Serqet
10
0 / 2 / 1
5,919
455
2,046
9,627
3,314
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
7
11
Kills
6
6
Deaths
11
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
CareFreeCasanova
Danzaburou
2
1
2
3
W
Bacchus
Duklaust
Bacchus
5
0
0
5
W
1
0
2
2
L
Geb
0
3
0
0
L
Neith
1
1
0
1
L
Baron Samedi
Or0chishmaru
Baron Samedi
5
1
0
5
L
0
4
0
0
W
Anubis
Soup4253
Anubis
2
4
0
0.5
L
Serqet
karatemka
Serqet
0
2
1
0.25
W
Mulan
n Aeon n
Mulan
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,958
Damage
21,089
38,620
Taken
38,069
20,517
Mitigated
16,170
11,403
Healing
7,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
CareFreeCasanova
Danzaburou
5,924
2,523
0
2,014
7,162
2,337
2,408
725
6,239
0
39,892
W
Bacchus
Duklaust
Bacchus
4,344
317
0
1,179
5,584
4,508
1,462
406
5,178
51,515
0
W
5,213
712
333
3,253
7,471
4,785
143
584
6,887
0
23,047
L
Geb
1,668
92
943
954
8,150
4,644
0
0
8,150
9,270
43
L
Neith
7,336
1,181
0
2,835
8,585
3,274
0
0
8,585
0
60,279
L
Baron Samedi
Or0chishmaru
Baron Samedi
8,649
359
116
1,947
6,199
2,981
26
3,915
2,284
51,616
0
L
1,390
59
0
104
5,508
1,957
0
3,119
2,389
0
13,561
W
Anubis
Soup4253
Anubis
4,896
50
0
2,818
8,188
3,960
0
6,065
2,123
44,660
0
L
Serqet
karatemka
Serqet
2,046
667
0
707
9,627
3,314
0
2,206
7,421
0
34,834
W
Mulan
n Aeon n
Mulan
3,581
479
0
1,806
10,215
4,927
0
2,494
7,553
0
77,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,105
Gold Earned
29,907
378
Minions Killed
267
0
Camps Cleared
0
1,209,697
Distance Traveled
1,074,761
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,969
536
65
5
0
201,415
0
W
Bacchus
8,653
666
93
7
0
215,977
0
W
Odin
6,729
518
16
1
0
261,765
4
L
Geb
5,418
417
8
1
0
178,507
0
L
Neith
6,364
490
101
8
0
218,384
0
L
Baron Samedi
7,388
568
82
6
0
260,684
0
L
Nike
4,818
371
19
1
0
126,224
0
W
Anubis
7,606
585
92
7
0
243,089
2
L
Serqet
5,919
455
57
4
0
290,962
0
W
Mulan
8,148
627
112
9
0
287,451
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role