Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
 
Medusa
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
SPARTHANK
Susano
Level 61
God Stats
17W - 14L
1,714 SR
Queue Stats
100W - 79L
1,490 Elo+
Party 1
Bellona
Bellona
SnowDown55
Bellona
Level 84
God Stats
1W - 1L
1,256 SR
Queue Stats
12W - 10L
1,512 Elo+
Solo
Freya
Freya
jorgemubo9
Freya
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 52L
1,462 Elo+
Party 1
Team Averages
Level 90
1,494 SR
1,493 Elo+

VS

Team Averages
Level 106
1,426 SR
1,452 Elo+
Scylla
Scylla
 
Scylla
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
 
Cernunnos
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
HellChicken
Ne Zha
Level 125
God Stats
0W - 2L
1,285 SR
Queue Stats
20W - 18L
1,518 Elo+
Solo
Terra
Terra
KUTARBA
Terra
Level 117
God Stats
4W - 4L
1,500 SR
Queue Stats
209W - 216L
1,481 Elo+
Solo
Fenrir
Fenrir
PickerES
Fenrir
Level 67
God Stats
0W - 1L
1,346 SR
Queue Stats
3W - 5L
1,263 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
9
0 / 0 / 1
5,251
583
2,046
4,754
3,591
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
 
Medusa
9
1 / 1 / 0
5,196
577
3,514
3,540
1,073
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Susano
SPARTHANK
Susano
9
2 / 1 / 1
5,543
616
1,614
6,206
2,079
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
SnowDown55
Bellona
10
3 / 1 / 1
6,062
674
4,663
6,175
5,326
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Freya
9
2 / 2 / 0
5,480
609
2,317
5,115
1,841
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
8
1 / 3 / 2
5,135
571
2,616
4,850
1,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
 
Cernunnos
9
1 / 1 / 1
5,011
557
3,179
5,101
1,715
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ne Zha
10
2 / 0 / 1
5,753
639
2,540
6,645
2,424
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Terra
KUTARBA
Terra
8
1 / 0 / 0
4,863
540
2,184
7,244
4,892
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
PickerES
Fenrir
4
0 / 4 / 1
3,652
406
1,124
4,210
1,119
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
10
8
Kills
5
5
Deaths
8
3
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
0
0
1
0.5
W
Medusa
 
Medusa
1
1
0
1
L
Scylla
 
Scylla
1
3
2
0.67
L
Cernunnos
 
Cernunnos
1
1
1
1.5
L
Ne Zha
2
0
1
2.5
L
Terra
KUTARBA
Terra
1
0
0
1
L
Fenrir
PickerES
Fenrir
0
4
1
0.13
W
Susano
SPARTHANK
Susano
2
1
1
2.5
W
Bellona
SnowDown55
Bellona
3
1
1
3.5
W
Freya
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,154
Damage
11,643
25,790
Taken
28,050
13,910
Mitigated
11,592
6,319
Healing
7,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
2,046
155
833
1,357
4,754
3,591
156
494
4,260
13,720
0
W
Medusa
 
Medusa
3,514
1,618
0
1,247
3,540
1,073
793
559
2,981
0
41,010
L
Scylla
 
Scylla
2,616
137
0
750
4,850
1,442
0
1,533
3,155
27,115
0
L
Cernunnos
 
Cernunnos
3,179
2,049
0
1,492
5,101
1,715
0
1,507
3,564
0
33,270
L
Ne Zha
2,540
680
0
800
6,645
2,424
0
484
5,968
0
40,124
L
Terra
KUTARBA
Terra
2,184
844
1,033
2,663
7,244
4,892
0
569
6,424
13,177
0
L
Fenrir
PickerES
Fenrir
1,124
363
0
442
4,210
1,119
0
0
4,031
0
5,830
W
Susano
SPARTHANK
Susano
1,614
230
0
250
6,206
2,079
0
443
5,763
0
31,346
W
Bellona
SnowDown55
Bellona
4,663
2,261
0
1,737
6,175
5,326
48
1,232
4,943
0
35,568
W
Freya
2,317
650
0
895
5,115
1,841
0
2,072
3,043
22,551
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,532
Gold Earned
24,414
256
Minions Killed
206
0
Camps Cleared
0
872,197
Distance Traveled
853,732
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,251
583
32
4
0
191,506
1
W
Medusa
5,196
577
61
7
0
159,031
1
L
Scylla
5,135
571
53
6
0
163,981
0
L
Cernunnos
5,011
557
66
7
0
166,717
0
L
Ne Zha
5,753
639
70
8
0
195,186
0
L
Terra
4,863
540
11
1
0
193,879
0
L
Fenrir
3,652
406
6
1
0
133,969
0
W
Susano
5,543
616
62
7
0
207,241
0
W
Bellona
6,062
674
52
6
0
155,330
0
W
Freya
5,480
609
49
5
0
159,089
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role