Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
 
Maui
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Azkran
Chiron
Level 149
God Stats
1W - 1L
1,761 SR
Queue Stats
105W - 87L
1,586 Elo+
Solo
Anhur
Anhur
GebPlaysAssault
Anhur
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
223W - 204L
1,660 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
RoxasDrake11
Morgan Le Fay
Level 122
God Stats
1W - 3L
1,341 SR
Queue Stats
105W - 99L
1,538 Elo+
Solo
Team Averages
Level 100
1,521 SR
1,557 Elo+

VS

Team Averages
Level 147
1,590 SR
1,551 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
FailedToLoad202
Bellona
Level 108
God Stats
4W - 1L
1,797 SR
Queue Stats
221W - 191L
1,515 Elo+
Solo
Ares
Ares
Rinpi
Ares
Level 120
God Stats
3W - 0L
1,284 SR
Queue Stats
25W - 21L
1,568 Elo+
Party 1
Izanami
Izanami
Rinxi
Izanami
Level 205
God Stats
2W - 0L
1,868 SR
Queue Stats
27W - 29L
1,593 Elo+
Party 1
Skadi
Skadi
Rinzi
Skadi
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 12L
1,578 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
11
2 / 2 / 4
6,218
777
4,633
8,780
5,435
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Maui
 
Maui
9
0 / 3 / 7
6,057
757
2,560
9,981
9,564
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chiron
Azkran
Chiron
10
2 / 4 / 3
6,196
775
9,915
8,928
4,435
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
2 / 3 / 5
7,015
877
3,477
10,332
9,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Morgan Le Fay
RoxasDrake11
Morgan Le Fay
11
1 / 4 / 6
6,298
787
9,236
8,613
4,427
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
3 / 2 / 9
7,999
1,000
10,314
10,186
11,037
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
2 / 3 / 7
7,098
887
4,838
9,966
9,205
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
Rinpi
Ares
11
1 / 2 / 5
7,350
919
4,812
11,854
11,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
Rinxi
Izanami
15
5 / 0 / 8
8,358
1,045
11,221
6,945
3,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Skadi
Rinzi
Skadi
14
5 / 1 / 8
8,284
1,036
11,360
8,598
4,272
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
53
7
Kills
16
16
Deaths
8
25
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
2
2
4
2
L
Maui
 
Maui
0
3
7
1.17
W
Cthulhu
 
Cthulhu
3
2
9
3.75
L
Chiron
Azkran
Chiron
2
4
3
0.88
W
2
3
7
1.83
L
2
3
5
1.5
W
Ares
Rinpi
Ares
1
2
5
1.75
W
Izanami
Rinxi
Izanami
5
0
8
9
W
Skadi
Rinzi
Skadi
5
1
8
9
L
Morgan Le Fay
RoxasDrake11
Morgan Le Fay
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,821
Damage
42,545
46,634
Taken
47,549
33,311
Mitigated
39,977
15,240
Healing
12,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
4,633
1,052
5,985
3,965
8,780
5,435
0
3,418
5,362
9,920
0
L
Maui
 
Maui
2,560
230
964
729
9,981
9,564
46
2,484
7,497
4,181
0
W
Cthulhu
 
Cthulhu
10,314
119
2,136
1,679
10,186
11,037
226
3,073
7,113
16,208
0
L
Chiron
Azkran
Chiron
9,915
3,017
1,726
574
8,928
4,435
260
2,905
6,023
0
15,821
W
4,838
512
548
1,329
9,966
9,205
612
2,992
6,554
0
8,762
L
3,477
1,444
0
878
10,332
9,450
110
3,564
6,768
0
6,357
W
Ares
Rinpi
Ares
4,812
0
1,392
1,440
11,854
11,976
394
4,625
7,229
6,145
0
W
Izanami
Rinxi
Izanami
11,221
7,578
554
1,850
6,945
3,487
3,746
2,823
4,122
0
29,600
W
Skadi
Rinzi
Skadi
11,360
3,665
876
976
8,598
4,272
2,321
2,916
5,682
0
28,906
L
Morgan Le Fay
RoxasDrake11
Morgan Le Fay
9,236
679
0
419
8,613
4,427
282
2,755
5,858
18,241
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,784
Gold Earned
39,089
52
Minions Killed
91
0
Camps Cleared
0
684,293
Distance Traveled
806,061
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
6,218
777
14
2
0
155,039
0
L
Maui
6,057
757
3
0
0
113,462
0
W
Cthulhu
7,999
1,000
10
1
0
169,524
0
L
Chiron
6,196
775
14
2
0
137,832
0
W
Bellona
7,098
887
4
1
0
157,215
0
L
Anhur
7,015
877
6
1
0
137,599
0
W
Ares
7,350
919
1
0
0
159,449
0
W
Izanami
8,358
1,045
50
6
0
159,843
5
W
Skadi
8,284
1,036
26
3
0
160,030
0
L
Morgan Le Fay
6,298
787
15
2
0
140,361
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role