Player Matchup

Vulcan
Vulcan
CORVIKNIGHT
Vulcan
Level 172
God Stats
4W - 9L
1,356 SR
Queue Stats
321W - 299L
1,505 Elo+
Party 1
Sol
Sol
Jevawi
Sol
Level 158
God Stats
3W - 7L
1,547 SR
Queue Stats
114W - 116L
1,629 Elo+
Party 2
Horus
Horus
QueenOfKeta
Horus
Level 153
God Stats
0W - 1L
1,193 SR
Queue Stats
0W - 6L
1,187 Elo+
Party 1
Hades
Hades
Skôrpan
Hades
Level 150
God Stats
3W - 4L
1,479 SR
Queue Stats
110W - 123L
1,575 Elo+
Party 2
Thanatos
Thanatos
zizoumaki94
Thanatos
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 17L
1,565 Elo+
Solo
Team Averages
Level 130
1,415 SR
1,492 Elo+

VS

Team Averages
Level 112
1,438 SR
1,541 Elo+
Horus
Horus
 
Horus
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
 
Medusa
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
 
Nu Wa
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Fielmur
Nox
Level 149
God Stats
11W - 14L
1,357 SR
Queue Stats
772W - 736L
1,544 Elo+
Solo
Cerberus
Cerberus
Shiyze
Cerberus
Level 123
God Stats
5W - 6L
1,334 SR
Queue Stats
372W - 340L
1,659 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
13
2 / 7 / 5
8,123
738
10,768
10,945
3,783
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sol
Jevawi
Sol
18
5 / 4 / 6
10,221
929
12,573
12,537
5,570
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

13
1 / 8 / 7
8,061
733
5,599
18,678
20,962
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Hades
Skôrpan
Hades
16
4 / 6 / 6
9,393
854
18,300
14,312
7,787
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
zizoumaki94
Thanatos
11
1 / 8 / 9
7,712
701
7,185
11,478
4,672
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
18
7 / 2 / 23
10,502
955
7,055
17,114
18,868
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
 
Medusa
15
7 / 4 / 20
10,194
927
14,767
10,857
5,785
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
 
Nu Wa
16
7 / 4 / 22
9,992
908
16,906
10,749
6,251
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nox
18
4 / 0 / 24
10,021
911
10,471
7,255
4,344
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
Shiyze
Cerberus
16
8 / 3 / 23
9,788
890
12,631
25,594
32,116
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
145
13
Kills
33
33
Deaths
13
33
Assists
112
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
7
2
23
9.25
W
Medusa
 
Medusa
7
4
20
4.25
W
Nu Wa
 
Nu Wa
7
4
22
4.5
L
Vulcan
2
7
5
0.64
W
Nox
4
0
24
16
L
Sol
Jevawi
Sol
5
4
6
2
L
1
8
7
0.56
W
Cerberus
Shiyze
Cerberus
8
3
23
6.5
L
Hades
Skôrpan
Hades
4
6
6
1.17
L
Thanatos
zizoumaki94
Thanatos
1
8
9
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,425
Damage
61,830
67,950
Taken
71,569
42,774
Mitigated
67,364
16,402
Healing
37,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
7,055
3,759
11,828
9,267
17,114
18,868
1,288
9,608
7,506
0
15,112
W
Medusa
 
Medusa
14,767
7,593
925
1,059
10,857
5,785
3,220
6,540
4,317
0
30,017
W
Nu Wa
 
Nu Wa
16,906
2,556
623
1,063
10,749
6,251
1,761
8,590
2,159
36,546
0
L
Vulcan
10,768
3,371
4
5
10,945
3,783
294
8,848
2,097
25,039
0
W
Nox
10,471
694
1,248
732
7,255
4,344
509
4,789
2,466
27,276
0
L
Sol
Jevawi
Sol
12,573
2,948
1,135
3,543
12,537
5,570
1,316
7,496
5,041
40,428
0
L
5,599
2,323
2,459
2,364
18,678
20,962
42
8,044
10,634
0
11,453
W
Cerberus
Shiyze
Cerberus
12,631
1,268
1,668
8,835
25,594
32,116
400
12,114
13,480
21,166
0
L
Hades
Skôrpan
Hades
18,300
701
1,103
3,225
14,312
7,787
265
9,017
5,295
33,200
0
L
Thanatos
zizoumaki94
Thanatos
7,185
663
20
2,544
11,478
4,672
0
6,603
4,875
0
9,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,510
Gold Earned
50,497
141
Minions Killed
144
0
Camps Cleared
0
982,074
Distance Traveled
1,119,439
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
10,502
955
15
1
0
240,840
0
W
Medusa
10,194
927
22
2
0
198,580
0
W
Nu Wa
9,992
908
44
4
0
190,719
0
L
Vulcan
8,123
738
32
3
0
193,167
0
W
Nox
10,021
911
43
4
0
258,935
0
L
Sol
10,221
929
55
5
0
199,316
0
L
Horus
8,061
733
3
0
0
190,145
0
W
Cerberus
9,788
890
20
2
0
230,365
0
L
Hades
9,393
854
43
4
0
197,994
0
L
Thanatos
7,712
701
8
1
0
201,452
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role