Player Matchup

Horus
Horus
Platinum III
Identhy12
Horus
Platinum III
Level 148
God Stats
3W - 1L
1,702 SR
Queue Stats
99W - 93L
1,757 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Platinum IV
NovoaJp
Ah Muzen Cab
Platinum IV
Level 155
God Stats
6W - 3L
1,835 SR
Queue Stats
247W - 235L
1,793 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold III
SmiteYonko
Morgan Le Fay
Gold III
Level 96
God Stats
9W - 14L
1,429 SR
Queue Stats
179W - 189L
1,534 MMR
Party 3
Kuzenbo
Kuzenbo
Platinum IV
TheNamesWiII
Kuzenbo
Platinum IV
Level 46
God Stats
4W - 4L
1,641 SR
Queue Stats
179W - 172L
1,925 MMR
Party 3
Ravana
Ravana
Gold I
ZahremarRazi
Ravana
Gold I
Level 73
God Stats
2W - 1L
1,324 SR
Queue Stats
74W - 71L
1,730 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 104
1,586 SR
1,748 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 156
1,681 SR
1,748 MMR
Ix Chel
Ix Chel
Platinum II
At Keno
Ix Chel
Platinum II
Level 165
God Stats
4W - 3L
1,525 SR
Queue Stats
334W - 332L
1,797 MMR
Party 1
Athena
Athena
Gold II
Koizixx
Athena
Gold II
Level 132
God Stats
7W - 14L
1,590 SR
Queue Stats
199W - 204L
1,638 MMR
Party 2
Cernunnos
Cernunnos
Platinum III
KreepyElmosWRLD
Cernunnos
Platinum III
Level 197
God Stats
0W - 3L
1,738 SR
Queue Stats
301W - 297L
1,823 MMR
Party 2
Ares
Ares
Gold I
Reaperdude
Ares
Gold I
Level 128
God Stats
6W - 5L
1,772 SR
Queue Stats
244W - 231L
1,721 MMR
Solo
Hun Batz
Hun Batz
Platinum III
SunlessDrake
Hun Batz
Platinum III
Level 159
God Stats
1W - 2L
1,780 SR
Queue Stats
317W - 309L
1,762 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Identhy12
Horus
20
8 / 1 / 10
13,956
607
17,973
25,534
28,034
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Muzen Cab
NovoaJp
Ah Muzen Cab
20
7 / 4 / 4
14,187
617
21,401
24,028
13,130
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
SmiteYonko
Morgan Le Fay
18
5 / 6 / 11
12,260
533
21,867
20,070
10,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
TheNamesWiII
Kuzenbo
17
3 / 1 / 13
11,370
494
7,595
25,067
38,415
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ravana
20
10 / 4 / 12
13,700
596
19,468
17,428
10,223
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bans
LokiBakasuraVamanaAphrodite

VS

Bans
He BoHachimanNemesisMartichoras
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
At Keno
Ix Chel
16
2 / 9 / 7
10,662
464
15,300
22,103
11,077
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Athena
Koizixx
Athena
17
3 / 6 / 5
10,911
474
11,778
24,748
33,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
KreepyElmosWRLD
Cernunnos
17
8 / 6 / 1
11,900
517
21,752
22,973
12,892
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
0 / 7 / 6
9,985
434
9,326
25,702
29,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hun Batz
SunlessDrake
Hun Batz
18
3 / 5 / 10
11,450
498
18,304
23,274
11,245
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
45
33
Kills
16
16
Deaths
33
50
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
At Keno
Ix Chel
2
9
7
0.61
W
Horus
Identhy12
Horus
8
1
10
13
L
Athena
Koizixx
Athena
3
6
5
0.92
L
Cernunnos
KreepyElmosWRLD
Cernunnos
8
6
1
1.42
W
Ah Muzen Cab
NovoaJp
Ah Muzen Cab
7
4
4
2.25
L
0
7
6
0.43
W
Morgan Le Fay
SmiteYonko
Morgan Le Fay
5
6
11
1.75
L
Hun Batz
SunlessDrake
Hun Batz
3
5
10
1.6
W
Kuzenbo
TheNamesWiII
Kuzenbo
3
1
13
9.5
W
Ravana
10
4
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,304
Damage
76,460
112,127
Taken
118,800
100,379
Mitigated
98,019
30,149
Healing
23,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
At Keno
Ix Chel
15,300
1,906
1,701
5,127
22,103
11,077
0
6,748
15,189
87,789
0
W
Horus
Identhy12
Horus
17,973
7,254
2,916
12,362
25,534
28,034
1,893
10,990
14,544
0
104,814
L
Athena
Koizixx
Athena
11,778
2,192
0
1,419
24,748
33,202
0
5,971
17,993
69,880
0
L
Cernunnos
KreepyElmosWRLD
Cernunnos
21,752
10,387
0
9,017
22,973
12,892
64
2,934
19,904
0
103,354
W
Ah Muzen Cab
NovoaJp
Ah Muzen Cab
21,401
7,975
0
4,284
24,028
13,130
5,804
3,550
20,478
0
143,669
L
9,326
697
0
3,043
25,702
29,603
0
8,622
16,648
38,906
0
W
Morgan Le Fay
SmiteYonko
Morgan Le Fay
21,867
807
0
2,598
20,070
10,577
85
7,690
12,380
100,409
0
L
Hun Batz
SunlessDrake
Hun Batz
18,304
5,809
0
2,888
23,274
11,245
0
6,113
17,002
0
115,420
W
Kuzenbo
TheNamesWiII
Kuzenbo
7,595
3,072
0
3,957
25,067
38,415
498
10,309
14,758
28,217
0
W
Ravana
19,468
6,635
0
4,032
17,428
10,223
438
6,163
11,128
0
124,374

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,473
Gold Earned
54,908
556
Minions Killed
593
0
Camps Cleared
0
2,369,889
Distance Traveled
2,191,625
20
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
10,662
464
113
5
0
405,548
4
W
Horus
13,956
607
132
6
0
495,304
10
L
Athena
10,911
474
124
5
0
439,410
1
L
Cernunnos
11,900
517
169
7
0
397,639
4
W
Ah Muzen Cab
14,187
617
185
8
0
453,822
6
L
Ares
9,985
434
41
2
0
452,857
0
W
Morgan Le Fay
12,260
533
106
5
0
460,340
2
L
Hun Batz
11,450
498
146
6
0
496,171
5
W
Kuzenbo
11,370
494
23
1
0
484,296
2
W
Ravana
13,700
596
110
5
0
476,127
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role