Player Matchup

Sobek
Sobek
 
Sobek
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Avisthehood
Anhur
Level 104
God Stats
4W - 4L
1,410 SR
Queue Stats
901W - 939L
1,462 Elo+
Solo
Ymir
Ymir
GeorgesLover
Ymir
Level 119
God Stats
3W - 2L
1,674 SR
Queue Stats
427W - 409L
1,438 Elo+
Solo
Thanatos
Thanatos
Rapina092
Thanatos
Level 49
God Stats
5W - 5L
1,469 SR
Queue Stats
380W - 376L
1,400 Elo+
Solo
Sol
Sol
blakdeath6
Sol
Level 123
God Stats
2W - 1L
1,696 SR
Queue Stats
130W - 126L
1,448 Elo+
Solo
Team Averages
Level 95
1,550 SR
1,450 Elo+

VS

Team Averages
Level 139
1,439 SR
1,474 Elo+
Heimdallr
Heimdallr
HappyKillMore90
Heimdallr
Level 146
God Stats
1W - 4L
1,090 SR
Queue Stats
231W - 244L
1,424 Elo+
Party 1
Yu Huang
Yu Huang
HappySkillmore60
Yu Huang
Level 149
God Stats
6W - 12L
1,445 SR
Queue Stats
438W - 456L
1,460 Elo+
Party 1
Kukulkan
Kukulkan
LadyWeed27787
Kukulkan
Level 158
God Stats
14W - 9L
1,660 SR
Queue Stats
482W - 492L
1,462 Elo+
Solo
Danzaburou
Danzaburou
PurpleTime
Danzaburou
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 21L
1,497 Elo+
Solo
Cu Chulainn
Cu Chulainn
Taxx94
Cu Chulainn
Level 86
God Stats
0W - 3L
1,500 SR
Queue Stats
235W - 201L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
17
4 / 3 / 9
9,848
895
8,370
19,178
24,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
3 / 3 / 6
8,541
776
5,928
11,504
5,862
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
2 / 2 / 9
9,380
853
4,065
21,072
17,374
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
Rapina092
Thanatos
11
2 / 4 / 6
7,874
716
3,241
7,251
3,298
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
5 / 3 / 4
9,972
907
11,006
9,211
4,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
HappyKillMore90
Heimdallr
17
2 / 2 / 12
9,308
846
12,916
8,342
4,693
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

15
3 / 6 / 5
8,375
761
10,513
9,363
4,870
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kukulkan
LadyWeed27787
Kukulkan
18
8 / 4 / 2
10,673
970
19,827
8,923
5,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
PurpleTime
Danzaburou
5
0 / 0 / 0
5,880
535
0
0
0
Cu Chulainn
Taxx94
Cu Chulainn
14
2 / 4 / 7
8,221
747
8,539
12,758
13,879
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
41
16
Kills
15
15
Deaths
16
34
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
4
3
9
2.83
W
3
3
6
2
W
2
2
9
3.25
L
Heimdallr
HappyKillMore90
Heimdallr
2
2
12
4
L
3
6
5
0.92
L
Kukulkan
LadyWeed27787
Kukulkan
8
4
2
2.25
L
Danzaburou
PurpleTime
Danzaburou
0
0
0
0
W
Thanatos
Rapina092
Thanatos
2
4
6
1.25
L
Cu Chulainn
Taxx94
Cu Chulainn
2
4
7
1.38
W
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,610
Damage
51,795
68,216
Taken
39,386
55,159
Mitigated
28,472
26,265
Healing
10,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
8,370
268
716
6,121
19,178
24,349
25
8,387
10,047
16,927
0
W
5,928
2,467
409
2,800
11,504
5,862
227
6,174
5,003
0
14,659
W
4,065
478
1,488
8,362
21,072
17,374
183
7,338
13,212
17,026
0
L
Heimdallr
HappyKillMore90
Heimdallr
12,916
5,119
0
329
8,342
4,693
1,054
5,396
2,946
0
25,818
L
10,513
450
2,161
562
9,363
4,870
54
5,908
3,455
16,143
0
L
Kukulkan
LadyWeed27787
Kukulkan
19,827
1,014
611
1,321
8,923
5,030
0
4,747
4,176
44,467
0
L
Danzaburou
PurpleTime
Danzaburou
0
0
0
0
0
0
0
0
0
0
0
W
Thanatos
Rapina092
Thanatos
3,241
757
344
2,199
7,251
3,298
0
4,486
2,720
0
8,184
L
Cu Chulainn
Taxx94
Cu Chulainn
8,539
795
1,580
3,614
12,758
13,879
0
7,390
5,368
1,135
10,570
W
11,006
2,429
1,666
2,160
9,211
4,276
1,274
3,845
4,999
23,859
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,615
Gold Earned
42,457
107
Minions Killed
117
0
Camps Cleared
0
962,305
Distance Traveled
806,738
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
9,848
895
21
2
0
273,951
0
W
Anhur
8,541
776
21
2
0
145,242
0
W
Ymir
9,380
853
20
2
0
184,644
0
L
Heimdallr
9,308
846
32
3
0
215,671
0
L
Yu Huang
8,375
761
15
1
0
175,479
0
L
Kukulkan
10,673
970
57
5
0
191,620
0
L
Danzaburou
5,880
535
0
0
0
0
0
W
Thanatos
7,874
716
10
1
0
151,218
0
L
Cu Chulainn
8,221
747
13
1
0
223,968
0
W
Sol
9,972
907
35
3
0
207,250
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role