Player Matchup

Izanami
Izanami
Bellemere
Izanami
Level 154
God Stats
3W - 2L
1,737 SR
Queue Stats
149W - 132L
1,503 Elo+
Party 1
Anhur
Anhur
BlackTriStars
Anhur
Level 144
God Stats
0W - 2L
1,297 SR
Queue Stats
126W - 112L
1,513 Elo+
Party 1
Kuzenbo
Kuzenbo
IceHawkes
Kuzenbo
Level 109
God Stats
4W - 5L
1,388 SR
Queue Stats
324W - 297L
1,528 Elo+
Party 1
Anubis
Anubis
Slay1nMantis
Anubis
Level 146
God Stats
1W - 2L
1,478 SR
Queue Stats
60W - 69L
1,475 Elo+
Solo
Yemoja
Yemoja
footedleopard64
Yemoja
Level 100
God Stats
1W - 4L
1,181 SR
Queue Stats
176W - 210L
1,428 Elo+
Solo
Team Averages
Level 131
1,416 SR
1,489 Elo+

VS

Team Averages
Level 90
1,570 SR
1,477 Elo+
Fafnir
Fafnir
 
Fafnir
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xbalanque
Xbalanque
Daredevilase
Xbalanque
Level 158
God Stats
6W - 6L
1,706 SR
Queue Stats
559W - 564L
1,483 Elo+
Solo
Merlin
Merlin
IronSiN86
Merlin
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 66L
1,450 Elo+
Solo
Anhur
Anhur
MMAROX101
Anhur
Level 78
God Stats
5W - 5L
1,645 SR
Queue Stats
209W - 229L
1,499 Elo+
Solo
Aphrodite
Aphrodite
OpticMeSenpai
Aphrodite
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,454 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bellemere
Izanami
11
2 / 1 / 2
5,730
1,146
5,744
4,550
1,771
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
2 / 0 / 2
5,790
1,158
2,817
3,681
1,490
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kuzenbo
IceHawkes
Kuzenbo
9
0 / 2 / 2
5,319
1,064
3,345
6,248
7,826
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
1
0 / 0 / 0
1,332
266
0
0
0
10
0 / 1 / 3
5,533
1,107
1,871
3,052
2,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
9
0 / 1 / 4
5,192
1,038
2,877
4,251
5,093
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Xbalanque
Daredevilase
Xbalanque
11
3 / 0 / 1
5,657
1,131
4,789
2,902
1,277
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
IronSiN86
Merlin
11
0 / 1 / 3
5,658
1,132
3,106
3,103
1,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
MMAROX101
Anhur
9
1 / 2 / 3
5,271
1,054
3,219
5,147
2,151
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Aphrodite
OpticMeSenpai
Aphrodite
10
0 / 0 / 3
5,630
1,126
1,787
2,280
2,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
18
4
Kills
4
4
Deaths
4
9
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
0
1
4
2
L
Izanami
Bellemere
Izanami
2
1
2
3
L
2
0
2
3
W
Xbalanque
Daredevilase
Xbalanque
3
0
1
3.5
L
Kuzenbo
IceHawkes
Kuzenbo
0
2
2
0.5
W
Merlin
IronSiN86
Merlin
0
1
3
1.5
W
Anhur
MMAROX101
Anhur
1
2
3
1.25
W
Aphrodite
OpticMeSenpai
Aphrodite
0
0
3
1.5
L
Anubis
0
0
0
0
L
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,777
Damage
15,778
17,531
Taken
17,683
13,362
Mitigated
11,898
6,138
Healing
9,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
2,877
454
219
1,434
4,251
5,093
4
1,281
2,970
3,886
0
L
Izanami
Bellemere
Izanami
5,744
1,943
20
264
4,550
1,771
0
2,398
2,152
0
18,229
L
2,817
1,214
1,392
1,535
3,681
1,490
0
1,001
2,680
0
7,454
W
Xbalanque
Daredevilase
Xbalanque
4,789
1,602
1,313
1,326
2,902
1,277
284
615
2,287
0
9,735
L
Kuzenbo
IceHawkes
Kuzenbo
3,345
1,343
157
491
6,248
7,826
0
2,957
3,291
6,139
0
W
Merlin
IronSiN86
Merlin
3,106
72
0
784
3,103
1,268
34
1,040
2,063
17,231
0
W
Anhur
MMAROX101
Anhur
3,219
2,116
157
542
5,147
2,151
285
1,165
3,982
0
8,805
W
Aphrodite
OpticMeSenpai
Aphrodite
1,787
660
2,149
1,708
2,280
2,109
120
1,115
1,165
4,775
0
L
Anubis
0
0
0
0
0
0
0
0
0
0
0
L
1,871
246
1,930
349
3,052
2,275
0
1,414
1,638
4,792
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,704
Gold Earned
27,408
50
Minions Killed
74
0
Camps Cleared
0
410,775
Distance Traveled
541,075
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
5,192
1,038
3
1
0
111,549
0
L
Izanami
5,730
1,146
27
5
0
98,429
0
L
Anhur
5,790
1,158
11
2
0
107,462
0
W
Xbalanque
5,657
1,131
16
3
0
124,451
0
L
Kuzenbo
5,319
1,064
3
1
0
112,111
0
W
Merlin
5,658
1,132
31
6
0
98,727
0
W
Anhur
5,271
1,054
10
2
0
102,695
0
W
Aphrodite
5,630
1,126
14
3
0
103,653
0
L
Anubis
1,332
266
0
0
0
0
0
L
Yemoja
5,533
1,107
9
2
0
92,773
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role