Player Matchup

Jing Wei
Jing Wei
OscarScripeTV
Jing Wei
Level 193
God Stats
3W - 1L
1,500 SR
Queue Stats
257W - 277L
1,510 Elo+
Solo
Danzaburou
Danzaburou
Ryn0o
Danzaburou
Level 77
God Stats
6W - 13L
1,371 SR
Queue Stats
321W - 321L
1,487 Elo+
Party 1
Ah Puch
Ah Puch
WUYUMO
Ah Puch
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 60L
1,579 Elo+
Solo
Baba Yaga
Baba Yaga
helltrain69
Baba Yaga
Level 125
God Stats
3W - 0L
1,839 SR
Queue Stats
384W - 404L
1,446 Elo+
Party 1
Kuzenbo
Kuzenbo
lnkaLluki
Kuzenbo
Level 134
God Stats
3W - 4L
1,675 SR
Queue Stats
358W - 359L
1,482 Elo+
Solo
Team Averages
Level 131
1,577 SR
1,501 Elo+

VS

Team Averages
Level 141
1,571 SR
1,511 Elo+
Nox
Nox
 
Nox
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
 
Tiamat
Level 201
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Cofressi
Bacchus
Level 124
God Stats
1W - 4L
1,778 SR
Queue Stats
228W - 253L
1,512 Elo+
Solo
Rama
Rama
Reawen123
Rama
Level 111
God Stats
8W - 4L
1,577 SR
Queue Stats
195W - 200L
1,462 Elo+
Solo
Hou Yi
Hou Yi
Yusbe97
Hou Yi
Level 103
God Stats
0W - 3L
1,500 SR
Queue Stats
279W - 233L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
OscarScripeTV
Jing Wei
16
5 / 4 / 7
10,487
749
13,024
12,330
6,723
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Danzaburou
Ryn0o
Danzaburou
20
11 / 2 / 10
12,540
896
26,747
17,349
9,939
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ah Puch
WUYUMO
Ah Puch
18
5 / 4 / 17
11,291
807
9,256
13,335
7,033
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Baba Yaga
helltrain69
Baba Yaga
17
5 / 5 / 11
10,640
760
13,660
12,692
6,905
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kuzenbo
lnkaLluki
Kuzenbo
20
3 / 2 / 23
12,568
898
12,145
17,687
32,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
17
3 / 4 / 9
10,135
724
10,331
10,865
6,114
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
 
Tiamat
17
2 / 5 / 6
9,635
688
12,733
12,990
9,843
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
Cofressi
Bacchus
13
0 / 8 / 10
8,950
639
7,519
27,924
39,864
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Rama
17
5 / 6 / 4
10,062
719
13,780
14,442
7,366
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hou Yi
Yusbe97
Hou Yi
18
4 / 6 / 7
11,025
788
13,122
15,831
7,931
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
50
29
Kills
14
17
Deaths
29
68
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
3
4
9
1.88
L
Tiamat
 
Tiamat
2
5
6
1
L
Bacchus
Cofressi
Bacchus
0
8
10
0.63
W
Jing Wei
OscarScripeTV
Jing Wei
5
4
7
2.13
L
Rama
5
6
4
1.17
W
Danzaburou
Ryn0o
Danzaburou
11
2
10
8
W
Ah Puch
WUYUMO
Ah Puch
5
4
17
3.38
L
Hou Yi
Yusbe97
Hou Yi
4
6
7
1.25
W
Baba Yaga
helltrain69
Baba Yaga
5
5
11
2.1
W
Kuzenbo
lnkaLluki
Kuzenbo
3
2
23
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,832
Damage
57,485
73,393
Taken
82,052
62,666
Mitigated
71,118
31,592
Healing
20,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
10,331
363
1,092
2,051
10,865
6,114
44
5,795
5,070
22,701
0
L
Tiamat
 
Tiamat
12,733
520
1,850
2,281
12,990
9,843
382
6,531
6,459
34,736
0
L
Bacchus
Cofressi
Bacchus
7,519
677
2,380
5,861
27,924
39,864
0
6,420
21,504
12,247
0
W
Jing Wei
OscarScripeTV
Jing Wei
13,024
7,521
2,128
2,914
12,330
6,723
1,345
6,415
5,915
0
34,621
L
Rama
13,780
10,863
1,019
1,118
14,442
7,366
494
6,592
7,850
0
23,100
W
Danzaburou
Ryn0o
Danzaburou
26,747
18,246
3,526
9,717
17,349
9,939
4,159
7,699
9,650
0
58,526
W
Ah Puch
WUYUMO
Ah Puch
9,256
641
1,057
4,020
13,335
7,033
1,368
6,201
7,134
19,651
0
L
Hou Yi
Yusbe97
Hou Yi
13,122
6,832
0
3,285
15,831
7,931
550
9,723
6,108
0
33,101
W
Baba Yaga
helltrain69
Baba Yaga
13,660
1,616
2,027
1,866
12,692
6,905
1,428
3,902
8,790
29,488
0
W
Kuzenbo
lnkaLluki
Kuzenbo
12,145
3,880
260
4,077
17,687
32,066
605
6,366
11,321
18,387
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,526
Gold Earned
49,807
168
Minions Killed
172
0
Camps Cleared
0
1,321,452
Distance Traveled
1,222,453
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
10,135
724
35
3
0
241,009
0
L
Tiamat
9,635
688
46
3
0
276,943
0
L
Bacchus
8,950
639
8
1
0
245,045
0
W
Jing Wei
10,487
749
45
3
0
281,931
2
L
Rama
10,062
719
26
2
0
245,007
0
W
Danzaburou
12,540
896
60
4
0
271,116
0
W
Ah Puch
11,291
807
19
1
0
253,212
0
L
Hou Yi
11,025
788
57
4
0
214,449
0
W
Baba Yaga
10,640
760
34
2
0
229,658
0
W
Kuzenbo
12,568
898
10
1
0
285,535
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role