Player Matchup

Fenrir
Fenrir
Bronze III
Fommkaa
Fenrir
Bronze III
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,432 MMR
Solo
Neith
Neith
Gold III
anticancer39170
Neith
Gold III
Level 119
God Stats
4W - 4L
1,202 SR
Queue Stats
76W - 68L
1,378 MMR
Solo
Discordia
Discordia
Silver IV
pert-
Discordia
Silver IV
Level 103
God Stats
2W - 4L
1,630 SR
Queue Stats
61W - 80L
1,092 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 102
1,444 SR
1,301 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 100
1,482 SR
1,013 MMR
Jormungandr
Jormungandr
Silver III
Gadhgi
Jormungandr
Silver III
Level 154
God Stats
35W - 45L
1,373 SR
Queue Stats
619W - 752L
844 MMR
Party 1
Hera
Hera
Silver II
Mich_T0o
Hera
Silver II
Level 105
God Stats
3W - 1L
1,503 SR
Queue Stats
176W - 190L
1,099 MMR
Party 1
Cupid
Cupid
Silver II
Tiimoun6812
Cupid
Silver II
Level 41
God Stats
12W - 12L
1,570 SR
Queue Stats
182W - 222L
1,096 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Fommkaa
Fenrir
14
5 / 4 / 6
12,265
767
10,069
22,121
16,319
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
4 / 5 / 6
12,502
781
12,228
15,403
5,971
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Discordia
pert-
Discordia
17
4 / 1 / 4
12,715
795
13,508
10,228
3,933
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
VamanaAo KuangBaron SamediAchillesGuan Yu

VS

Bans
HerculesAphroditeJanusCerberusNox
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Gadhgi
Jormungandr
14
1 / 6 / 7
11,645
728
11,128
17,791
17,599
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Hera
16
6 / 4 / 2
13,043
815
15,128
10,179
4,171
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
3 / 3 / 3
12,455
778
12,867
15,401
6,671
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
22
13
Kills
10
10
Deaths
13
16
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Fommkaa
Fenrir
5
4
6
2
W
Jormungandr
Gadhgi
Jormungandr
1
6
7
0.75
W
Hera
6
4
2
1.75
W
3
3
3
1.5
L
4
5
6
1.4
L
Discordia
pert-
Discordia
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,805
Damage
39,123
47,752
Taken
43,371
26,223
Mitigated
28,441
7,589
Healing
10,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Fommkaa
Fenrir
10,069
3,480
0
2,072
22,121
16,319
0
11,956
10,165
0
23,932
W
Jormungandr
Gadhgi
Jormungandr
11,128
2,965
0
2,072
17,791
17,599
395
4,955
12,833
36,003
0
W
Hera
15,128
4,243
0
590
10,179
4,171
1,176
3,561
6,618
62,431
0
W
12,867
6,952
1,156
6,917
15,401
6,671
1,566
5,225
10,176
0
53,247
L
12,228
5,093
0
4,002
15,403
5,971
756
8,960
6,443
0
65,410
L
Discordia
pert-
Discordia
13,508
205
0
1,515
10,228
3,933
1,172
6,357
3,871
62,567
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,482
Gold Earned
37,143
190
Minions Killed
184
0
Camps Cleared
0
878,355
Distance Traveled
900,930
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
12,265
767
15
1
0
276,583
0
W
Jormungandr
11,645
728
32
2
0
282,560
0
W
Hera
13,043
815
90
6
0
311,642
0
W
Cupid
12,455
778
62
4
0
306,728
0
L
Neith
12,502
781
89
6
0
279,004
0
L
Discordia
12,715
795
86
5
0
322,768
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role