Player Matchup

Xbalanque
Xbalanque
Platinum II
Borreta
Xbalanque
Platinum II
Level 159
God Stats
67W - 48L
1,585 SR
Queue Stats
396W - 390L
1,904 MMR
Party 1
Cabrakan
Cabrakan
Platinum V
CactusChime
Cabrakan
Platinum V
Level 157
God Stats
9W - 7L
1,661 SR
Queue Stats
347W - 350L
1,644 MMR
Solo
Chernobog
Chernobog
Platinum II
RossTheBoss907
Chernobog
Platinum II
Level 158
God Stats
2W - 3L
1,589 SR
Queue Stats
324W - 325L
1,885 MMR
Party 1
Fenrir
Fenrir
Gold IV
TAkkTikkA
Fenrir
Gold IV
Level 158
God Stats
1W - 2L
1,500 SR
Queue Stats
76W - 71L
1,648 MMR
Solo
Geb
Geb
Gold III
lDEAFl
Geb
Gold III
Level 148
God Stats
10W - 6L
1,826 SR
Queue Stats
108W - 105L
1,788 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 156
1,632 SR
1,774 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 124
1,619 SR
1,663 MMR
Anubis
Anubis
Diamond IV
 
Anubis
Diamond IV
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Gold IV
Kainanaryemi
Nemesis
Gold IV
Level 33
God Stats
3W - 1L
1,883 SR
Queue Stats
346W - 345L
1,727 MMR
Solo
Anhur
Anhur
Platinum II
Thorrk
Anhur
Platinum II
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 31L
1,890 MMR
Solo
Sobek
Sobek
Platinum III
ZaddyZach
Sobek
Platinum III
Level 159
God Stats
1W - 1L
1,522 SR
Queue Stats
525W - 514L
1,739 MMR
Solo
Hades
Hades
Gold III
lilj4410
Hades
Gold III
Level 175
God Stats
41W - 27L
1,689 SR
Queue Stats
135W - 139L
1,457 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Borreta
Xbalanque
16
2 / 9 / 1
10,826
492
15,525
22,173
6,777
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
CactusChime
Cabrakan
16
2 / 7 / 0
10,550
480
15,490
24,899
24,923
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Chernobog
RossTheBoss907
Chernobog
16
1 / 7 / 1
10,371
471
11,453
18,955
7,943
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
TAkkTikkA
Fenrir
15
2 / 5 / 1
10,247
466
8,003
23,452
11,098
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Geb
lDEAFl
Geb
14
0 / 6 / 2
9,889
450
9,076
30,061
25,444
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bans
AwilixBakasuraSerqetAphrodite

VS

Bans
SusanoVamanaHe BoChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
20
5 / 1 / 8
14,050
639
22,100
18,538
14,150
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
Kainanaryemi
Nemesis
20
10 / 0 / 5
14,234
647
15,888
18,998
11,381
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anhur
Thorrk
Anhur
20
13 / 2 / 6
14,867
676
30,777
19,658
10,736
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
ZaddyZach
Sobek
16
1 / 2 / 18
11,881
540
11,268
24,353
36,103
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hades
lilj4410
Hades
20
5 / 2 / 7
14,570
662
14,891
21,416
18,335
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
78
7
Kills
34
34
Deaths
7
5
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
5
1
8
9
L
Xbalanque
Borreta
Xbalanque
2
9
1
0.28
L
Cabrakan
CactusChime
Cabrakan
2
7
0
0.29
W
Nemesis
Kainanaryemi
Nemesis
10
0
5
12.5
L
Chernobog
RossTheBoss907
Chernobog
1
7
1
0.21
L
Fenrir
TAkkTikkA
Fenrir
2
5
1
0.5
W
Anhur
Thorrk
Anhur
13
2
6
8
W
Sobek
ZaddyZach
Sobek
1
2
18
5
L
Geb
lDEAFl
Geb
0
6
2
0.17
W
Hades
lilj4410
Hades
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,547
Damage
94,924
119,540
Taken
102,963
76,185
Mitigated
90,705
23,647
Healing
54,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
22,100
1,973
0
13,242
18,538
14,150
3,564
3,176
15,362
170,418
0
L
Xbalanque
Borreta
Xbalanque
15,525
10,171
0
3,638
22,173
6,777
897
2,799
19,374
0
92,682
L
Cabrakan
CactusChime
Cabrakan
15,490
2,950
0
5,677
24,899
24,923
0
14,195
10,704
84,186
0
W
Nemesis
Kainanaryemi
Nemesis
15,888
10,409
0
8,094
18,998
11,381
982
1,371
17,627
0
146,913
L
Chernobog
RossTheBoss907
Chernobog
11,453
7,875
0
3,535
18,955
7,943
0
9,921
9,034
0
84,725
L
Fenrir
TAkkTikkA
Fenrir
8,003
1,345
0
2,400
23,452
11,098
0
7,444
16,008
0
81,158
W
Anhur
Thorrk
Anhur
30,777
21,361
0
11,498
19,658
10,736
6,774
1,998
17,660
0
146,742
W
Sobek
ZaddyZach
Sobek
11,268
541
2,817
6,895
24,353
36,103
1,576
5,182
19,171
29,608
200
L
Geb
lDEAFl
Geb
9,076
1,015
2,094
6,303
30,061
25,444
0
13,900
16,161
32,518
0
W
Hades
lilj4410
Hades
14,891
4,698
694
11,718
21,416
18,335
938
13,906
7,510
118,319
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,883
Gold Earned
69,602
578
Minions Killed
812
0
Camps Cleared
0
2,037,511
Distance Traveled
2,190,697
21
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
14,050
639
237
11
0
408,232
5
L
Xbalanque
10,826
492
153
7
0
390,645
4
L
Cabrakan
10,550
480
143
7
0
337,254
0
W
Nemesis
14,234
647
177
8
0
537,291
4
L
Chernobog
10,371
471
141
6
0
393,250
4
L
Fenrir
10,247
466
121
6
0
502,633
0
W
Anhur
14,867
676
165
8
0
412,315
6
W
Sobek
11,881
540
26
1
0
451,798
0
L
Geb
9,889
450
20
1
0
413,729
13
W
Hades
14,570
662
207
9
0
381,061
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role