Player Matchup

Ra
Ra
 
Ra
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Yassin_vT
Cupid
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
178W - 175L
1,410 Elo+
Solo
Atlas
Atlas
kingofthewaves1
Atlas
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,291 Elo+
Solo
Team Averages
Level 83
1,500 SR
1,400 Elo+

VS

Team Averages
Level 67
1,462 SR
1,426 Elo+
Jormungandr
Jormungandr
ApocaIypticChaos
Jormungandr
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Charybdis
Charybdis
GenesisPrime82
Charybdis
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 47L
1,310 Elo+
Solo
Lancelot
Lancelot
ZeldrisZdk
Lancelot
Level 87
God Stats
1W - 1L
1,385 SR
Queue Stats
11W - 21L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
11 / 2 / 4
12,050
1,004
18,257
10,912
3,972
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cupid
Yassin_vT
Cupid
14
4 / 0 / 9
10,646
887
7,673
9,101
3,383
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

12
1 / 2 / 9
9,561
797
3,753
12,598
13,531
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ApocaIypticChaos
Jormungandr
9
0 / 5 / 2
7,938
662
4,714
11,085
6,159
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Charybdis
GenesisPrime82
Charybdis
7
0 / 6 / 3
7,721
643
2,948
7,272
1,900
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Lancelot
ZeldrisZdk
Lancelot
13
3 / 5 / 0
9,352
779
12,333
17,333
6,650
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
8
16
Kills
3
4
Deaths
16
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
11
2
4
6.5
L
Jormungandr
ApocaIypticChaos
Jormungandr
0
5
2
0.2
L
Charybdis
GenesisPrime82
Charybdis
0
6
3
0.25
W
Cupid
Yassin_vT
Cupid
4
0
9
8.5
L
Lancelot
ZeldrisZdk
Lancelot
3
5
0
0.6
W
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,683
Damage
19,995
32,611
Taken
35,690
20,886
Mitigated
14,709
10,255
Healing
603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
18,257
3,937
704
4,209
10,912
3,972
1,602
2,159
8,753
71,716
0
L
Jormungandr
ApocaIypticChaos
Jormungandr
4,714
699
0
0
11,085
6,159
0
7,611
3,387
20,728
0
L
Charybdis
GenesisPrime82
Charybdis
2,948
950
0
137
7,272
1,900
0
4,318
2,929
0
9,360
W
Cupid
Yassin_vT
Cupid
7,673
5,090
333
3,947
9,101
3,383
879
1,147
7,954
0
48,061
L
Lancelot
ZeldrisZdk
Lancelot
12,333
2,221
0
466
17,333
6,650
0
10,671
6,610
0
42,439
W
3,753
1,629
0
1,062
12,598
13,531
130
1,995
10,603
11,647
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,257
Gold Earned
25,011
156
Minions Killed
89
0
Camps Cleared
0
700,950
Distance Traveled
485,601
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,050
1,004
90
8
0
231,973
0
L
Jormungandr
7,938
662
33
3
0
175,495
0
L
Charybdis
7,721
643
11
1
0
94,041
0
W
Cupid
10,646
887
56
5
0
246,084
2
L
Lancelot
9,352
779
45
4
0
216,065
0
W
Atlas
9,561
797
10
1
0
222,893
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role