Player Matchup

Achilles
Achilles
 
Achilles
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
JAMIN061
Apollo
Level 21
God Stats
12W - 7L
1,669 SR
Queue Stats
13W - 12L
1,570 Elo+
Party 2
Charybdis
Charybdis
O37GEKKO
Charybdis
Level 98
God Stats
15W - 11L
1,533 SR
Queue Stats
37W - 35L
1,460 Elo+
Solo
Fafnir
Fafnir
bloo_spark
Fafnir
Level 146
God Stats
0W - 1L
1,542 SR
Queue Stats
19W - 15L
1,544 Elo+
Solo
Nu Wa
Nu Wa
emmnems
Nu Wa
Level 36
God Stats
36W - 28L
1,642 SR
Queue Stats
40W - 34L
1,570 Elo+
Party 2
Team Averages
Level 89
1,577 SR
1,529 Elo+

VS

Team Averages
Level 127
1,636 SR
1,446 Elo+
Kuzenbo
Kuzenbo
Killer Milla
Kuzenbo
Level 158
God Stats
2W - 1L
1,597 SR
Queue Stats
6W - 11L
1,328 Elo+
Party 1
Aphrodite
Aphrodite
LoveableClutz
Aphrodite
Level 128
God Stats
53W - 60L
1,520 SR
Queue Stats
207W - 252L
1,466 Elo+
Party 1
Odin
Odin
PrinceB2-03
Odin
Level 94
God Stats
4W - 0L
1,739 SR
Queue Stats
216W - 175L
1,569 Elo+
Solo
Rama
Rama
SibIings
Rama
Level 128
God Stats
4W - 3L
1,681 SR
Queue Stats
41W - 43L
1,417 Elo+
Solo
Nu Wa
Nu Wa
irgo_03
Nu Wa
Level 127
God Stats
19W - 17L
1,643 SR
Queue Stats
42W - 41L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
11
2 / 0 / 0
5,192
865
6,131
6,735
4,345
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Apollo
JAMIN061
Apollo
9
0 / 2 / 1
4,629
772
2,084
4,989
1,729
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charybdis
O37GEKKO
Charybdis
10
0 / 4 / 0
4,780
797
4,019
6,844
2,494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fafnir
bloo_spark
Fafnir
7
0 / 0 / 0
4,335
723
0
308
132
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nu Wa
emmnems
Nu Wa
10
0 / 1 / 2
5,067
845
3,996
2,896
899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Killer Milla
Kuzenbo
11
2 / 0 / 3
5,435
906
2,023
4,040
4,265
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Aphrodite
LoveableClutz
Aphrodite
10
1 / 0 / 4
5,216
869
2,415
3,814
2,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

10
0 / 0 / 5
4,895
816
3,129
4,771
3,124
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rama
11
2 / 2 / 1
5,883
981
2,984
4,915
1,876
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nu Wa
irgo_03
Nu Wa
11
1 / 0 / 4
5,558
926
6,345
4,346
1,461
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
23
2
Kills
6
7
Deaths
2
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
2
0
0
2
L
Apollo
JAMIN061
Apollo
0
2
1
0.25
W
Kuzenbo
Killer Milla
Kuzenbo
2
0
3
3.5
W
Aphrodite
LoveableClutz
Aphrodite
1
0
4
3
L
Charybdis
O37GEKKO
Charybdis
0
4
0
0
W
0
0
5
2.5
W
Rama
2
2
1
1.25
L
Fafnir
bloo_spark
Fafnir
0
0
0
0
L
Nu Wa
emmnems
Nu Wa
0
1
2
1
W
Nu Wa
irgo_03
Nu Wa
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,230
Damage
16,896
21,772
Taken
21,886
9,599
Mitigated
12,761
3,864
Healing
9,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
6,131
921
0
2,132
6,735
4,345
0
3,171
3,190
0
16,565
L
Apollo
JAMIN061
Apollo
2,084
859
0
494
4,989
1,729
0
2,012
2,688
0
7,507
W
Kuzenbo
Killer Milla
Kuzenbo
2,023
819
0
228
4,040
4,265
810
1,132
2,840
7,335
0
W
Aphrodite
LoveableClutz
Aphrodite
2,415
503
3,029
2,795
3,814
2,035
403
997
2,651
11,318
0
L
Charybdis
O37GEKKO
Charybdis
4,019
1,335
0
324
6,844
2,494
0
2,891
3,602
0
14,791
W
3,129
720
0
903
4,771
3,124
246
654
3,959
0
6,929
W
Rama
2,984
2,512
0
618
4,915
1,876
252
425
4,280
0
19,803
L
Fafnir
bloo_spark
Fafnir
0
0
172
0
308
132
0
230
0
0
0
L
Nu Wa
emmnems
Nu Wa
3,996
1,152
0
742
2,896
899
72
1,785
965
20,369
0
W
Nu Wa
irgo_03
Nu Wa
6,345
3,057
0
1,766
4,346
1,461
2,157
788
3,441
23,977
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,003
Gold Earned
26,987
102
Minions Killed
146
0
Camps Cleared
0
522,930
Distance Traveled
663,234
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,192
865
21
4
0
155,668
0
L
Apollo
4,629
772
17
3
0
134,972
0
W
Kuzenbo
5,435
906
10
2
0
123,798
0
W
Aphrodite
5,216
869
30
5
0
124,520
0
L
Charybdis
4,780
797
26
4
0
107,013
0
W
Odin
4,895
816
11
2
0
155,163
0
W
Rama
5,883
981
46
8
0
123,772
0
L
Fafnir
4,335
723
0
0
0
0
0
L
Nu Wa
5,067
845
38
6
0
125,277
0
W
Nu Wa
5,558
926
49
8
0
135,981
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role