Player Matchup

Fenrir
Fenrir
COL deltary
Fenrir
Level 73
God Stats
3W - 0L
1,725 SR
Queue Stats
121W - 112L
1,437 Elo+
Solo
Aphrodite
Aphrodite
Cptbaldshaft
Aphrodite
Level 107
God Stats
20W - 15L
1,581 SR
Queue Stats
630W - 632L
1,421 Elo+
Solo
Jing Wei
Jing Wei
Xshadow_spirit_X
Jing Wei
Level 125
God Stats
3W - 1L
1,620 SR
Queue Stats
184W - 158L
1,469 Elo+
Solo
Agni
Agni
bleu350laser
Agni
Level 63
God Stats
7W - 8L
1,455 SR
Queue Stats
214W - 280L
1,419 Elo+
Solo
Kumbhakarna
Kumbhakarna
kessu_kassu
Kumbhakarna
Level 39
God Stats
3W - 6L
1,427 SR
Queue Stats
34W - 53L
1,361 Elo+
Solo
Team Averages
Level 81
1,562 SR
1,421 Elo+

VS

Team Averages
Level 57
1,415 SR
1,379 Elo+
Yu Huang
Yu Huang
J-o-n-Yy
Yu Huang
Level 31
God Stats
1W - 3L
1,304 SR
Queue Stats
268W - 304L
1,332 Elo+
Solo
Jing Wei
Jing Wei
ODIN--X--
Jing Wei
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 159L
1,317 Elo+
Party 1
Heimdallr
Heimdallr
Twitch_zSweaZy
Heimdallr
Level 68
God Stats
0W - 4L
1,135 SR
Queue Stats
123W - 139L
1,410 Elo+
Solo
Chaac
Chaac
ferryzenda
Chaac
Level 101
God Stats
203W - 183L
1,509 SR
Queue Stats
624W - 680L
1,416 Elo+
Party 1
Da Ji
Da Ji
theBullit098
Da Ji
Level 66
God Stats
11W - 5L
1,626 SR
Queue Stats
48W - 42L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
12 / 2 / 2
9,483
632
12,687
12,802
5,595
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
Cptbaldshaft
Aphrodite
14
0 / 3 / 4
8,206
547
5,493
11,645
4,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 0 / 0
8,773
585
7,145
6,854
2,507
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
4 / 2 / 4
8,740
583
7,374
9,117
2,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
kessu_kassu
Kumbhakarna
9
0 / 3 / 1
6,052
403
135
9,511
6,289
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
J-o-n-Yy
Yu Huang
11
1 / 8 / 2
6,875
458
7,104
10,800
3,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
ODIN--X--
Jing Wei
11
1 / 3 / 0
6,860
457
2,822
9,714
3,462
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
Twitch_zSweaZy
Heimdallr
9
1 / 2 / 2
6,571
438
5,395
6,315
2,450
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Chaac
10
2 / 2 / 0
6,441
429
5,948
10,474
10,579
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
5 / 3 / 2
8,755
584
9,673
13,806
6,009
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
16
18
Kills
10
10
Deaths
18
11
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Fenrir
12
2
2
6.5
W
Aphrodite
Cptbaldshaft
Aphrodite
0
3
4
0.67
L
Yu Huang
J-o-n-Yy
Yu Huang
1
8
2
0.25
L
Jing Wei
ODIN--X--
Jing Wei
1
3
0
0.33
L
Heimdallr
Twitch_zSweaZy
Heimdallr
1
2
2
1
W
2
0
0
2
W
4
2
4
3
L
Chaac
2
2
0
1
W
Kumbhakarna
kessu_kassu
Kumbhakarna
0
3
1
0.17
L
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,834
Damage
30,942
49,929
Taken
51,109
21,557
Mitigated
26,455
14,874
Healing
6,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
12,687
2,782
0
3,878
12,802
5,595
0
502
12,264
0
62,200
W
Aphrodite
Cptbaldshaft
Aphrodite
5,493
411
97
6,951
11,645
4,186
32
65
11,234
54,950
0
L
Yu Huang
J-o-n-Yy
Yu Huang
7,104
1,224
0
340
10,800
3,955
132
4,327
6,464
42,212
0
L
Jing Wei
ODIN--X--
Jing Wei
2,822
2,073
0
2,787
9,714
3,462
244
0
9,714
0
41,177
L
Heimdallr
Twitch_zSweaZy
Heimdallr
5,395
2,083
0
1,240
6,315
2,450
0
1,830
4,485
0
33,562
W
7,145
4,981
0
1,943
6,854
2,507
465
0
6,678
0
67,606
W
7,374
644
0
2,005
9,117
2,980
0
2,586
6,455
45,707
0
L
Chaac
5,948
128
0
2,333
10,474
10,579
152
4,323
6,132
0
33,233
W
Kumbhakarna
kessu_kassu
Kumbhakarna
135
0
0
0
9,511
6,289
469
3,951
5,486
13,375
0
L
9,673
2,516
0
240
13,806
6,009
0
2,483
11,312
0
66,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,254
Gold Earned
35,502
409
Minions Killed
319
0
Camps Cleared
0
1,400,291
Distance Traveled
1,257,760
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,483
632
82
5
0
347,490
0
W
Aphrodite
8,206
547
106
7
0
274,587
1
L
Yu Huang
6,875
458
62
4
0
239,986
0
L
Jing Wei
6,860
457
60
4
0
315,089
0
L
Heimdallr
6,571
438
48
3
0
134,108
0
W
Jing Wei
8,773
585
118
8
0
294,074
6
W
Agni
8,740
583
82
5
0
260,150
0
L
Chaac
6,441
429
55
4
0
244,953
0
W
Kumbhakarna
6,052
403
21
1
0
223,990
0
L
Da Ji
8,755
584
94
6
0
323,624
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role