Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Moverdeath
Nox
Level 188
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 77L
1,611 Elo+
Solo
Charybdis
Charybdis
RaGe CottnCandy
Charybdis
Level 126
God Stats
1W - 2L
1,533 SR
Queue Stats
51W - 55L
1,469 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Runowowe
Ah Muzen Cab
Level 105
God Stats
2W - 1L
1,500 SR
Queue Stats
105W - 108L
1,489 Elo+
Solo
Raijin
Raijin
weestef
Raijin
Level 199
God Stats
8W - 7L
1,748 SR
Queue Stats
575W - 614L
1,544 Elo+
Solo
Team Averages
Level 155
1,556 SR
1,523 Elo+

VS

Team Averages
Level 121
1,542 SR
1,486 Elo+
Persephone
Persephone
 
Persephone
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
RaduZMA
Hercules
Level 128
God Stats
5W - 7L
1,546 SR
Queue Stats
343W - 338L
1,580 Elo+
Solo
Medusa
Medusa
SteekzDjin
Medusa
Level 180
God Stats
10W - 2L
1,799 SR
Queue Stats
358W - 347L
1,534 Elo+
Solo
Hera
Hera
ak47yaguar
Hera
Level 139
God Stats
1W - 1L
1,329 SR
Queue Stats
4W - 8L
1,316 Elo+
Solo
Ymir
Ymir
ayearis
Ymir
Level 89
God Stats
5W - 1L
1,535 SR
Queue Stats
305W - 302L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
13
2 / 6 / 13
7,802
780
9,473
13,307
9,082
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
4 / 5 / 5
8,171
817
5,229
10,273
12,403
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Charybdis
RaGe CottnCandy
Charybdis
13
1 / 6 / 6
7,373
737
6,108
12,714
6,013
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Muzen Cab
Runowowe
Ah Muzen Cab
13
3 / 5 / 8
7,867
787
8,909
11,452
4,851
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Raijin
weestef
Raijin
15
6 / 5 / 5
8,915
892
10,478
10,980
5,368
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
14
2 / 4 / 14
8,885
889
9,373
8,725
3,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Hercules
RaduZMA
Hercules
16
4 / 1 / 17
8,986
899
8,190
14,955
16,311
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Medusa
SteekzDjin
Medusa
17
9 / 5 / 10
10,369
1,037
13,150
11,940
6,192
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

15
8 / 4 / 10
9,631
963
16,404
7,259
3,655
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
ayearis
Ymir
16
4 / 3 / 15
9,509
951
7,852
14,510
15,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
93
16
Kills
27
27
Deaths
17
37
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
2
6
13
1.42
W
Persephone
 
Persephone
2
4
14
2.25
L
4
5
5
1.3
L
Charybdis
RaGe CottnCandy
Charybdis
1
6
6
0.67
W
Hercules
RaduZMA
Hercules
4
1
17
12.5
L
Ah Muzen Cab
Runowowe
Ah Muzen Cab
3
5
8
1.4
W
Medusa
SteekzDjin
Medusa
9
5
10
2.8
W
8
4
10
3.25
W
Ymir
ayearis
Ymir
4
3
15
3.83
L
Raijin
weestef
Raijin
6
5
5
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,197
Damage
54,969
58,726
Taken
57,389
37,717
Mitigated
45,350
12,268
Healing
19,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
9,473
3,340
456
2,653
13,307
9,082
211
7,857
5,450
0
19,763
W
Persephone
 
Persephone
9,373
425
418
1,892
8,725
3,640
1,901
3,177
5,541
20,504
0
L
5,229
446
632
809
10,273
12,403
112
5,287
4,986
11,000
0
L
Charybdis
RaGe CottnCandy
Charybdis
6,108
3,640
642
2,968
12,714
6,013
0
7,435
5,279
0
12,219
W
Hercules
RaduZMA
Hercules
8,190
1,569
821
9,464
14,955
16,311
437
5,309
9,646
0
12,550
L
Ah Muzen Cab
Runowowe
Ah Muzen Cab
8,909
2,892
640
1,257
11,452
4,851
0
7,164
4,288
0
17,860
W
Medusa
SteekzDjin
Medusa
13,150
5,553
635
2,368
11,940
6,192
2,250
2,179
9,758
0
30,918
W
16,404
2,659
1,363
396
7,259
3,655
1,901
1,902
5,313
26,267
0
W
Ymir
ayearis
Ymir
7,852
1,507
0
1,897
14,510
15,552
453
3,090
11,420
11,266
0
L
Raijin
weestef
Raijin
10,478
746
823
1,388
10,980
5,368
143
5,886
5,094
24,462
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,128
Gold Earned
47,380
94
Minions Killed
111
0
Camps Cleared
0
863,133
Distance Traveled
1,027,403
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,802
780
17
2
0
164,917
0
W
Persephone
8,885
889
33
3
0
176,422
0
L
Nox
8,171
817
11
1
0
181,876
0
L
Charybdis
7,373
737
18
2
0
168,626
0
W
Hercules
8,986
899
6
1
0
242,542
0
L
Ah Muzen Cab
7,867
787
17
2
0
187,362
0
W
Medusa
10,369
1,037
45
5
0
212,403
0
W
Hera
9,631
963
22
2
0
186,142
0
W
Ymir
9,509
951
5
1
0
209,894
0
L
Raijin
8,915
892
31
3
0
160,352
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role