Player Matchup

Agni
Agni
Diamond IV
Jormmungand
Agni
Diamond IV
Level 182
God Stats
2W - 4L
1,854 SR
Queue Stats
531W - 525L
2,175 MMR
Solo
Vamana
Vamana
Masters
JustínBieber
Vamana
Masters
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
624W - 597L
3,146 MMR
Solo
Mercury
Mercury
Masters
Zyék
Mercury
Masters
Level 198
God Stats
3W - 2L
1,837 SR
Queue Stats
289W - 239L
2,780 MMR
Solo
Athena
Athena
Platinum I
xHaise
Athena
Platinum I
Level 158
God Stats
7W - 2L
1,500 SR
Queue Stats
228W - 245L
2,015 MMR
Solo
Anhur
Anhur
Diamond III
yeaimhim
Anhur
Diamond III
Level 69
God Stats
7W - 6L
1,750 SR
Queue Stats
179W - 148L
2,224 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 150
1,688 SR
2,468 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 160
1,651 SR
2,470 MMR
Morgan Le Fay
Morgan Le Fay
Gold III
GoDefault
Morgan Le Fay
Gold III
Level 194
God Stats
2W - 0L
1,477 SR
Queue Stats
102W - 70L
1,898 MMR
Solo
Achilles
Achilles
Diamond IV
Plexiti
Achilles
Diamond IV
Level 170
God Stats
6W - 5L
1,594 SR
Queue Stats
457W - 423L
2,090 MMR
Solo
Rama
Rama
Masters
T1fαker
Rama
Masters
Level 157
God Stats
8W - 4L
1,730 SR
Queue Stats
25W - 20L
2,942 MMR
Solo
Nemesis
Nemesis
Masters
UroburoBеbo
Nemesis
Masters
Level 128
God Stats
42W - 29L
1,814 SR
Queue Stats
195W - 162L
3,006 MMR
Solo
Baron Samedi
Baron Samedi
Diamond II
jb03
Baron Samedi
Diamond II
Level 152
God Stats
45W - 37L
1,642 SR
Queue Stats
369W - 348L
2,415 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 0
7,726
483
6,005
9,472
3,421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
2 / 6 / 1
8,128
508
7,340
18,547
8,028
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mercury
Zyék
Mercury
13
0 / 4 / 1
8,175
511
5,893
15,284
5,382
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Athena
xHaise
Athena
11
0 / 3 / 2
7,610
476
2,043
11,077
8,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anhur
yeaimhim
Anhur
14
1 / 3 / 0
8,354
522
2,106
8,706
2,884
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
SerqetChang'eKhepriHe Bo

VS

Bans
SusanoMartichorasAphroditeGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
GoDefault
Morgan Le Fay
15
4 / 1 / 8
9,616
601
11,184
6,843
3,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
Plexiti
Achilles
15
2 / 0 / 4
9,614
601
8,264
11,562
13,951
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Rama
16
4 / 1 / 5
10,495
656
8,432
9,141
3,644
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
UroburoBеbo
Nemesis
16
8 / 0 / 4
10,278
642
8,552
12,421
5,494
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
jb03
Baron Samedi
14
2 / 2 / 9
9,757
610
8,240
14,801
15,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
50
4
Kills
20
20
Deaths
4
4
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
GoDefault
Morgan Le Fay
4
1
8
8
L
1
4
0
0.25
L
2
6
1
0.42
W
Achilles
Plexiti
Achilles
2
0
4
4
W
Rama
4
1
5
6.5
W
Nemesis
UroburoBеbo
Nemesis
8
0
4
10
L
Mercury
Zyék
Mercury
0
4
1
0.13
W
Baron Samedi
jb03
Baron Samedi
2
2
9
3.25
L
Athena
xHaise
Athena
0
3
2
0.33
L
Anhur
yeaimhim
Anhur
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,387
Damage
44,672
63,086
Taken
54,768
28,594
Mitigated
41,356
10,258
Healing
20,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
GoDefault
Morgan Le Fay
11,184
1,228
0
2,048
6,843
3,103
2,007
2,018
4,685
77,182
0
L
6,005
545
0
1,365
9,472
3,421
0
5,207
4,218
56,527
0
L
7,340
2,801
0
442
18,547
8,028
0
6,526
11,939
0
57,818
W
Achilles
Plexiti
Achilles
8,264
1,479
0
3,414
11,562
13,951
681
693
10,851
0
64,138
W
Rama
8,432
6,494
0
5,669
9,141
3,644
2,748
639
8,502
0
90,841
W
Nemesis
UroburoBеbo
Nemesis
8,552
2,752
0
2,674
12,421
5,494
618
2,203
10,012
0
83,021
L
Mercury
Zyék
Mercury
5,893
2,268
0
4,048
15,284
5,382
0
2,756
11,751
0
65,708
W
Baron Samedi
jb03
Baron Samedi
8,240
774
971
5,300
14,801
15,164
1,677
3,404
11,200
43,574
0
L
Athena
xHaise
Athena
2,043
494
107
1,486
11,077
8,879
0
3,814
7,215
24,790
0
L
Anhur
yeaimhim
Anhur
2,106
947
0
2,810
8,706
2,884
0
1,121
7,537
0
62,837

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,993
Gold Earned
49,760
452
Minions Killed
557
0
Camps Cleared
0
1,636,484
Distance Traveled
1,701,089
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
9,616
601
134
8
0
351,478
4
L
Agni
7,726
483
93
6
0
273,321
0
L
Vamana
8,128
508
95
6
0
398,800
0
W
Achilles
9,614
601
98
6
0
314,228
1
W
Rama
10,495
656
158
10
0
325,930
0
W
Nemesis
10,278
642
116
7
0
416,259
1
L
Mercury
8,175
511
99
6
0
350,986
3
W
Baron Samedi
9,757
610
51
3
0
293,194
3
L
Athena
7,610
476
44
3
0
323,057
2
L
Anhur
8,354
522
121
8
0
290,320
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role