Player Matchup

Morgan Le Fay
Morgan Le Fay
AGLACA
Morgan Le Fay
Level 71
God Stats
29W - 22L
1,562 SR
Queue Stats
195W - 187L
1,373 Elo+
Party 1
Sun Wukong
Sun Wukong
BELru
Sun Wukong
Level 156
God Stats
7W - 5L
1,521 SR
Queue Stats
74W - 68L
1,459 Elo+
Solo
Fenrir
Fenrir
cristian231
Fenrir
Level 62
God Stats
4W - 3L
1,500 SR
Queue Stats
150W - 138L
1,343 Elo+
Party 1
Team Averages
Level 96
1,528 SR
1,392 Elo+

VS

Team Averages
Level 62
1,545 SR
1,405 Elo+
Artemis
Artemis
Agirik
Artemis
Level 67
God Stats
2W - 2L
1,636 SR
Queue Stats
87W - 101L
1,406 Elo+
Solo
Maui
Maui
KoltonJT
Maui
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 26L
1,481 Elo+
Solo
Ix Chel
Ix Chel
bilkite
Ix Chel
Level 35
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 18L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AGLACA
Morgan Le Fay
17
7 / 1 / 9
14,540
808
24,141
14,355
8,480
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
BELru
Sun Wukong
17
4 / 1 / 12
13,613
756
13,757
21,730
23,739
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
11
5 / 2 / 2
11,945
664
6,617
7,304
2,938
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Agirik
Artemis
12
1 / 5 / 2
11,462
637
5,219
8,823
3,633
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Maui
16
2 / 3 / 2
12,376
688
7,756
25,068
36,798
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ix Chel
bilkite
Ix Chel
13
0 / 8 / 3
11,515
640
9,868
16,479
7,877
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
10
16
Kills
3
4
Deaths
16
23
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
AGLACA
Morgan Le Fay
7
1
9
11.5
L
Artemis
Agirik
Artemis
1
5
2
0.4
W
Sun Wukong
BELru
Sun Wukong
4
1
12
10
L
Maui
2
3
2
1
L
Ix Chel
bilkite
Ix Chel
0
8
3
0.19
W
Fenrir
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,515
Damage
22,843
43,389
Taken
50,370
35,157
Mitigated
48,308
10,377
Healing
6,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
AGLACA
Morgan Le Fay
24,141
2,622
0
2,099
14,355
8,480
1,690
7,467
6,888
95,985
0
L
Artemis
Agirik
Artemis
5,219
2,022
0
653
8,823
3,633
188
2,805
5,876
0
16,743
W
Sun Wukong
BELru
Sun Wukong
13,757
1,928
0
7,758
21,730
23,739
0
9,680
12,050
0
49,248
L
Maui
7,756
1,291
0
470
25,068
36,798
0
13,147
11,066
34,610
0
L
Ix Chel
bilkite
Ix Chel
9,868
1,245
1,152
4,440
16,479
7,877
0
7,100
8,982
72,081
0
W
Fenrir
6,617
2,110
0
520
7,304
2,938
0
2,054
5,250
0
19,365

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,098
Gold Earned
35,353
180
Minions Killed
137
0
Camps Cleared
0
817,864
Distance Traveled
684,433
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
14,540
808
118
7
0
319,680
0
L
Artemis
11,462
637
24
1
0
117,681
0
W
Sun Wukong
13,613
756
47
3
0
316,331
5
L
Maui
12,376
688
31
2
0
307,894
0
L
Ix Chel
11,515
640
82
5
0
258,858
0
W
Fenrir
11,945
664
15
1
0
181,853
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role