Player Matchup

Skadi
Skadi
EOLIA_ANSUL_
Skadi
Level 89
God Stats
1W - 1L
1,785 SR
Queue Stats
61W - 57L
1,551 Elo+
Solo
Anubis
Anubis
I-AM_BATMAN699
Anubis
Level 39
God Stats
12W - 13L
1,439 SR
Queue Stats
45W - 61L
1,339 Elo+
Solo
Terra
Terra
wizzli
Terra
Level 146
God Stats
4W - 4L
1,513 SR
Queue Stats
132W - 146L
1,352 Elo+
Solo
Team Averages
Level 91
1,579 SR
1,414 Elo+

VS

Team Averages
Level 121
1,434 SR
1,532 Elo+
Serqet
Serqet
 
Serqet
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
Narcos_24091
Hades
Level 120
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 25L
1,572 Elo+
Solo
King Arthur
King Arthur
herverhatton
King Arthur
Level 122
God Stats
1W - 0L
1,303 SR
Queue Stats
224W - 221L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 1
9,262
712
9,193
12,776
5,387
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 6 / 0
9,781
752
9,423
11,601
6,253
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Terra
wizzli
Terra
12
0 / 3 / 2
8,604
662
4,637
15,571
18,050
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
14
8 / 0 / 7
11,391
876
10,324
8,761
4,421
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
8 / 1 / 7
11,636
895
17,131
13,041
7,374
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

King Arthur
herverhatton
King Arthur
13
0 / 2 / 10
9,700
746
7,907
14,188
13,859
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
40
3
Kills
16
16
Deaths
3
3
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
8
0
7
11.5
L
1
7
1
0.21
L
2
6
0
0.33
W
8
1
7
11.5
W
King Arthur
herverhatton
King Arthur
0
2
10
2.5
L
Terra
wizzli
Terra
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,253
Damage
35,362
39,948
Taken
35,990
29,690
Mitigated
25,654
8,172
Healing
11,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
10,324
2,242
0
365
8,761
4,421
0
2,066
6,695
0
34,410
L
9,193
4,108
0
1,898
12,776
5,387
0
6,498
6,092
0
37,977
L
9,423
652
0
2,926
11,601
6,253
0
3,760
7,353
39,059
0
W
17,131
537
2,220
5,936
13,041
7,374
893
5,658
7,383
56,982
0
W
King Arthur
herverhatton
King Arthur
7,907
1,207
0
3,460
14,188
13,859
35
6,896
7,292
0
32,685
L
Terra
wizzli
Terra
4,637
739
946
2,402
15,571
18,050
26
7,374
7,667
13,385
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,647
Gold Earned
32,727
106
Minions Killed
162
0
Camps Cleared
0
665,433
Distance Traveled
790,807
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
11,391
876
43
3
0
284,253
0
L
Skadi
9,262
712
59
5
0
219,164
0
L
Anubis
9,781
752
41
3
0
189,454
0
W
Hades
11,636
895
90
7
0
251,279
3
W
King Arthur
9,700
746
29
2
0
255,275
0
L
Terra
8,604
662
6
0
0
256,815
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role