Player Matchup

Rama
Rama
Masters
 
Rama
Masters
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ne Zha
Ne Zha
Masters
Axiom
Ne Zha
Masters
Level 120
God Stats
42W - 31L
1,707 SR
Queue Stats
187W - 165L
2,632 MMR
Solo
Merlin
Merlin
Masters
Bandy
Merlin
Masters
Level 187
God Stats
10W - 6L
1,785 SR
Queue Stats
279W - 234L
2,457 MMR
Party 1
Ganesha
Ganesha
Masters
KindaQuirky69
Ganesha
Masters
Level 88
God Stats
10W - 9L
1,749 SR
Queue Stats
219W - 184L
2,595 MMR
Solo
Mulan
Mulan
Masters
NotanEgirI
Mulan
Masters
Level 95
God Stats
1W - 2L
1,577 SR
Queue Stats
292W - 231L
2,471 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 118
1,664 SR
2,331 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 99
1,645 SR
2,239 MMR
Camazotz
Camazotz
Diamond I
 
Camazotz
Diamond I
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Discordia
Discordia
Masters
 
Discordia
Masters
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Cernunnos
Cernunnos
Masters
Dαddÿ
Cernunnos
Masters
Level 136
God Stats
9W - 4L
1,906 SR
Queue Stats
39W - 15L
3,281 MMR
Solo
Tyr
Tyr
Masters
Fruedy
Tyr
Masters
Level 82
God Stats
12W - 10L
1,548 SR
Queue Stats
270W - 226L
2,608 MMR
Party 2
Yemoja
Yemoja
Masters
KookBestBear
Yemoja
Masters
Level 69
God Stats
8W - 5L
1,771 SR
Queue Stats
77W - 59L
2,307 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
11
1 / 4 / 0
6,845
527
4,138
10,319
3,729
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ne Zha
Axiom
Ne Zha
9
1 / 5 / 3
6,520
502
7,417
11,765
4,784
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
Bandy
Merlin
13
2 / 4 / 1
7,964
613
5,376
7,616
2,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
8
0 / 5 / 0
5,964
459
2,529
13,886
11,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mulan
11
0 / 5 / 0
6,518
501
8,710
15,754
14,495
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
HachimanHe BoSerqet

VS

Bans
Morgan Le FayChang'eJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
14
9 / 3 / 7
8,773
675
9,164
13,404
5,454
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Discordia
 
Discordia
14
6 / 1 / 6
8,660
666
7,650
5,476
1,874
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
Dαddÿ
Cernunnos
13
3 / 0 / 8
7,860
605
10,475
9,466
3,422
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tyr
Fruedy
Tyr
15
3 / 0 / 3
8,694
669
12,207
15,654
18,637
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Yemoja
12
2 / 0 / 11
7,778
598
4,572
10,648
6,992
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
58
4
Kills
23
23
Deaths
4
4
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
1
4
0
0.25
W
Camazotz
 
Camazotz
9
3
7
4.17
W
Discordia
 
Discordia
6
1
6
9
L
Ne Zha
Axiom
Ne Zha
1
5
3
0.5
L
Merlin
Bandy
Merlin
2
4
1
0.63
W
Cernunnos
Dαddÿ
Cernunnos
3
0
8
7
W
Tyr
Fruedy
Tyr
3
0
3
4.5
L
Ganesha
0
5
0
0
W
Yemoja
2
0
11
7.5
L
Mulan
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,170
Damage
44,068
59,340
Taken
54,648
37,427
Mitigated
36,379
14,286
Healing
28,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
4,138
3,097
0
3,461
10,319
3,729
0
2,419
7,814
0
54,889
W
Camazotz
 
Camazotz
9,164
2,997
0
6,199
13,404
5,454
36
3,049
10,355
0
70,024
W
Discordia
 
Discordia
7,650
996
0
1,380
5,476
1,874
0
1,046
4,430
67,329
0
L
Ne Zha
Axiom
Ne Zha
7,417
2,517
0
858
11,765
4,784
0
2,013
9,736
0
40,534
L
Merlin
Bandy
Merlin
5,376
350
0
875
7,616
2,865
0
2,157
5,323
72,035
0
W
Cernunnos
Dαddÿ
Cernunnos
10,475
6,370
0
6,693
9,466
3,422
2,273
1,853
7,613
0
69,263
W
Tyr
Fruedy
Tyr
12,207
1,854
0
8,890
15,654
18,637
0
171
15,483
0
71,877
L
Ganesha
2,529
726
0
2,487
13,886
11,554
0
4,973
8,831
12,906
0
W
Yemoja
4,572
706
3,040
2,579
10,648
6,992
150
3,793
6,855
18,973
0
L
Mulan
8,710
2,126
0
6,605
15,754
14,495
0
538
15,182
0
48,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,811
Gold Earned
41,765
412
Minions Killed
447
0
Camps Cleared
0
1,250,170
Distance Traveled
1,362,472
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
6,845
527
118
9
0
249,949
0
W
Camazotz
8,773
675
99
8
0
268,452
0
W
Discordia
8,660
666
133
10
0
263,429
1
L
Ne Zha
6,520
502
60
5
0
261,952
2
L
Merlin
7,964
613
143
11
0
243,104
2
W
Cernunnos
7,860
605
96
7
0
268,813
0
W
Tyr
8,694
669
97
7
0
285,131
0
L
Ganesha
5,964
459
3
0
0
247,464
1
W
Yemoja
7,778
598
22
2
0
276,647
2
L
Mulan
6,518
501
88
7
0
247,701
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role