Player Matchup

Mercury
Mercury
 
Mercury
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
AkumaOu1421
Terra
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 50L
1,607 Elo+
Party 2
Ra
Ra
DragonProgenitor
Ra
Level 69
God Stats
14W - 7L
1,193 SR
Queue Stats
224W - 182L
1,616 Elo+
Party 2
Martichoras
Martichoras
RuSSeL2304
Martichoras
Level 49
God Stats
1W - 0L
1,843 SR
Queue Stats
3W - 8L
1,481 Elo+
Party 1
Hercules
Hercules
loboloco6467
Hercules
Level 106
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 17L
1,435 Elo+
Solo
Team Averages
Level 98
1,507 SR
1,528 Elo+

VS

Team Averages
Level 68
1,521 SR
1,440 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anubis
Anubis
SmiteSurprise
Anubis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,274 Elo+
Party 4
Thanatos
Thanatos
ThyyChosenOne
Thanatos
Level 106
God Stats
9W - 7L
1,445 SR
Queue Stats
46W - 41L
1,464 Elo+
Party 4
Achilles
Achilles
TrevMerc
Achilles
Level 41
God Stats
40W - 43L
1,407 SR
Queue Stats
91W - 102L
1,417 Elo+
Solo
Serqet
Serqet
kinglakebay12
Serqet
Level 48
God Stats
1W - 1L
1,752 SR
Queue Stats
18W - 17L
1,546 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
14
3 / 3 / 4
8,304
519
8,586
9,202
3,317
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
1 / 1 / 7
8,232
515
5,025
11,025
8,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
7 / 1 / 2
9,886
618
13,069
7,122
2,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Martichoras
RuSSeL2304
Martichoras
11
0 / 6 / 2
6,678
417
3,866
10,041
4,279
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hercules
loboloco6467
Hercules
15
2 / 0 / 1
8,634
540
9,271
12,615
16,212
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
13
3 / 2 / 4
8,084
505
8,923
10,166
4,325
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
2 / 4 / 1
7,846
490
5,776
9,709
4,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
ThyyChosenOne
Thanatos
14
4 / 4 / 2
8,059
504
4,845
13,764
6,051
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Achilles
TrevMerc
Achilles
12
0 / 2 / 0
7,157
447
6,879
12,208
9,870
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
2 / 2 / 5
7,241
453
5,007
12,249
10,771
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
23
13
Kills
11
11
Deaths
14
16
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
3
3
4
1.67
L
Hou Yi
 
Hou Yi
3
2
4
2.5
W
1
1
7
4.5
W
7
1
2
8
W
Martichoras
RuSSeL2304
Martichoras
0
6
2
0.17
L
2
4
1
0.63
L
Thanatos
ThyyChosenOne
Thanatos
4
4
2
1.25
L
Achilles
TrevMerc
Achilles
0
2
0
0
L
2
2
5
2.25
W
Hercules
loboloco6467
Hercules
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,817
Damage
31,430
50,005
Taken
58,096
35,671
Mitigated
35,761
14,393
Healing
17,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
8,586
3,935
0
84
9,202
3,317
1,402
686
8,516
0
60,209
L
Hou Yi
 
Hou Yi
8,923
5,738
0
4,283
10,166
4,325
1,143
1,211
8,955
0
65,162
W
5,025
614
433
2,918
11,025
8,964
244
2,168
8,717
16,036
0
W
13,069
1,152
1,151
3,072
7,122
2,899
1,025
2,073
4,838
103,847
0
W
Martichoras
RuSSeL2304
Martichoras
3,866
842
81
1,772
10,041
4,279
0
0
9,945
0
38,648
L
5,776
520
0
1,558
9,709
4,744
407
5,523
4,014
53,435
0
L
Thanatos
ThyyChosenOne
Thanatos
4,845
1,272
0
7,490
13,764
6,051
0
5,769
7,995
0
56,783
L
Achilles
TrevMerc
Achilles
6,879
2,740
0
2,614
12,208
9,870
0
758
11,353
0
44,892
L
5,007
1,505
252
1,136
12,249
10,771
0
4,564
7,685
0
12,349
W
Hercules
loboloco6467
Hercules
9,271
2,683
0
4,882
12,615
16,212
663
849
10,787
0
65,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,734
Gold Earned
38,387
433
Minions Killed
367
0
Camps Cleared
0
1,613,405
Distance Traveled
1,448,209
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
8,304
519
83
5
0
396,311
0
L
Hou Yi
8,084
505
104
7
0
261,727
2
W
Terra
8,232
515
18
1
0
327,125
0
W
Ra
9,886
618
164
10
0
340,195
2
W
Martichoras
6,678
417
62
4
0
267,615
0
L
Anubis
7,846
490
105
7
0
262,589
2
L
Thanatos
8,059
504
76
5
0
323,902
0
L
Achilles
7,157
447
72
5
0
280,106
2
L
Serqet
7,241
453
10
1
0
319,885
3
W
Hercules
8,634
540
106
7
0
282,159
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role