Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
FreeZer98
Thanatos
Level 15
God Stats
0W - 3L
1,209 SR
Queue Stats
10W - 13L
1,413 Elo+
Party 2
Ix Chel
Ix Chel
SuxXx09
Ix Chel
Level 125
God Stats
7W - 2L
1,852 SR
Queue Stats
239W - 227L
1,473 Elo+
Solo
Rama
Rama
craftycarper68
Rama
Level 147
God Stats
10W - 17L
1,563 SR
Queue Stats
324W - 294L
1,567 Elo+
Solo
Tyr
Tyr
馬車回家
Tyr
Level 56
God Stats
48W - 53L
1,510 SR
Queue Stats
284W - 297L
1,472 Elo+
Solo
Team Averages
Level 85
1,527 SR
1,485 Elo+

VS

Team Averages
Level 70
1,581 SR
1,530 Elo+
Artemis
Artemis
 
Artemis
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Cterneik
Nu Wa
Level 105
God Stats
7W - 9L
1,458 SR
Queue Stats
67W - 77L
1,447 Elo+
Solo
Bellona
Bellona
FerreroBeast
Bellona
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 8L
1,677 Elo+
Party 1
Ganesha
Ganesha
Rontti1
Ganesha
Level 86
God Stats
2W - 1L
1,706 SR
Queue Stats
28W - 28L
1,449 Elo+
Solo
Loki
Loki
diekarotte
Loki
Level 83
God Stats
4W - 5L
1,742 SR
Queue Stats
212W - 173L
1,579 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
10
3 / 2 / 0
5,863
533
2,869
10,206
3,852
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thanatos
FreeZer98
Thanatos
8
0 / 7 / 1
4,796
436
2,063
9,616
4,117
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hidden Dagger

Hidden Dagger

+15
Physical Power

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ix Chel
SuxXx09
Ix Chel
9
1 / 1 / 4
6,104
555
4,883
8,462
4,945
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
5 / 0 / 1
6,622
602
7,616
7,526
2,760
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
0 / 3 / 0
5,622
511
4,869
13,569
13,884
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
10
1 / 4 / 0
5,958
542
4,846
8,952
2,886
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
Cterneik
Nu Wa
11
3 / 2 / 5
6,533
594
8,066
5,231
1,672
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
FerreroBeast
Bellona
13
4 / 0 / 1
7,782
707
9,573
12,071
13,519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Ganesha
Rontti1
Ganesha
9
0 / 2 / 5
5,854
532
3,798
7,978
4,601
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
5 / 2 / 3
6,698
609
4,499
7,453
2,446
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
27
9
Kills
13
13
Deaths
10
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
3
2
0
1.5
W
Artemis
 
Artemis
1
4
0
0.25
W
Nu Wa
Cterneik
Nu Wa
3
2
5
2.75
W
Bellona
FerreroBeast
Bellona
4
0
1
4.5
L
Thanatos
FreeZer98
Thanatos
0
7
1
0.07
W
Ganesha
Rontti1
Ganesha
0
2
5
1.25
L
Ix Chel
SuxXx09
Ix Chel
1
1
4
3
L
5
0
1
5.5
W
5
2
3
3.25
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,300
Damage
30,782
49,379
Taken
41,685
29,558
Mitigated
25,124
17,474
Healing
12,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
2,869
486
0
0
10,206
3,852
0
3,875
6,331
0
31,836
W
Artemis
 
Artemis
4,846
2,083
0
2,085
8,952
2,886
0
1,062
7,890
0
41,229
W
Nu Wa
Cterneik
Nu Wa
8,066
1,651
145
51
5,231
1,672
663
1,279
3,952
53,656
0
W
Bellona
FerreroBeast
Bellona
9,573
5,929
0
4,636
12,071
13,519
0
335
11,736
0
57,594
L
Thanatos
FreeZer98
Thanatos
2,063
668
0
2,463
9,616
4,117
0
2,570
7,046
0
20,121
W
Ganesha
Rontti1
Ganesha
3,798
543
1,426
1,715
7,978
4,601
298
2,024
5,954
15,148
0
L
Ix Chel
SuxXx09
Ix Chel
4,883
815
1,620
2,658
8,462
4,945
0
4,111
4,351
29,606
0
L
7,616
6,422
0
3,731
7,526
2,760
0
825
6,701
0
53,420
W
4,499
907
0
2,850
7,453
2,446
0
518
6,935
0
43,066
L
4,869
1,076
0
7,002
13,569
13,884
0
483
13,086
1,417
38,757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,007
Gold Earned
32,825
311
Minions Killed
352
0
Camps Cleared
0
1,063,041
Distance Traveled
1,053,690
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
5,863
533
61
6
0
247,812
0
W
Artemis
5,958
542
72
7
0
193,537
0
W
Nu Wa
6,533
594
97
9
0
189,528
3
W
Bellona
7,782
707
106
10
0
212,050
0
L
Thanatos
4,796
436
31
3
0
212,234
0
W
Ganesha
5,854
532
0
0
0
196,465
4
L
Ix Chel
6,104
555
47
4
0
182,845
3
L
Rama
6,622
602
94
9
0
201,763
0
W
Loki
6,698
609
77
7
0
262,110
0
L
Tyr
5,622
511
78
7
0
218,387
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role