Player Matchup

Hachiman
Hachiman
Silver IV
Lakadaisical
Hachiman
Silver IV
Level 81
God Stats
5W - 2L
1,500 SR
Queue Stats
210W - 219L
1,267 MMR
Solo
Set
Set
Silver IV
PeasantAladeen
Set
Silver IV
Level 67
God Stats
3W - 4L
1,225 SR
Queue Stats
11W - 15L
1,358 MMR
Party 1
Ix Chel
Ix Chel
Gold V
SmurfAccount0028
Ix Chel
Gold V
Level 59
God Stats
13W - 11L
1,610 SR
Queue Stats
103W - 103L
1,272 MMR
Solo
Hades
Hades
Silver V
irk1998
Hades
Silver V
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 16L
1,220 MMR
Party 1
Mulan
Mulan
Gold V
soji1974
Mulan
Gold V
Level 108
God Stats
36W - 29L
1,566 SR
Queue Stats
105W - 111L
1,315 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 87
1,480 SR
1,287 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 122
1,540 SR
1,287 MMR
Chang'e
Chang'e
Gold IV
BaronBlackmon
Chang'e
Gold IV
Level 117
God Stats
2W - 2L
1,651 SR
Queue Stats
81W - 88L
1,421 MMR
Party 2
Hercules
Hercules
Bronze III
TammyBolt
Hercules
Bronze III
Level 125
God Stats
18W - 20L
1,507 SR
Queue Stats
150W - 148L
1,319 MMR
Solo
Maui
Maui
Gold V
bwildin
Maui
Gold V
Level 125
God Stats
3W - 5L
1,395 SR
Queue Stats
211W - 221L
1,282 MMR
Solo
Ratatoskr
Ratatoskr
Silver II
speedmodz55
Ratatoskr
Silver II
Level 138
God Stats
4W - 4L
1,649 SR
Queue Stats
90W - 104L
1,146 MMR
Party 2
Rama
Rama
Silver I
suppisbad
Rama
Silver I
Level 105
God Stats
6W - 4L
1,500 SR
Queue Stats
616W - 650L
1,266 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Lakadaisical
Hachiman
16
1 / 4 / 2
10,035
528
9,908
12,077
5,055
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
5 / 3 / 5
9,647
508
12,541
15,852
8,011
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
7 / 1 / 6
9,862
519
19,050
17,490
13,952
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hades
irk1998
Hades
15
2 / 3 / 9
8,927
470
15,338
15,337
7,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mulan
soji1974
Mulan
17
3 / 2 / 1
10,535
554
16,118
20,165
29,859
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
AnubisMerlinThanatos

VS

Bans
IshtarVamanaThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
15
4 / 7 / 2
9,212
485
14,895
26,375
11,607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hercules
TammyBolt
Hercules
16
2 / 3 / 0
9,974
525
13,060
21,553
22,135
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Maui
bwildin
Maui
12
1 / 5 / 7
8,370
441
4,694
17,389
18,024
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ratatoskr
speedmodz55
Ratatoskr
17
3 / 3 / 5
10,103
532
11,997
17,651
7,744
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Rama
17
3 / 0 / 1
10,349
545
7,332
11,728
4,953
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
28
18
Kills
13
13
Deaths
18
23
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Chang'e
4
7
2
0.71
W
Hachiman
Lakadaisical
Hachiman
1
4
2
0.5
W
5
3
5
2.5
W
7
1
6
10
L
Hercules
TammyBolt
Hercules
2
3
0
0.67
L
Maui
bwildin
Maui
1
5
7
0.9
W
Hades
irk1998
Hades
2
3
9
2.17
W
Mulan
soji1974
Mulan
3
2
1
1.75
L
Ratatoskr
speedmodz55
Ratatoskr
3
3
5
1.83
L
Rama
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,955
Damage
51,978
80,921
Taken
94,696
64,170
Mitigated
64,463
31,275
Healing
27,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
14,895
1,339
1,430
7,361
26,375
11,607
586
15,346
10,158
64,202
0
W
Hachiman
Lakadaisical
Hachiman
9,908
5,622
0
3,707
12,077
5,055
774
1,262
10,801
0
96,044
W
12,541
5,468
0
1,666
15,852
8,011
0
3,097
12,633
0
76,811
W
19,050
1,545
2,650
9,085
17,490
13,952
466
7,027
10,097
71,093
0
L
Hercules
TammyBolt
Hercules
13,060
5,323
0
9,988
21,553
22,135
48
1,428
18,436
0
81,475
L
Maui
bwildin
Maui
4,694
814
2,460
2,183
17,389
18,024
0
9,196
7,712
12,951
0
W
Hades
irk1998
Hades
15,338
1,122
970
5,606
15,337
7,293
516
7,392
7,636
68,871
0
W
Mulan
soji1974
Mulan
16,118
1,223
0
7,591
20,165
29,859
0
0
18,567
4,777
81,128
L
Ratatoskr
speedmodz55
Ratatoskr
11,997
2,714
0
731
17,651
7,744
0
5,723
11,491
0
96,673
L
Rama
7,332
4,716
0
3,779
11,728
4,953
0
2,219
9,274
0
94,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,006
Gold Earned
48,008
567
Minions Killed
553
0
Camps Cleared
0
1,856,275
Distance Traveled
1,765,705
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,212
485
108
6
0
334,971
0
W
Hachiman
10,035
528
144
8
0
342,200
0
W
Set
9,647
508
100
5
0
405,977
0
W
Ix Chel
9,862
519
75
4
0
377,486
0
L
Hercules
9,974
525
132
7
0
332,667
3
L
Maui
8,370
441
14
1
0
288,258
0
W
Hades
8,927
470
106
6
0
359,535
1
W
Mulan
10,535
554
142
7
0
371,077
8
L
Ratatoskr
10,103
532
132
7
0
448,963
0
L
Rama
10,349
545
167
9
0
360,846
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role