Player Matchup

Guan Yu
Guan Yu
ChrisundKira
Guan Yu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 23L
1,466 Elo+
Solo
Sobek
Sobek
Gibeas
Sobek
Level 159
God Stats
1W - 5L
1,508 SR
Queue Stats
393W - 419L
1,440 Elo+
Party 1
Serqet
Serqet
Nesquikgo
Serqet
Level 156
God Stats
5W - 8L
1,673 SR
Queue Stats
927W - 921L
1,595 Elo+
Solo
Medusa
Medusa
TeSiDu0
Medusa
Level 138
God Stats
4W - 1L
1,515 SR
Queue Stats
193W - 175L
1,566 Elo+
Party 1
Yu Huang
Yu Huang
dogmax13
Yu Huang
Level 106
God Stats
4W - 6L
1,496 SR
Queue Stats
415W - 177L
1,615 Elo+
Solo
Team Averages
Level 115
1,538 SR
1,536 Elo+

VS

Team Averages
Level 128
1,675 SR
1,520 Elo+
Terra
Terra
EnglishStark
Terra
Level 124
God Stats
2W - 1L
1,499 SR
Queue Stats
283W - 279L
1,544 Elo+
Solo
Danzaburou
Danzaburou
IndyHigher
Danzaburou
Level 110
God Stats
3W - 1L
1,951 SR
Queue Stats
33W - 28L
1,447 Elo+
Party 2
Baba Yaga
Baba Yaga
Shy2428
Baba Yaga
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 83L
1,596 Elo+
Solo
Sobek
Sobek
atcojack
Sobek
Level 156
God Stats
3W - 5L
1,656 SR
Queue Stats
193W - 199L
1,481 Elo+
Party 2
Sun Wukong
Sun Wukong
chausséaumoine
Sun Wukong
Level 146
God Stats
5W - 1L
1,771 SR
Queue Stats
240W - 201L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
ChrisundKira
Guan Yu
8
0 / 2 / 1
5,139
857
486
6,592
4,233
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sobek
Gibeas
Sobek
10
0 / 2 / 1
5,232
872
2,749
7,391
7,613
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Serqet
Nesquikgo
Serqet
11
0 / 1 / 1
5,357
893
3,953
5,931
6,345
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Medusa
TeSiDu0
Medusa
8
1 / 2 / 0
5,025
838
3,305
3,363
1,227
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

Yu Huang
dogmax13
Yu Huang
13
1 / 1 / 1
6,080
1,013
7,657
4,115
1,893
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 5
5,820
970
2,448
7,004
5,547
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Danzaburou
IndyHigher
Danzaburou
11
3 / 0 / 3
6,335
1,056
6,571
4,941
2,768
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Baba Yaga
Shy2428
Baba Yaga
11
1 / 0 / 7
5,907
985
7,785
4,279
2,444
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sobek
atcojack
Sobek
10
0 / 1 / 5
5,810
968
1,441
5,997
5,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
chausséaumoine
Sun Wukong
12
4 / 0 / 3
6,598
1,100
6,756
6,580
4,160
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
31
2
Kills
8
8
Deaths
2
4
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
ChrisundKira
Guan Yu
0
2
1
0.25
W
0
1
5
2.5
L
Sobek
Gibeas
Sobek
0
2
1
0.25
W
Danzaburou
IndyHigher
Danzaburou
3
0
3
4.5
L
Serqet
Nesquikgo
Serqet
0
1
1
0.5
W
Baba Yaga
Shy2428
Baba Yaga
1
0
7
4.5
L
Medusa
TeSiDu0
Medusa
1
2
0
0.5
W
Sobek
atcojack
Sobek
0
1
5
2.5
W
Sun Wukong
chausséaumoine
Sun Wukong
4
0
3
5.5
L
Yu Huang
dogmax13
Yu Huang
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,150
Damage
25,001
27,392
Taken
28,801
21,311
Mitigated
20,569
11,993
Healing
15,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
ChrisundKira
Guan Yu
486
59
3,365
1,989
6,592
4,233
0
2,336
4,256
0
1,008
W
2,448
178
6,677
3,373
7,004
5,547
0
2,822
4,147
3,941
0
L
Sobek
Gibeas
Sobek
2,749
114
1,610
1,932
7,391
7,613
0
2,619
4,772
5,961
0
W
Danzaburou
IndyHigher
Danzaburou
6,571
3,105
0
666
4,941
2,768
565
2,115
2,740
0
21,542
L
Serqet
Nesquikgo
Serqet
3,953
247
653
1,372
5,931
6,345
0
3,200
2,731
1,545
5,249
W
Baba Yaga
Shy2428
Baba Yaga
7,785
251
0
1,162
4,279
2,444
43
2,079
2,158
15,517
0
L
Medusa
TeSiDu0
Medusa
3,305
862
13
64
3,363
1,227
0
1,119
2,244
0
4,524
W
Sobek
atcojack
Sobek
1,441
0
775
853
5,997
5,650
25
1,681
4,117
4,314
0
W
Sun Wukong
chausséaumoine
Sun Wukong
6,756
660
722
1,755
6,580
4,160
0
2,714
3,537
0
9,116
L
Yu Huang
dogmax13
Yu Huang
7,657
554
691
304
4,115
1,893
0
2,400
1,715
26,096
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,833
Gold Earned
30,470
67
Minions Killed
69
0
Camps Cleared
0
561,803
Distance Traveled
611,292
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
5,139
857
3
1
0
98,356
0
W
Terra
5,820
970
3
1
0
127,158
0
L
Sobek
5,232
872
4
1
0
117,320
0
W
Danzaburou
6,335
1,056
47
8
0
120,576
0
L
Serqet
5,357
893
14
2
0
143,159
0
W
Baba Yaga
5,907
985
7
1
0
145,713
0
L
Medusa
5,025
838
4
1
0
81,880
0
W
Sobek
5,810
968
5
1
0
97,715
0
W
Sun Wukong
6,598
1,100
7
1
0
120,130
0
L
Yu Huang
6,080
1,013
42
7
0
121,088
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role