Player Matchup

Merlin
Merlin
 
Merlin
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
 
Geb
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
AsapBlixky
Izanami
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 86L
1,535 Elo+
Party 2
Kali
Kali
Setsunxi
Kali
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 88L
1,563 Elo+
Party 2
Sun Wukong
Sun Wukong
ahuerta
Sun Wukong
Level 86
God Stats
2W - 2L
1,453 SR
Queue Stats
27W - 29L
1,482 Elo+
Solo
Team Averages
Level 106
1,491 SR
1,516 Elo+

VS

Team Averages
Level 106
1,434 SR
1,463 Elo+
Ao Kuang
Ao Kuang
Jinkirito
Ao Kuang
Level 89
God Stats
2W - 2L
1,286 SR
Queue Stats
78W - 109L
1,410 Elo+
Party 1
Skadi
Skadi
KiKiSmolsPP
Skadi
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
90W - 82L
1,491 Elo+
Party 3
Persephone
Persephone
LeGreatSauce
Persephone
Level 118
God Stats
3W - 3L
1,336 SR
Queue Stats
72W - 95L
1,410 Elo+
Party 1
Terra
Terra
h3wu
Terra
Level 88
God Stats
3W - 1L
1,418 SR
Queue Stats
54W - 54L
1,470 Elo+
Party 3
Bellona
Bellona
just_kenne
Bellona
Level 125
God Stats
16W - 7L
1,628 SR
Queue Stats
279W - 244L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
9
1 / 0 / 0
5,235
524
944
1,636
416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Geb
 
Geb
7
0 / 1 / 1
4,710
471
2,717
6,508
4,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
AsapBlixky
Izanami
8
0 / 3 / 1
4,488
449
3,065
7,240
2,498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kali
9
1 / 1 / 1
5,325
533
3,397
8,544
3,217
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
ahuerta
Sun Wukong
10
0 / 0 / 1
5,287
529
2,344
5,964
4,461
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Jinkirito
Ao Kuang
11
0 / 1 / 2
6,128
613
2,905
7,469
3,509
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
4 / 0 / 0
6,028
603
8,139
6,709
2,452
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Persephone
LeGreatSauce
Persephone
11
1 / 0 / 0
6,493
649
905
2,506
612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Terra
h3wu
Terra
9
0 / 0 / 4
5,907
591
2,382
5,317
3,481
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bellona
just_kenne
Bellona
10
0 / 1 / 1
5,768
577
3,366
6,726
7,932
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
12
2
Kills
5
5
Deaths
2
4
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
0
0
1
L
Geb
 
Geb
0
1
1
0.5
L
Izanami
AsapBlixky
Izanami
0
3
1
0.17
W
Ao Kuang
Jinkirito
Ao Kuang
0
1
2
1
W
4
0
0
4
W
Persephone
LeGreatSauce
Persephone
1
0
0
1
L
Kali
1
1
1
1.5
L
Sun Wukong
ahuerta
Sun Wukong
0
0
1
0.5
W
Terra
h3wu
Terra
0
0
4
2
W
Bellona
just_kenne
Bellona
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,467
Damage
17,697
29,892
Taken
28,727
15,479
Mitigated
17,986
4,119
Healing
12,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
944
129
0
0
1,636
416
0
155
1,481
24,082
0
L
Geb
 
Geb
2,717
263
0
1,672
6,508
4,887
0
958
5,550
10,992
0
L
Izanami
AsapBlixky
Izanami
3,065
2,301
0
688
7,240
2,498
0
1,424
5,816
0
24,231
W
Ao Kuang
Jinkirito
Ao Kuang
2,905
837
0
3,569
7,469
3,509
0
198
7,271
34,941
8,637
W
8,139
3,719
0
742
6,709
2,452
952
1,651
5,058
0
40,544
W
Persephone
LeGreatSauce
Persephone
905
0
0
998
2,506
612
2,333
50
2,456
43,944
0
L
Kali
3,397
1,295
0
1,246
8,544
3,217
0
3,228
5,316
0
34,943
L
Sun Wukong
ahuerta
Sun Wukong
2,344
366
0
513
5,964
4,461
273
275
5,689
0
32,339
W
Terra
h3wu
Terra
2,382
579
2,165
3,140
5,317
3,481
138
1,294
4,023
12,242
0
W
Bellona
just_kenne
Bellona
3,366
597
0
2,070
6,726
7,932
27
468
6,258
0
34,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,045
Gold Earned
30,324
223
Minions Killed
290
0
Camps Cleared
0
968,513
Distance Traveled
993,107
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,235
524
48
5
0
169,985
0
L
Geb
4,710
471
13
1
0
190,769
0
L
Izanami
4,488
449
44
4
0
166,746
1
W
Ao Kuang
6,128
613
87
9
0
233,425
0
W
Skadi
6,028
603
54
5
0
175,103
0
W
Persephone
6,493
649
78
8
0
182,958
0
L
Kali
5,325
533
65
7
0
259,490
0
L
Sun Wukong
5,287
529
53
5
0
181,523
3
W
Terra
5,907
591
15
2
0
209,380
1
W
Bellona
5,768
577
56
6
0
192,241
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role