Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Raijin
Raijin
AdventiveChip4
Raijin
Level 131
God Stats
4W - 0L
1,717 SR
Queue Stats
228W - 258L
1,367 Elo+
Solo
Artio
Artio
AlphaPrime78839
Artio
Level 154
God Stats
2W - 1L
1,724 SR
Queue Stats
164W - 171L
1,504 Elo+
Party 2
Atlas
Atlas
pgmon
Atlas
Level 123
God Stats
2W - 4L
1,299 SR
Queue Stats
538W - 532L
1,459 Elo+
Party 1
Chernobog
Chernobog
poppypp
Chernobog
Level 109
God Stats
4W - 1L
1,625 SR
Queue Stats
133W - 116L
1,457 Elo+
Party 1
Team Averages
Level 134
1,573 SR
1,458 Elo+

VS

Team Averages
Level 64
1,500 SR
1,354 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
DrabStem31
Olorun
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 34L
1,311 Elo+
Solo
Cabrakan
Cabrakan
RoyallyBlue
Cabrakan
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 32L
1,253 Elo+
Party 3
Xing Tian
Xing Tian
Zalaron
Xing Tian
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
129W - 119L
1,451 Elo+
Solo
King Arthur
King Arthur
xcvi_opportunist
King Arthur
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 29L
1,253 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
15
6 / 2 / 14
9,298
1,033
11,441
7,246
3,028
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
6 / 2 / 13
9,465
1,052
10,523
5,984
2,749
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
1 / 2 / 18
8,671
963
2,818
10,257
12,363
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Atlas
pgmon
Atlas
14
5 / 2 / 11
8,396
933
9,164
9,335
11,327
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chernobog
poppypp
Chernobog
15
5 / 2 / 13
8,594
955
11,591
7,210
3,712
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
4 / 3 / 4
7,912
879
12,318
6,718
3,289
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
DrabStem31
Olorun
9
0 / 6 / 0
5,800
644
1,667
8,247
3,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cabrakan
RoyallyBlue
Cabrakan
12
0 / 6 / 4
6,398
711
2,837
13,099
15,923
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Xing Tian
Zalaron
Xing Tian
14
1 / 3 / 4
7,253
806
2,759
10,774
11,095
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

King Arthur
xcvi_opportunist
King Arthur
13
2 / 5 / 1
7,174
797
2,393
8,900
7,894
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
20
23
Kills
7
10
Deaths
23
69
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
6
2
14
6.5
L
Nu Wa
 
Nu Wa
4
3
4
2
W
6
2
13
6.25
W
1
2
18
5
L
Olorun
DrabStem31
Olorun
0
6
0
0
L
Cabrakan
RoyallyBlue
Cabrakan
0
6
4
0.33
L
Xing Tian
Zalaron
Xing Tian
1
3
4
1
W
Atlas
pgmon
Atlas
5
2
11
5.25
W
Chernobog
poppypp
Chernobog
5
2
13
5.75
L
King Arthur
xcvi_opportunist
King Arthur
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,537
Damage
21,974
40,032
Taken
47,738
33,179
Mitigated
42,009
15,652
Healing
7,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
11,441
7,525
1,590
1,085
7,246
3,028
153
3,284
3,962
0
22,231
L
Nu Wa
 
Nu Wa
12,318
3,788
470
597
6,718
3,289
0
3,698
3,020
24,425
0
W
10,523
356
486
991
5,984
2,749
919
3,152
2,832
25,216
0
W
2,818
222
3,871
3,774
10,257
12,363
56
4,166
6,091
9,388
34
L
Olorun
DrabStem31
Olorun
1,667
559
1,159
624
8,247
3,808
0
3,417
4,830
8,282
0
L
Cabrakan
RoyallyBlue
Cabrakan
2,837
427
215
239
13,099
15,923
0
6,366
6,733
5,638
0
L
Xing Tian
Zalaron
Xing Tian
2,759
242
1,341
1,667
10,774
11,095
0
4,472
6,302
10,393
0
W
Atlas
pgmon
Atlas
9,164
3,292
504
1,655
9,335
11,327
240
4,747
4,588
20,418
0
W
Chernobog
poppypp
Chernobog
11,591
5,979
286
1,410
7,210
3,712
2,322
4,232
2,978
0
30,658
L
King Arthur
xcvi_opportunist
King Arthur
2,393
412
572
363
8,900
7,894
0
4,518
4,382
0
4,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,424
Gold Earned
34,537
140
Minions Killed
63
0
Camps Cleared
0
794,106
Distance Traveled
730,022
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
9,298
1,033
32
4
0
145,025
0
L
Nu Wa
7,912
879
31
3
0
135,989
0
W
Raijin
9,465
1,052
37
4
0
167,047
0
W
Artio
8,671
963
10
1
0
169,868
0
L
Olorun
5,800
644
17
2
0
114,876
0
L
Cabrakan
6,398
711
8
1
0
154,358
0
L
Xing Tian
7,253
806
4
0
0
156,419
0
W
Atlas
8,396
933
22
2
0
154,182
0
W
Chernobog
8,594
955
39
4
0
157,984
0
L
King Arthur
7,174
797
3
0
0
168,380
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role